Player Matchup

Mulan
Mulan
LeMinimal
Mulan
Level 62
God Stats
9W - 12L
1,556 SR
Queue Stats
235W - 221L
1,419 Elo+
Party 1
Nu Wa
Nu Wa
exhausted_od
Nu Wa
Level 78
God Stats
4W - 4L
1,645 SR
Queue Stats
212W - 237L
1,449 Elo+
Party 1
Fafnir
Fafnir
misterpanda1688
Fafnir
Level 48
God Stats
5W - 3L
1,352 SR
Queue Stats
215W - 224L
1,365 Elo+
Party 1
Team Averages
Level 63
1,517 SR
1,411 Elo+

VS

Team Averages
Level 64
1,500 SR
1,420 Elo+
Discordia
Discordia
 
Discordia
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
TheBlackBug
Ravana
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 57L
1,075 Elo+
Party 2
Sobek
Sobek
muffin5062
Sobek
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 24L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
LeMinimal
Mulan
11
5 / 0 / 7
8,826
883
11,740
10,978
8,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
5 / 0 / 7
8,498
850
10,253
5,259
2,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

10
2 / 1 / 8
7,939
794
3,116
9,719
12,148
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
1 / 3 / 0
6,870
687
10,780
5,965
1,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
10
0 / 3 / 1
6,537
654
5,513
8,579
5,440
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sobek
8
0 / 6 / 1
6,444
644
4,750
14,031
11,346
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
12
Kills
1
1
Deaths
12
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
3
0
0.33
W
Mulan
LeMinimal
Mulan
5
0
7
8.5
L
Ravana
0
3
1
0.17
W
5
0
7
8.5
W
2
1
8
6
L
Sobek
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,109
Damage
21,043
25,956
Taken
28,575
23,193
Mitigated
18,569
2,802
Healing
2,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
10,780
613
0
494
5,965
1,783
0
2,590
3,177
44,549
0
W
Mulan
LeMinimal
Mulan
11,740
1,404
0
1,416
10,978
8,768
0
6,784
4,194
0
24,723
L
Ravana
5,513
1,709
0
774
8,579
5,440
0
3,908
4,348
0
19,487
W
10,253
3,353
0
450
5,259
2,277
189
3,619
1,640
40,075
0
W
3,116
1,208
325
611
9,719
12,148
63
5,380
4,339
8,731
0
L
Sobek
4,750
588
0
991
14,031
11,346
0
6,202
7,376
14,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,263
Gold Earned
19,851
96
Minions Killed
93
0
Camps Cleared
0
575,402
Distance Traveled
528,006
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,870
687
56
6
0
170,795
0
W
Mulan
8,826
883
35
4
0
195,367
4
L
Ravana
6,537
654
17
2
0
200,754
0
W
Nu Wa
8,498
850
51
5
0
186,485
0
W
Fafnir
7,939
794
10
1
0
193,550
2
L
Sobek
6,444
644
20
2
0
156,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role