Player Matchup

Thoth
Thoth
Silver I
BunnyJoestar
Thoth
Silver I
Level 99
God Stats
5W - 0L
1,669 SR
Queue Stats
17W - 8L
1,571 MMR
Party 2
Fenrir
Fenrir
Gold V
BunnyZomber
Fenrir
Gold V
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,611 MMR
Party 2
Anhur
Anhur
Gold V
emajonhson
Anhur
Gold V
Level 127
God Stats
5W - 1L
1,669 SR
Queue Stats
7W - 2L
1,611 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 88
1,613 SR
1,597 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 107
1,485 SR
1,577 MMR
Xbalanque
Xbalanque
Platinum V
FatAtlas
Xbalanque
Platinum V
Level 128
God Stats
60W - 31L
1,695 SR
Queue Stats
178W - 161L
1,700 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum V
HotBodTod
Kuzenbo
Platinum V
Level 69
God Stats
19W - 11L
1,616 SR
Queue Stats
110W - 103L
1,676 MMR
Party 1
Odin
Odin
Gold V
Vrett077
Odin
Gold V
Level 125
God Stats
0W - 4L
1,144 SR
Queue Stats
218W - 221L
1,355 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 11
12,341
771
17,515
5,778
2,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
15
5 / 1 / 8
12,044
753
9,618
14,257
15,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
16
6 / 0 / 5
12,859
804
12,925
12,496
5,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Ao KuangAchillesAh Muzen CabAtlasBaron Samedi

VS

Bans
MartichorasPersephoneBacchusDiscordiaJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
FatAtlas
Xbalanque
13
0 / 4 / 0
10,234
640
7,502
11,932
4,002
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kuzenbo
HotBodTod
Kuzenbo
12
1 / 4 / 0
9,762
610
13,194
20,645
22,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Odin
13
0 / 5 / 1
10,005
625
3,500
14,366
10,345
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
13
Kills
1
1
Deaths
13
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
0
11
7.5
W
Fenrir
5
1
8
9
L
Xbalanque
FatAtlas
Xbalanque
0
4
0
0
L
Kuzenbo
HotBodTod
Kuzenbo
1
4
0
0.25
L
Odin
0
5
1
0.1
W
Anhur
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,058
Damage
24,196
32,531
Taken
46,943
23,798
Mitigated
37,142
12,563
Healing
6,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,515
145
0
2,183
5,778
2,567
844
2,767
2,665
73,445
0
W
Fenrir
9,618
1,886
0
3,947
14,257
15,395
479
3,072
10,702
0
19,916
L
Xbalanque
FatAtlas
Xbalanque
7,502
2,865
0
1,314
11,932
4,002
0
5,038
6,687
0
63,559
L
Kuzenbo
HotBodTod
Kuzenbo
13,194
3,380
0
4,265
20,645
22,795
0
7,288
12,866
25,808
1,011
L
Odin
3,500
100
0
1,300
14,366
10,345
0
5,581
8,627
0
21,033
W
Anhur
12,925
9,254
0
6,433
12,496
5,836
1,067
5,334
6,404
0
74,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,244
Gold Earned
30,001
230
Minions Killed
153
0
Camps Cleared
0
967,704
Distance Traveled
853,641
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
12,341
771
89
6
0
345,005
0
W
Fenrir
12,044
753
13
1
0
328,645
2
L
Xbalanque
10,234
640
105
7
0
265,667
0
L
Kuzenbo
9,762
610
22
1
0
301,776
0
L
Odin
10,005
625
26
2
0
286,198
1
W
Anhur
12,859
804
128
8
0
294,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role