Player Matchup

Scylla
Scylla
BlinkOneClip
Scylla
Level 18
God Stats
11W - 20L
1,291 SR
Queue Stats
72W - 77L
1,460 Elo+
Party 3
Izanami
Izanami
Criscap21
Izanami
Level 17
God Stats
1W - 10L
1,328 SR
Queue Stats
6W - 25L
1,214 Elo+
Party 3
Tsukuyomi
Tsukuyomi
DaniQuezada10
Tsukuyomi
Level 89
God Stats
1W - 2L
1,449 SR
Queue Stats
78W - 91L
1,465 Elo+
Party 3
Baron Samedi
Baron Samedi
El_Mishu
Baron Samedi
Level 81
God Stats
0W - 5L
1,167 SR
Queue Stats
18W - 33L
1,379 Elo+
Party 3
Charon
Charon
Mr-Mister0_0
Charon
Level 83
God Stats
13W - 17L
1,583 SR
Queue Stats
39W - 47L
1,459 Elo+
Party 3
Team Averages
Level 58
1,364 SR
1,395 Elo+

VS

Team Averages
Level 166
1,556 SR
1,553 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Endermax12
Mercury
Level 158
God Stats
5W - 4L
1,500 SR
Queue Stats
116W - 107L
1,541 Elo+
Party 1
Vamana
Vamana
Lunnnnn
Vamana
Level 170
God Stats
1W - 0L
1,719 SR
Queue Stats
159W - 113L
1,627 Elo+
Party 2
Zeus
Zeus
Záfaro
Zeus
Level 156
God Stats
3W - 1L
1,352 SR
Queue Stats
98W - 90L
1,448 Elo+
Party 1
Hel
Hel
xChacaLZ
Hel
Level 159
God Stats
12W - 6L
1,707 SR
Queue Stats
79W - 63L
1,649 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
0 / 4 / 2
6,216
444
5,104
10,702
3,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Criscap21
Izanami
12
0 / 0 / 0
6,610
472
1,205
6,431
2,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
DaniQuezada10
Tsukuyomi
10
1 / 4 / 2
6,769
484
6,867
17,216
8,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
El_Mishu
Baron Samedi
9
0 / 4 / 2
6,131
438
3,572
12,741
11,460
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charon
12
3 / 2 / 1
7,066
505
4,646
13,540
6,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
1 / 0 / 1
8,277
591
6,680
6,027
2,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Endermax12
Mercury
16
3 / 1 / 1
9,666
690
5,917
11,542
4,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vamana
Lunnnnn
Vamana
14
1 / 0 / 6
8,341
596
7,434
12,151
5,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Zeus
Záfaro
Zeus
14
6 / 3 / 4
9,219
659
23,443
11,011
4,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
3 / 0 / 5
8,210
586
4,385
6,669
4,916
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
4
Kills
14
14
Deaths
4
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
1
0
1
1.5
L
Scylla
0
4
2
0.25
L
Izanami
Criscap21
Izanami
0
0
0
0
L
Tsukuyomi
DaniQuezada10
Tsukuyomi
1
4
2
0.5
L
Baron Samedi
El_Mishu
Baron Samedi
0
4
2
0.25
W
Mercury
Endermax12
Mercury
3
1
1
3.5
W
Vamana
Lunnnnn
Vamana
1
0
6
4
L
Charon
3
2
1
1.75
W
Zeus
Záfaro
Zeus
6
3
4
2.67
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,394
Damage
47,859
60,630
Taken
47,400
32,384
Mitigated
22,462
15,256
Healing
22,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
6,680
5,664
0
3,388
6,027
2,574
1,191
1,248
4,779
0
79,608
L
Scylla
5,104
591
0
2,706
10,702
3,521
0
6,344
4,358
53,268
0
L
Izanami
Criscap21
Izanami
1,205
1,142
0
1,064
6,431
2,288
0
674
5,757
0
44,412
L
Tsukuyomi
DaniQuezada10
Tsukuyomi
6,867
1,179
0
2,671
17,216
8,792
0
5,925
11,291
47
29,114
L
Baron Samedi
El_Mishu
Baron Samedi
3,572
0
1,044
3,220
12,741
11,460
0
6,987
5,754
15,239
0
W
Mercury
Endermax12
Mercury
5,917
2,934
0
4,865
11,542
4,521
1,225
1,094
10,448
0
78,316
W
Vamana
Lunnnnn
Vamana
7,434
2,926
0
2,063
12,151
5,774
0
2,874
9,277
0
80,844
L
Charon
4,646
704
0
4,551
13,540
6,323
0
7,898
5,642
26,641
0
W
Zeus
Záfaro
Zeus
23,443
2,705
75
2,320
11,011
4,677
136
5,886
5,125
91,697
0
W
4,385
275
4,590
5,048
6,669
4,916
157
2,267
4,402
17,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,792
Gold Earned
43,713
297
Minions Killed
516
0
Camps Cleared
0
1,437,938
Distance Traveled
1,514,574
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,277
591
120
9
0
251,207
3
L
Scylla
6,216
444
88
6
0
253,447
1
L
Izanami
6,610
472
113
8
0
280,741
2
L
Tsukuyomi
6,769
484
47
3
0
298,495
2
L
Baron Samedi
6,131
438
8
1
0
281,223
2
W
Mercury
9,666
690
129
9
0
344,269
0
W
Vamana
8,341
596
108
8
0
355,881
0
L
Charon
7,066
505
41
3
0
324,032
0
W
Zeus
9,219
659
136
10
0
280,001
0
W
Hel
8,210
586
23
2
0
283,216
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role