Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
TrillSuqs
Izanami
Level 28
God Stats
11W - 7L
1,481 SR
Queue Stats
67W - 73L
1,443 Elo+
Party 3
Chronos
Chronos
corfmanpride
Chronos
Level 129
God Stats
13W - 18L
1,481 SR
Queue Stats
258W - 239L
1,554 Elo+
Party 3
Mulan
Mulan
llIlIIlIlIll
Mulan
Level 129
God Stats
3W - 5L
1,440 SR
Queue Stats
416W - 407L
1,484 Elo+
Party 3
Vamana
Vamana
osva008
Vamana
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 149L
1,475 Elo+
Solo
Team Averages
Level 114
1,480 SR
1,491 Elo+

VS

Team Averages
Level 121
1,534 SR
1,511 Elo+
Raijin
Raijin
DEADLYHELLHOUND
Raijin
Level 171
God Stats
2W - 4L
1,292 SR
Queue Stats
177W - 179L
1,487 Elo+
Party 1
Apollo
Apollo
UNHOLYANGEL13
Apollo
Level 155
God Stats
4W - 4L
1,385 SR
Queue Stats
135W - 154L
1,463 Elo+
Party 1
Thanatos
Thanatos
Without Food
Thanatos
Level 87
God Stats
3W - 0L
1,770 SR
Queue Stats
34W - 19L
1,570 Elo+
Party 2
Jormungandr
Jormungandr
fallfire123
Jormungandr
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 70L
1,536 Elo+
Party 1
Freya
Freya
vyene
Freya
Level 68
God Stats
9W - 3L
1,721 SR
Queue Stats
112W - 105L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
1 / 5 / 0
6,754
482
2,818
9,726
3,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
TrillSuqs
Izanami
12
0 / 1 / 0
7,246
518
1,970
7,819
2,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
corfmanpride
Chronos
12
1 / 4 / 3
7,188
513
6,232
13,046
4,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 4 / 1
6,943
496
3,435
14,087
10,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Vamana
osva008
Vamana
12
2 / 4 / 1
7,714
551
6,968
14,606
10,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 6
8,349
596
9,276
6,220
2,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 0 / 1
8,437
603
7,392
6,573
2,677
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
Without Food
Thanatos
15
8 / 1 / 3
8,826
630
11,728
12,675
5,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
fallfire123
Jormungandr
13
3 / 0 / 7
8,164
583
5,456
8,790
7,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Freya
vyene
Freya
14
2 / 3 / 6
8,294
592
9,794
12,202
4,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
5
Kills
18
18
Deaths
5
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
5
0
0.2
W
2
1
6
5
L
Izanami
TrillSuqs
Izanami
0
1
0
0
W
3
0
1
3.5
W
Thanatos
Without Food
Thanatos
8
1
3
9.5
L
Chronos
corfmanpride
Chronos
1
4
3
0.63
W
Jormungandr
fallfire123
Jormungandr
3
0
7
6.5
L
1
4
1
0.38
L
Vamana
osva008
Vamana
2
4
1
0.63
W
Freya
vyene
Freya
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,423
Damage
43,646
59,284
Taken
46,460
30,380
Mitigated
22,991
13,999
Healing
26,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
2,818
267
0
1,961
9,726
3,140
0
5,027
4,699
41,743
0
W
9,276
1,073
0
985
6,220
2,531
1,275
1,485
4,735
67,017
0
L
Izanami
TrillSuqs
Izanami
1,970
1,343
0
1,971
7,819
2,980
621
896
6,923
0
51,632
W
7,392
4,489
0
3,205
6,573
2,677
1,367
1,003
5,570
0
66,334
W
Thanatos
Without Food
Thanatos
11,728
1,947
0
13,634
12,675
5,550
0
4,275
8,400
0
61,115
L
Chronos
corfmanpride
Chronos
6,232
2,651
0
4,668
13,046
4,066
0
3,177
9,869
62,025
0
W
Jormungandr
fallfire123
Jormungandr
5,456
1,380
221
3,170
8,790
7,248
212
912
7,878
31,665
0
L
3,435
596
0
2,806
14,087
10,074
0
7,188
6,899
0
30,491
L
Vamana
osva008
Vamana
6,968
3,180
0
2,593
14,606
10,120
0
8,238
6,368
0
46,418
W
Freya
vyene
Freya
9,794
4,093
0
5,353
12,202
4,985
704
1,375
10,827
53,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,845
Gold Earned
42,070
400
Minions Killed
452
0
Camps Cleared
0
1,384,980
Distance Traveled
1,410,788
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,754
482
77
6
0
241,340
11
W
Raijin
8,349
596
127
9
0
275,469
5
L
Izanami
7,246
518
113
8
0
275,426
0
W
Apollo
8,437
603
128
9
0
280,349
3
W
Thanatos
8,826
630
91
7
0
312,437
0
L
Chronos
7,188
513
96
7
0
299,009
1
W
Jormungandr
8,164
583
35
3
0
279,530
2
L
Mulan
6,943
496
42
3
0
293,148
0
L
Vamana
7,714
551
72
5
0
276,057
0
W
Freya
8,294
592
71
5
0
263,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role