Player Matchup

Scylla
Scylla
Shejjoul
Scylla
Level 107
God Stats
1W - 1L
1,102 SR
Queue Stats
5W - 7L
1,519 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ccileone1816
Tsukuyomi
Level 10
God Stats
8W - 8L
1,369 SR
Queue Stats
10W - 12L
1,253 Elo+
Party 1
Discordia
Discordia
kennycoloma
Discordia
Level 147
God Stats
1W - 3L
1,471 SR
Queue Stats
24W - 27L
1,383 Elo+
Party 1
Team Averages
Level 88
1,314 SR
1,385 Elo+

VS

Team Averages
Level 107
1,545 SR
1,472 Elo+
Anhur
Anhur
 
Anhur
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
CristianElfo
Atlas
Level 117
God Stats
18W - 15L
1,669 SR
Queue Stats
317W - 315L
1,423 Elo+
Party 2
Scylla
Scylla
scareubad
Scylla
Level 78
God Stats
13W - 13L
1,467 SR
Queue Stats
220W - 220L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Shejjoul
Scylla
12
9 / 2 / 1
9,167
917
11,981
8,788
3,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
ccileone1816
Tsukuyomi
10
1 / 2 / 3
7,231
723
4,643
7,280
2,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
kennycoloma
Discordia
12
1 / 1 / 9
8,067
807
9,502
9,101
7,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
1 / 3 / 4
7,166
717
2,465
9,963
3,235
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 3
6,803
680
5,857
10,668
8,951
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
scareubad
Scylla
9
3 / 5 / 2
7,462
746
8,853
8,940
2,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
11
Kills
4
5
Deaths
11
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
3
4
1
L
0
3
3
0.5
W
Scylla
Shejjoul
Scylla
9
2
1
4.75
W
Tsukuyomi
ccileone1816
Tsukuyomi
1
2
3
1.25
W
Discordia
kennycoloma
Discordia
1
1
9
5.5
L
Scylla
scareubad
Scylla
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,126
Damage
17,175
25,169
Taken
29,571
13,628
Mitigated
14,853
3,192
Healing
4,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
2,465
1,314
0
1,748
9,963
3,235
0
7,733
1,668
0
14,785
L
5,857
2,059
134
772
10,668
8,951
0
5,561
4,523
15,337
204
W
Scylla
Shejjoul
Scylla
11,981
1,185
0
1,228
8,788
3,251
144
3,757
4,825
34,265
0
W
Tsukuyomi
ccileone1816
Tsukuyomi
4,643
1,215
0
864
7,280
2,810
122
4,851
2,189
0
25,105
W
Discordia
kennycoloma
Discordia
9,502
1,063
0
1,100
9,101
7,567
0
5,454
3,289
26,626
0
L
Scylla
scareubad
Scylla
8,853
779
0
1,869
8,940
2,667
0
6,997
1,346
22,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,465
Gold Earned
21,431
121
Minions Killed
75
0
Camps Cleared
0
587,552
Distance Traveled
531,495
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,166
717
29
3
0
173,628
0
L
Atlas
6,803
680
17
2
0
184,753
4
W
Scylla
9,167
917
41
4
0
193,673
0
W
Tsukuyomi
7,231
723
32
3
0
216,023
0
W
Discordia
8,067
807
48
5
0
177,856
0
L
Scylla
7,462
746
29
3
0
173,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role