Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Joshua-025
Mulan
Level 123
God Stats
19W - 13L
1,604 SR
Queue Stats
225W - 225L
1,504 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TTV_MaxiPadLord
Morgan Le Fay
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,444 Elo+
Party 1
Medusa
Medusa
ThePlunkDaddy
Medusa
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Horus
Horus
temp-177345
Horus
Level 68
God Stats
2W - 1L
1,739 SR
Queue Stats
108W - 89L
1,470 Elo+
Party 1
Team Averages
Level 87
1,569 SR
1,483 Elo+

VS

Team Averages
Level 147
1,586 SR
1,527 Elo+
Nox
Nox
 
Nox
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
ALEXPUTO
Jormungandr
Level 157
God Stats
6W - 0L
1,751 SR
Queue Stats
29W - 9L
1,706 Elo+
Party 2
Horus
Horus
Impellus
Horus
Level 160
God Stats
2W - 0L
1,433 SR
Queue Stats
563W - 561L
1,444 Elo+
Solo
Bastet
Bastet
S-hitmonlee
Bastet
Level 127
God Stats
3W - 2L
1,439 SR
Queue Stats
61W - 64L
1,436 Elo+
Solo
Xbalanque
Xbalanque
maximusdarck078
Xbalanque
Level 142
God Stats
6W - 2L
1,809 SR
Queue Stats
110W - 104L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
3 / 2 / 1
6,459
587
4,091
11,717
5,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

Mulan
9
0 / 4 / 2
5,733
521
5,388
13,946
6,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
TTV_MaxiPadLord
Morgan Le Fay
9
0 / 6 / 1
5,370
488
4,015
8,886
3,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 3 / 0
5,527
502
5,948
7,777
2,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

6
0 / 5 / 1
4,780
435
2,129
8,929
6,342
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
6 / 1 / 2
7,277
662
7,325
6,286
2,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
ALEXPUTO
Jormungandr
13
4 / 2 / 3
7,800
709
9,590
8,607
5,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
Impellus
Horus
10
3 / 1 / 7
7,258
660
4,969
6,963
6,138
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
10
2 / 0 / 3
6,076
552
2,735
6,040
2,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Xbalanque
maximusdarck078
Xbalanque
12
5 / 1 / 4
7,424
675
8,188
8,225
2,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
5
Kills
20
20
Deaths
5
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
2
1
1.75
W
Nox
 
Nox
6
1
2
7
W
Jormungandr
ALEXPUTO
Jormungandr
4
2
3
2.75
W
Horus
Impellus
Horus
3
1
7
6.5
L
Mulan
0
4
2
0.25
W
Bastet
2
0
3
3.5
L
Morgan Le Fay
TTV_MaxiPadLord
Morgan Le Fay
0
6
1
0.08
L
2
3
0
0.67
W
Xbalanque
maximusdarck078
Xbalanque
5
1
4
7
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,571
Damage
32,807
51,255
Taken
36,121
24,675
Mitigated
19,530
12,299
Healing
13,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,091
785
0
3,930
11,717
5,835
0
3,554
7,953
0
35,436
W
Nox
 
Nox
7,325
905
0
1,260
6,286
2,607
650
2,729
3,557
44,157
0
W
Jormungandr
ALEXPUTO
Jormungandr
9,590
3,720
0
2,711
8,607
5,868
511
270
8,337
56,027
0
W
Horus
Impellus
Horus
4,969
2,002
670
1,875
6,963
6,138
0
761
6,202
0
16,322
L
Mulan
5,388
362
0
4,198
13,946
6,889
0
7,133
6,337
0
36,498
W
Bastet
2,735
980
0
1,841
6,040
2,004
0
255
5,785
0
34,866
L
Morgan Le Fay
TTV_MaxiPadLord
Morgan Le Fay
4,015
909
0
670
8,886
3,320
0
4,471
4,415
34,104
0
L
5,948
2,238
0
815
7,777
2,289
76
0
7,777
0
33,149
W
Xbalanque
maximusdarck078
Xbalanque
8,188
4,097
0
5,092
8,225
2,913
757
0
8,225
0
57,527
L
2,129
1,200
650
2,036
8,929
6,342
0
1,022
7,858
0
7,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,869
Gold Earned
35,835
240
Minions Killed
321
0
Camps Cleared
0
1,101,635
Distance Traveled
1,129,533
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,459
587
64
6
0
250,092
0
W
Nox
7,277
662
79
7
0
215,184
0
W
Jormungandr
7,800
709
94
9
0
207,690
2
W
Horus
7,258
660
11
1
0
232,971
0
L
Mulan
5,733
521
68
6
0
217,839
0
W
Bastet
6,076
552
51
5
0
272,357
0
L
Morgan Le Fay
5,370
488
54
5
0
224,789
0
L
Medusa
5,527
502
47
4
0
207,069
0
W
Xbalanque
7,424
675
86
8
0
201,331
0
L
Horus
4,780
435
7
1
0
201,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role