Player Matchup

Achilles
Achilles
BouncingDuke52
Achilles
Level 128
God Stats
1W - 0L
1,770 SR
Queue Stats
291W - 294L
1,462 Elo+
Solo
Anubis
Anubis
EastOnYT_
Anubis
Level 109
God Stats
38W - 31L
1,496 SR
Queue Stats
80W - 79L
1,443 Elo+
Solo
Sol
Sol
Minnesota1717
Sol
Level 64
God Stats
5W - 4L
1,479 SR
Queue Stats
64W - 93L
1,434 Elo+
Solo
Ao Kuang
Ao Kuang
Spades42
Ao Kuang
Level 87
God Stats
5W - 2L
1,681 SR
Queue Stats
122W - 105L
1,545 Elo+
Party 1
Shiva
Shiva
superepicmickey
Shiva
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 24L
1,502 Elo+
Party 1
Team Averages
Level 102
1,585 SR
1,477 Elo+

VS

Team Averages
Level 92
1,561 SR
1,519 Elo+
Hades
Hades
ArticSnowFox93
Hades
Level 147
God Stats
67W - 49L
1,549 SR
Queue Stats
424W - 413L
1,445 Elo+
Solo
Maui
Maui
Melon9000
Maui
Level 86
God Stats
19W - 19L
1,612 SR
Queue Stats
582W - 530L
1,574 Elo+
Solo
Surtr
Surtr
NilixCapalot
Surtr
Level 36
God Stats
18W - 15L
1,491 SR
Queue Stats
344W - 332L
1,493 Elo+
Solo
Scylla
Scylla
ProgramVeVo
Scylla
Level 82
God Stats
22W - 17L
1,556 SR
Queue Stats
216W - 197L
1,559 Elo+
Solo
Mercury
Mercury
WraithMastr
Mercury
Level 111
God Stats
1W - 1L
1,595 SR
Queue Stats
83W - 60L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
8
2 / 0 / 1
5,376
672
3,468
7,927
5,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
EastOnYT_
Anubis
9
1 / 2 / 1
4,978
622
3,006
4,021
1,917
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 1 / 0
4,030
504
1,757
5,418
1,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ao Kuang
Spades42
Ao Kuang
8
4 / 0 / 0
4,805
601
3,514
4,995
1,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 0 / 0
4,204
526
2,710
5,923
2,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
4,857
607
3,577
4,807
1,892
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Maui
6
0 / 1 / 0
4,281
535
2,114
5,431
3,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 3 / 0
4,439
555
4,278
7,715
3,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
9
1 / 1 / 1
4,978
622
2,196
3,973
955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mercury
WraithMastr
Mercury
6
1 / 1 / 0
4,187
523
868
4,209
1,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
7
Kills
3
3
Deaths
7
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Achilles
2
0
1
2.5
W
Anubis
EastOnYT_
Anubis
1
2
1
0.75
L
Maui
0
1
0
0
W
0
1
0
0
L
0
3
0
0
L
Scylla
1
1
1
1.5
W
Ao Kuang
Spades42
Ao Kuang
4
0
0
4
L
Mercury
WraithMastr
Mercury
1
1
0
1
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,455
Damage
13,033
28,284
Taken
26,135
13,674
Mitigated
10,468
9,813
Healing
9,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,577
344
260
2,789
4,807
1,892
160
2,048
2,759
29,298
0
W
Achilles
3,468
691
0
3,001
7,927
5,962
0
184
7,743
0
29,902
W
Anubis
EastOnYT_
Anubis
3,006
291
0
1,331
4,021
1,917
0
1,701
2,320
36,730
0
L
Maui
2,114
684
0
1,552
5,431
3,222
0
2,850
2,581
11,418
0
W
1,757
531
0
2,363
5,418
1,569
0
2,984
2,434
21,326
0
L
4,278
2,277
0
2,171
7,715
3,237
0
522
7,193
320
24,847
L
Scylla
2,196
187
0
1,569
3,973
955
0
1,859
2,114
31,239
0
W
Ao Kuang
Spades42
Ao Kuang
3,514
1,103
0
1,757
4,995
1,494
321
220
4,775
28,889
0
L
Mercury
WraithMastr
Mercury
868
448
0
818
4,209
1,162
0
998
3,211
0
14,872
W
2,710
457
0
1,361
5,923
2,732
68
2,982
2,941
0
12,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,393
Gold Earned
22,742
219
Minions Killed
210
0
Camps Cleared
0
813,010
Distance Traveled
745,024
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
4,857
607
53
7
0
132,780
1
W
Achilles
5,376
672
54
7
0
155,484
0
W
Anubis
4,978
622
68
9
0
153,052
3
L
Maui
4,281
535
11
1
0
162,271
1
W
Sol
4,030
504
44
6
0
146,758
3
L
Surtr
4,439
555
42
5
0
148,391
1
L
Scylla
4,978
622
75
9
0
150,014
1
W
Ao Kuang
4,805
601
45
6
0
182,008
0
L
Mercury
4,187
523
29
4
0
151,568
0
W
Shiva
4,204
526
8
1
0
175,708
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role