Player Matchup

Pele
Pele
 
Pele
Level 248
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
 
Ares
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
HyugaShinobi
Cabrakan
Level 276
God Stats
7W - 4L
1,709 SR
Queue Stats
181W - 80L
1,651 Elo+
Party 2
Neith
Neith
Wafentrager
Neith
Level 109
God Stats
19W - 10L
1,602 SR
Queue Stats
38W - 31L
1,441 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
iTzMonKZz
Morgan Le Fay
Level 164
God Stats
10W - 6L
1,596 SR
Queue Stats
616W - 423L
1,562 Elo+
Party 2
Team Averages
Level 180
1,581 SR
1,531 Elo+

VS

Team Averages
Level 77
1,622 SR
1,331 Elo+
Agni
Agni
DinWesker
Agni
Level 106
God Stats
10W - 6L
1,569 SR
Queue Stats
185W - 183L
1,418 Elo+
Solo
Hercules
Hercules
Dzordan
Hercules
Level 41
God Stats
1W - 1L
1,794 SR
Queue Stats
8W - 16L
1,174 Elo+
Party 1
Cernunnos
Cernunnos
ZzYUGOzZ
Cernunnos
Level 153
God Stats
4W - 5L
1,513 SR
Queue Stats
345W - 329L
1,484 Elo+
Solo
Bakasura
Bakasura
i5FG
Bakasura
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 7L
1,102 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
jagersk8
Morgan Le Fay
Level 65
God Stats
1W - 1L
1,733 SR
Queue Stats
219W - 203L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
9 / 1 / 6
7,650
765
7,123
8,927
3,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ares
 
Ares
10
1 / 1 / 4
6,183
618
2,985
5,930
4,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cabrakan
HyugaShinobi
Cabrakan
12
3 / 0 / 2
7,854
785
3,856
7,074
5,817
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
2 / 0 / 5
5,858
586
4,699
2,921
992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
iTzMonKZz
Morgan Le Fay
13
5 / 1 / 2
7,372
737
5,558
6,855
2,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
10
0 / 5 / 0
5,595
560
3,021
7,342
2,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Dzordan
Hercules
7
1 / 4 / 1
4,746
475
2,335
6,890
5,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
ZzYUGOzZ
Cernunnos
8
0 / 4 / 2
4,765
477
3,848
7,248
2,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
i5FG
Bakasura
7
0 / 3 / 1
4,676
468
875
8,031
2,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
jagersk8
Morgan Le Fay
10
1 / 4 / 0
5,745
575
3,299
8,169
3,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
20
Kills
2
3
Deaths
20
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
9
1
6
12
W
Ares
 
Ares
1
1
4
3
L
Agni
0
5
0
0
L
Hercules
Dzordan
Hercules
1
4
1
0.38
W
Cabrakan
HyugaShinobi
Cabrakan
3
0
2
4
W
2
0
5
4.5
L
Cernunnos
ZzYUGOzZ
Cernunnos
0
4
2
0.25
L
Bakasura
i5FG
Bakasura
0
3
1
0.17
W
Morgan Le Fay
iTzMonKZz
Morgan Le Fay
5
1
2
6
L
Morgan Le Fay
jagersk8
Morgan Le Fay
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,221
Damage
13,378
31,707
Taken
37,680
16,837
Mitigated
15,547
12,894
Healing
6,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
7,123
2,028
0
2,584
8,927
3,277
977
949
7,928
0
61,115
W
Ares
 
Ares
2,985
233
0
2,113
5,930
4,080
69
0
5,875
12,963
0
L
Agni
3,021
401
0
1,016
7,342
2,503
0
3,964
3,378
37,989
0
L
Hercules
Dzordan
Hercules
2,335
959
0
1,511
6,890
5,759
0
1,800
5,090
0
10,030
W
Cabrakan
HyugaShinobi
Cabrakan
3,856
537
0
4,495
7,074
5,817
0
3,021
4,053
57,231
0
W
4,699
1,687
0
1,010
2,921
992
84
0
2,921
0
34,462
L
Cernunnos
ZzYUGOzZ
Cernunnos
3,848
1,844
0
1,958
7,248
2,182
0
1,794
5,454
0
28,023
L
Bakasura
i5FG
Bakasura
875
540
0
120
8,031
2,099
0
1,296
6,735
0
19,126
W
Morgan Le Fay
iTzMonKZz
Morgan Le Fay
5,558
425
0
2,692
6,855
2,671
192
2,040
4,457
61,289
0
L
Morgan Le Fay
jagersk8
Morgan Le Fay
3,299
254
0
1,570
8,169
3,004
0
3,545
4,624
38,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,917
Gold Earned
25,527
398
Minions Killed
247
0
Camps Cleared
0
1,052,938
Distance Traveled
1,003,231
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,650
765
90
9
0
260,295
0
W
Ares
6,183
618
18
2
0
203,565
0
L
Agni
5,595
560
75
8
0
176,560
2
L
Hercules
4,746
475
17
2
0
222,095
0
W
Cabrakan
7,854
785
118
12
0
171,778
0
W
Neith
5,858
586
63
6
0
192,320
0
L
Cernunnos
4,765
477
39
4
0
185,308
4
L
Bakasura
4,676
468
37
4
0
230,060
0
W
Morgan Le Fay
7,372
737
109
11
0
224,980
0
L
Morgan Le Fay
5,745
575
79
8
0
189,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role