Player Matchup

Awilix
Awilix
 
Awilix
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Blackcat1024
Medusa
Level 122
God Stats
13W - 15L
1,501 SR
Queue Stats
129W - 101L
1,543 Elo+
Party 1
Thoth
Thoth
Elphebah
Thoth
Level 138
God Stats
14W - 10L
1,225 SR
Queue Stats
222W - 201L
1,527 Elo+
Party 2
Bacchus
Bacchus
GGN Ryder
Bacchus
Level 149
God Stats
6W - 7L
1,574 SR
Queue Stats
211W - 225L
1,435 Elo+
Party 2
Osiris
Osiris
JusJerry
Osiris
Level 145
God Stats
8W - 6L
1,497 SR
Queue Stats
223W - 200L
1,509 Elo+
Party 1
Team Averages
Level 136
1,459 SR
1,503 Elo+

VS

Team Averages
Level 143
1,427 SR
1,513 Elo+
Ares
Ares
Dr_ZenLin
Ares
Level 140
God Stats
1W - 3L
1,375 SR
Queue Stats
80W - 133L
1,407 Elo+
Party 3
Ix Chel
Ix Chel
Izcoatl_lml
Ix Chel
Level 157
God Stats
5W - 11L
1,379 SR
Queue Stats
149W - 225L
1,467 Elo+
Party 3
Osiris
Osiris
Lord_Zero-I-
Osiris
Level 162
God Stats
1W - 7L
1,561 SR
Queue Stats
170W - 229L
1,509 Elo+
Party 3
Anhur
Anhur
PrecededSavage
Anhur
Level 125
God Stats
5W - 4L
1,288 SR
Queue Stats
54W - 32L
1,658 Elo+
Solo
Awilix
Awilix
xwaterdragonx11
Awilix
Level 129
God Stats
23W - 25L
1,532 SR
Queue Stats
585W - 561L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
8
3 / 0 / 1
4,736
789
2,913
4,598
1,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Medusa
7
0 / 0 / 1
3,807
635
2,430
2,012
521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thoth
Elphebah
Thoth
8
3 / 1 / 0
5,000
833
1,715
2,619
796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
GGN Ryder
Bacchus
6
1 / 0 / 0
4,135
689
1,292
2,490
1,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Osiris
JusJerry
Osiris
8
1 / 0 / 1
4,394
732
4,525
6,649
5,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
7
0 / 0 / 0
4,041
674
916
3,502
2,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ix Chel
Izcoatl_lml
Ix Chel
7
1 / 3 / 0
4,221
704
2,062
4,035
1,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
7
0 / 2 / 0
3,828
638
3,027
7,061
6,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

7
0 / 1 / 0
3,686
614
1,041
2,724
940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
0 / 2 / 1
3,530
588
1,527
4,019
1,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
8
Kills
1
1
Deaths
8
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
3
0
1
3.5
W
Medusa
0
0
1
0.5
L
Ares
0
0
0
0
W
Thoth
Elphebah
Thoth
3
1
0
3
W
Bacchus
GGN Ryder
Bacchus
1
0
0
1
L
Ix Chel
Izcoatl_lml
Ix Chel
1
3
0
0.33
W
Osiris
JusJerry
Osiris
1
0
1
1.5
L
Osiris
0
2
0
0
L
0
1
0
0
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,875
Damage
8,573
18,368
Taken
21,341
10,459
Mitigated
11,718
6,323
Healing
6,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
2,913
1,251
0
500
4,598
1,312
0
402
4,086
0
29,106
W
Medusa
2,430
1,039
0
259
2,012
521
0
291
1,721
0
26,480
L
Ares
916
114
0
1,581
3,502
2,084
0
538
2,964
11,526
0
W
Thoth
Elphebah
Thoth
1,715
387
0
860
2,619
796
0
1,421
1,069
31,353
0
W
Bacchus
GGN Ryder
Bacchus
1,292
93
63
1,422
2,490
1,866
0
625
1,865
10,047
0
L
Ix Chel
Izcoatl_lml
Ix Chel
2,062
294
50
500
4,035
1,364
0
1,180
2,855
21,223
0
W
Osiris
JusJerry
Osiris
4,525
1,776
0
3,219
6,649
5,964
0
0
6,649
0
26,109
L
Osiris
3,027
1,309
0
2,015
7,061
6,161
0
0
7,061
0
20,692
L
1,041
842
0
991
2,724
940
0
754
1,970
0
23,816
L
1,527
507
0
1,586
4,019
1,169
0
535
3,484
0
13,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,072
Gold Earned
19,306
208
Minions Killed
188
0
Camps Cleared
0
629,191
Distance Traveled
559,387
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
4,736
789
43
7
0
147,927
0
W
Medusa
3,807
635
50
8
0
120,225
1
L
Ares
4,041
674
14
2
0
115,787
2
W
Thoth
5,000
833
63
11
0
122,898
0
W
Bacchus
4,135
689
17
3
0
111,428
2
L
Ix Chel
4,221
704
50
8
0
114,546
0
W
Osiris
4,394
732
35
6
0
126,713
0
L
Osiris
3,828
638
40
7
0
123,844
0
L
Anhur
3,686
614
56
9
0
103,117
0
L
Awilix
3,530
588
28
5
0
102,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role