Player Matchup

Bacchus
Bacchus
Silver I
BouncingSushi
Bacchus
Silver I
Level 99
God Stats
6W - 2L
1,646 SR
Queue Stats
33W - 43L
1,200 MMR
Solo
Hades
Hades
Silver II
Grimm23
Hades
Silver II
Level 108
God Stats
18W - 21L
1,391 SR
Queue Stats
285W - 312L
1,055 MMR
Solo
Merlin
Merlin
Gold V
IR0N_Burtex
Merlin
Gold V
Level 159
God Stats
18W - 33L
1,441 SR
Queue Stats
798W - 829L
1,316 MMR
Solo
Freya
Freya
Gold V
M1NDWARZ
Freya
Gold V
Level 144
God Stats
6W - 8L
1,585 SR
Queue Stats
151W - 159L
1,161 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
OGButtBandit
Tsukuyomi
Silver I
Level 156
God Stats
11W - 11L
1,467 SR
Queue Stats
528W - 539L
1,292 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 133
1,506 SR
1,205 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 153
1,497 SR
1,285 MMR
Discordia
Discordia
Silver II
 
Discordia
Silver II
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Silver I
 
Loki
Silver I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Silver II
Darkpyrojohn
Sylvanus
Silver II
Level 128
God Stats
2W - 4L
1,465 SR
Queue Stats
135W - 152L
1,125 MMR
Solo
King Arthur
King Arthur
Silver I
Maesunn
King Arthur
Silver I
Level 157
God Stats
2W - 2L
1,411 SR
Queue Stats
283W - 286L
1,253 MMR
Party 1
Neith
Neith
Silver III
Sub012
Neith
Silver III
Level 124
God Stats
2W - 2L
1,608 SR
Queue Stats
88W - 106L
1,049 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
12
0 / 0 / 6
7,749
484
5,006
8,878
7,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hades
Grimm23
Hades
16
4 / 1 / 2
10,199
637
9,191
11,173
6,056
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Merlin
15
1 / 0 / 0
8,793
550
5,051
4,401
1,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Freya
M1NDWARZ
Freya
15
7 / 3 / 5
9,706
607
12,928
14,830
6,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
OGButtBandit
Tsukuyomi
15
6 / 4 / 3
9,226
577
8,096
13,968
5,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
SobekBakasuraRavanaIx Chel

VS

Bans
MartichorasJormungandrAwilixYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
5 / 1 / 0
8,764
548
10,091
7,098
2,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
 
Loki
13
1 / 3 / 4
7,740
484
6,425
13,132
5,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
Darkpyrojohn
Sylvanus
11
1 / 1 / 3
7,325
458
4,586
12,216
9,127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

King Arthur
Maesunn
King Arthur
12
0 / 5 / 1
7,123
445
3,455
13,101
14,058
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Neith
Sub012
Neith
12
1 / 8 / 1
7,315
457
4,010
12,877
4,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
18
Kills
8
8
Deaths
18
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
5
1
0
5
L
Loki
 
Loki
1
3
4
1
W
Bacchus
0
0
6
3
L
Sylvanus
Darkpyrojohn
Sylvanus
1
1
3
2.5
W
Hades
Grimm23
Hades
4
1
2
5
W
Merlin
1
0
0
1
W
Freya
M1NDWARZ
Freya
7
3
5
3.17
L
King Arthur
Maesunn
King Arthur
0
5
1
0.1
W
Tsukuyomi
OGButtBandit
Tsukuyomi
6
4
3
1.88
L
Neith
Sub012
Neith
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,272
Damage
28,567
53,250
Taken
58,424
27,456
Mitigated
35,639
21,131
Healing
14,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
10,091
44
0
1,771
7,098
2,818
0
3,126
3,708
63,026
0
L
Loki
 
Loki
6,425
1,665
0
5,121
13,132
5,141
0
5,025
8,027
0
60,897
W
Bacchus
5,006
353
0
2,167
8,878
7,825
33
3,857
5,021
15,466
0
L
Sylvanus
Darkpyrojohn
Sylvanus
4,586
1,681
1,875
3,501
12,216
9,127
0
6,790
5,338
26,581
0
W
Hades
Grimm23
Hades
9,191
1,546
60
6,860
11,173
6,056
1,649
0
11,173
86,644
0
W
Merlin
5,051
138
0
446
4,401
1,778
122
3,084
1,317
66,616
0
W
Freya
M1NDWARZ
Freya
12,928
4,741
0
6,216
14,830
6,107
195
3,301
11,529
83,034
0
L
King Arthur
Maesunn
King Arthur
3,455
359
0
1,146
13,101
14,058
0
7,424
5,592
0
43,463
W
Tsukuyomi
OGButtBandit
Tsukuyomi
8,096
1,332
0
5,382
13,968
5,690
373
4,435
9,533
0
81,574
L
Neith
Sub012
Neith
4,010
2,715
0
1,182
12,877
4,495
89
9,294
3,583
0
28,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,673
Gold Earned
38,267
544
Minions Killed
363
0
Camps Cleared
0
1,514,340
Distance Traveled
1,410,488
22
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,764
548
104
7
0
286,218
0
L
Loki
7,740
484
94
6
0
331,129
0
W
Bacchus
7,749
484
33
2
0
339,930
5
L
Sylvanus
7,325
458
46
3
0
295,092
0
W
Hades
10,199
637
151
9
0
270,021
8
W
Merlin
8,793
550
132
8
0
296,450
5
W
Freya
9,706
607
118
7
0
288,885
4
L
King Arthur
7,123
445
74
5
0
274,331
0
W
Tsukuyomi
9,226
577
110
7
0
319,054
0
L
Neith
7,315
457
45
3
0
223,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role