Player Matchup

Anubis
Anubis
ApeFolkMan
Anubis
Level 74
God Stats
3W - 3L
1,531 SR
Queue Stats
13W - 24L
1,353 Elo+
Party 2
Loki
Loki
LumpyWRLD
Loki
Level 126
God Stats
1W - 2L
1,190 SR
Queue Stats
20W - 38L
1,335 Elo+
Party 2
Geb
Geb
Sevensixtoos
Geb
Level 29
God Stats
1W - 0L
1,684 SR
Queue Stats
3W - 11L
1,202 Elo+
Party 2
Sun Wukong
Sun Wukong
TibletFolkMan
Sun Wukong
Level 146
God Stats
1W - 0L
1,117 SR
Queue Stats
15W - 27L
1,368 Elo+
Party 2
Izanami
Izanami
gregoryr23
Izanami
Level 29
God Stats
2W - 2L
1,332 SR
Queue Stats
2W - 9L
1,132 Elo+
Party 2
Team Averages
Level 81
1,371 SR
1,278 Elo+

VS

Team Averages
Level 64
1,463 SR
1,418 Elo+
Odin
Odin
 
Odin
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
CCBrookbanks
Hades
Level 44
God Stats
5W - 4L
1,645 SR
Queue Stats
142W - 101L
1,535 Elo+
Solo
Ravana
Ravana
DieFast23
Ravana
Level 124
God Stats
3W - 6L
1,446 SR
Queue Stats
298W - 279L
1,489 Elo+
Party 3
Nu Wa
Nu Wa
WildStyle1572
Nu Wa
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
271W - 247L
1,432 Elo+
Party 3
Izanami
Izanami
nitti_rich
Izanami
Level 4
God Stats
2W - 4L
1,226 SR
Queue Stats
4W - 6L
1,136 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ApeFolkMan
Anubis
15
7 / 3 / 5
10,566
622
14,423
14,562
7,019
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
17
10 / 4 / 7
10,821
637
16,027
14,846
6,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 5 / 14
8,363
492
6,215
15,610
15,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
TibletFolkMan
Sun Wukong
15
4 / 1 / 3
10,064
592
8,242
14,717
11,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
gregoryr23
Izanami
15
7 / 4 / 5
9,960
586
8,458
9,569
3,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
2 / 4 / 4
9,074
534
7,165
16,396
13,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
0 / 5 / 4
7,600
447
9,827
17,887
8,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
DieFast23
Ravana
16
8 / 5 / 4
9,822
578
9,113
11,692
4,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 7 / 5
9,496
559
8,293
11,980
3,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
nitti_rich
Izanami
10
0 / 8 / 3
6,795
400
3,562
11,129
3,052
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
33
29
Kills
13
17
Deaths
29
34
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
4
4
1
W
Anubis
ApeFolkMan
Anubis
7
3
5
3.17
L
0
5
4
0.4
L
Ravana
DieFast23
Ravana
8
5
4
2
W
Loki
10
4
7
3.38
W
1
5
14
1.6
W
Sun Wukong
TibletFolkMan
Sun Wukong
4
1
3
5.5
L
3
7
5
0.79
W
Izanami
gregoryr23
Izanami
7
4
5
2.38
L
Izanami
nitti_rich
Izanami
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,365
Damage
37,960
69,304
Taken
69,084
44,527
Mitigated
32,983
18,615
Healing
13,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
7,165
1,382
0
2,944
16,396
13,590
0
3,504
12,892
0
47,407
W
Anubis
ApeFolkMan
Anubis
14,423
764
49
6,226
14,562
7,019
654
4,758
9,430
98,141
0
L
9,827
1,145
126
5,837
17,887
8,564
152
5,664
12,223
54,465
0
L
Ravana
DieFast23
Ravana
9,113
2,931
0
1,695
11,692
4,755
0
1,431
10,261
0
66,731
W
Loki
16,027
6,099
0
5,987
14,846
6,634
0
2,620
12,119
0
84,574
W
6,215
1,334
0
1,029
15,610
15,205
156
4,189
11,339
15,670
0
W
Sun Wukong
TibletFolkMan
Sun Wukong
8,242
2,374
0
3,589
14,717
11,843
46
2,505
12,108
0
76,882
L
8,293
1,496
0
1,405
11,980
3,022
631
7,645
4,335
59,991
0
W
Izanami
gregoryr23
Izanami
8,458
4,399
0
1,735
9,569
3,826
657
3,907
5,612
0
73,380
L
Izanami
nitti_rich
Izanami
3,562
2,839
0
1,446
11,129
3,052
632
2,394
8,735
0
33,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,774
Gold Earned
42,787
534
Minions Killed
399
0
Camps Cleared
0
1,683,213
Distance Traveled
1,617,885
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,074
534
72
4
0
319,891
4
W
Anubis
10,566
622
159
9
0
321,975
2
L
Hades
7,600
447
83
5
0
310,114
1
L
Ravana
9,822
578
93
5
0
397,318
0
W
Loki
10,821
637
118
7
0
352,843
4
W
Geb
8,363
492
12
1
0
354,554
4
W
Sun Wukong
10,064
592
134
8
0
372,077
3
L
Nu Wa
9,496
559
99
6
0
302,376
0
W
Izanami
9,960
586
111
7
0
281,764
0
L
Izanami
6,795
400
52
3
0
288,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role