Player Matchup

Chaac
Chaac
M4sinner
Chaac
Level 35
God Stats
2W - 3L
1,224 SR
Queue Stats
6W - 7L
1,380 Elo+
Party 2
Janus
Janus
deathbane1676
Janus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 48L
1,194 Elo+
Party 1
Freya
Freya
gravityjr
Freya
Level 68
God Stats
59W - 52L
1,432 SR
Queue Stats
264W - 250L
1,440 Elo+
Solo
Ymir
Ymir
itsdoa_
Ymir
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,380 Elo+
Party 2
Ratatoskr
Ratatoskr
therealmulder
Ratatoskr
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 62L
1,194 Elo+
Party 1
Team Averages
Level 41
1,431 SR
1,318 Elo+

VS

Team Averages
Level 86
1,582 SR
1,457 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
Cptlusciousbeard
Zeus
Level 69
God Stats
4W - 6L
1,513 SR
Queue Stats
386W - 406L
1,472 Elo+
Party 3
Nu Wa
Nu Wa
FataleBelle
Nu Wa
Level 89
God Stats
113W - 89L
1,594 SR
Queue Stats
360W - 373L
1,470 Elo+
Party 3
Ymir
Ymir
g1lb3rt0123
Ymir
Level 60
God Stats
3W - 2L
1,461 SR
Queue Stats
134W - 136L
1,431 Elo+
Solo
Bellona
Bellona
o0_DURA_CELL_0o
Bellona
Level 98
God Stats
2W - 0L
1,844 SR
Queue Stats
127W - 108L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
M4sinner
Chaac
11
1 / 2 / 0
6,241
567
7,663
7,662
3,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
0 / 2 / 0
6,034
549
3,085
7,557
2,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
gravityjr
Freya
10
3 / 0 / 0
6,098
554
3,464
6,826
2,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
itsdoa_
Ymir
8
0 / 4 / 2
5,521
502
894
9,915
6,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ratatoskr
therealmulder
Ratatoskr
10
0 / 4 / 1
5,702
518
2,024
10,317
3,642
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
2 / 2 / 5
7,142
649
5,629
8,384
5,774
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
5 / 1 / 2
7,100
645
9,451
5,747
1,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

12
1 / 0 / 5
7,143
649
7,116
2,512
725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 0 / 1
6,810
619
1,532
7,737
7,289
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
3 / 1 / 1
6,648
604
4,133
7,750
8,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
4
Kills
12
12
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
2
5
2.25
W
5
1
2
6
W
1
0
5
3.5
L
Chaac
M4sinner
Chaac
1
2
0
0.5
L
0
2
0
0
W
1
0
1
1.5
L
Freya
gravityjr
Freya
3
0
0
3
L
Ymir
itsdoa_
Ymir
0
4
2
0.25
W
3
1
1
3.5
L
Ratatoskr
therealmulder
Ratatoskr
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,130
Damage
27,861
42,277
Taken
32,130
19,079
Mitigated
23,760
10,106
Healing
9,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
5,629
1,295
0
1,344
8,384
5,774
154
3,087
5,217
0
26,885
W
9,451
2,750
0
1,765
5,747
1,900
1,108
2,911
2,792
44,290
0
W
7,116
1,435
0
1,549
2,512
725
3,273
1,135
1,191
56,232
0
L
Chaac
M4sinner
Chaac
7,663
767
0
1,882
7,662
3,922
0
1,866
5,312
0
45,873
L
3,085
462
0
2,500
7,557
2,172
0
4,916
2,567
41,397
0
W
1,532
88
0
2,672
7,737
7,289
173
0
7,737
30,061
0
L
Freya
gravityjr
Freya
3,464
1,218
0
4,201
6,826
2,659
588
2,499
4,098
39,280
0
L
Ymir
itsdoa_
Ymir
894
233
0
776
9,915
6,684
171
6,262
3,272
10,800
0
W
4,133
1,123
0
1,933
7,750
8,072
294
0
7,750
0
30,924
L
Ratatoskr
therealmulder
Ratatoskr
2,024
404
0
747
10,317
3,642
0
1,762
8,356
0
37,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,596
Gold Earned
34,843
315
Minions Killed
297
0
Camps Cleared
0
1,126,792
Distance Traveled
1,063,715
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,142
649
33
3
0
233,456
0
W
Zeus
7,100
645
88
8
0
200,877
0
W
Nu Wa
7,143
649
73
7
0
190,517
3
L
Chaac
6,241
567
84
8
0
253,308
0
L
Janus
6,034
549
81
7
0
202,644
0
W
Ymir
6,810
619
43
4
0
203,344
0
L
Freya
6,098
554
69
6
0
202,681
4
L
Ymir
5,521
502
14
1
0
226,239
0
W
Bellona
6,648
604
60
5
0
235,521
0
L
Ratatoskr
5,702
518
67
6
0
241,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role