Player Matchup

Charon
Charon
 
Charon
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Camazotz
Camazotz
DN Sac
Camazotz
Level 101
God Stats
1W - 2L
1,428 SR
Queue Stats
84W - 103L
1,491 Elo+
Party 2
Rama
Rama
MellowMemestar
Rama
Level 112
God Stats
3W - 3L
1,586 SR
Queue Stats
418W - 380L
1,556 Elo+
Party 1
Yemoja
Yemoja
anikinswagwlker
Yemoja
Level 74
God Stats
6W - 10L
1,436 SR
Queue Stats
255W - 232L
1,571 Elo+
Party 1
Merlin
Merlin
suihufuhhufehofo
Merlin
Level 127
God Stats
7W - 7L
1,595 SR
Queue Stats
99W - 105L
1,475 Elo+
Party 2
Team Averages
Level 108
1,509 SR
1,519 Elo+

VS

Team Averages
Level 123
1,616 SR
1,414 Elo+
He Bo
He Bo
HotCakes314
He Bo
Level 114
God Stats
6W - 3L
1,645 SR
Queue Stats
161W - 229L
1,371 Elo+
Party 3
Agni
Agni
JMTheBrosMC
Agni
Level 124
God Stats
18W - 16L
1,432 SR
Queue Stats
673W - 757L
1,416 Elo+
Solo
Cabrakan
Cabrakan
TheGreatOreoMan
Cabrakan
Level 104
God Stats
12W - 6L
1,804 SR
Queue Stats
226W - 277L
1,438 Elo+
Party 3
Chernobog
Chernobog
burst of war 99
Chernobog
Level 125
God Stats
13W - 10L
1,670 SR
Queue Stats
201W - 241L
1,419 Elo+
Party 3
King Arthur
King Arthur
zendonious
King Arthur
Level 146
God Stats
7W - 7L
1,530 SR
Queue Stats
334W - 405L
1,426 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
0 / 0 / 0
5,404
491
5,850
9,040
4,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
DN Sac
Camazotz
10
0 / 2 / 0
5,461
496
3,977
10,502
3,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 2 / 0
5,513
501
5,168
11,090
3,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 0
5,165
470
2,512
8,349
4,805
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 0 / 0
6,371
579
2,163
4,431
1,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 0
6,394
581
3,653
6,468
2,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 0 / 0
6,350
577
3,108
3,849
1,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
7
0 / 0 / 2
5,327
484
2,150
6,895
6,246
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
burst of war 99
Chernobog
12
3 / 0 / 1
6,905
628
9,147
6,825
2,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
zendonious
King Arthur
12
1 / 0 / 1
6,847
622
7,920
9,449
7,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
7
7
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
0
0
0
L
Camazotz
DN Sac
Camazotz
0
2
0
0
W
3
0
0
3
W
0
0
0
0
L
0
2
0
0
W
Cabrakan
0
0
2
1
L
0
3
0
0
W
Chernobog
burst of war 99
Chernobog
3
0
1
3.5
L
0
0
0
0
W
King Arthur
zendonious
King Arthur
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,670
Damage
25,978
43,412
Taken
33,486
18,426
Mitigated
20,034
17,699
Healing
14,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
5,850
873
0
4,385
9,040
4,214
0
2,803
6,211
41,263
0
L
Camazotz
DN Sac
Camazotz
3,977
407
0
3,210
10,502
3,928
0
623
9,879
0
38,404
W
3,653
252
0
4,394
6,468
2,149
0
2,254
4,200
54,159
0
W
3,108
68
0
1,675
3,849
1,358
0
1,951
1,898
45,344
0
L
5,168
4,727
0
4,847
11,090
3,754
0
1,080
10,004
0
48,168
W
Cabrakan
2,150
119
0
1,826
6,895
6,246
0
3,369
3,483
10,606
0
L
2,512
764
1,861
1,699
8,349
4,805
0
2,332
5,943
12,691
0
W
Chernobog
burst of war 99
Chernobog
9,147
5,629
0
4,334
6,825
2,931
0
1,512
5,313
0
60,978
L
2,163
125
0
1,697
4,431
1,725
0
1,801
2,464
57,107
0
W
King Arthur
zendonious
King Arthur
7,920
671
0
2,411
9,449
7,350
0
1,349
8,067
0
52,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,914
Gold Earned
31,823
353
Minions Killed
387
0
Camps Cleared
0
1,049,336
Distance Traveled
1,137,602
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,404
491
67
6
0
236,002
0
L
Camazotz
5,461
496
73
7
0
225,149
0
W
He Bo
6,394
581
88
8
0
252,824
0
W
Agni
6,350
577
112
10
0
225,899
2
L
Rama
5,513
501
76
7
0
185,005
0
W
Cabrakan
5,327
484
16
1
0
224,364
4
L
Yemoja
5,165
470
26
2
0
193,286
1
W
Chernobog
6,905
628
93
8
0
206,740
1
L
Merlin
6,371
579
111
10
0
209,894
1
W
King Arthur
6,847
622
78
7
0
227,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role