Player Matchup

Nox
Nox
AnarchicPanda
Nox
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 54L
1,501 Elo+
Solo
Pele
Pele
FRANKDIGITAL808
Pele
Level 118
God Stats
2W - 11L
1,223 SR
Queue Stats
193W - 203L
1,464 Elo+
Party 2
Erlang Shen
Erlang Shen
KingForgiato223
Erlang Shen
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 37L
1,527 Elo+
Party 2
Danzaburou
Danzaburou
Uzmann4
Danzaburou
Level 76
God Stats
0W - 1L
1,591 SR
Queue Stats
58W - 59L
1,456 Elo+
Party 2
Cernunnos
Cernunnos
YUPimFAT
Cernunnos
Level 122
God Stats
4W - 3L
1,500 SR
Queue Stats
125W - 141L
1,312 Elo+
Solo
Team Averages
Level 109
1,463 SR
1,452 Elo+

VS

Team Averages
Level 101
1,530 SR
1,451 Elo+
Fafnir
Fafnir
Hardin2
Fafnir
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 117L
1,500 Elo+
Solo
Skadi
Skadi
KingNichiee
Skadi
Level 106
God Stats
8W - 2L
1,635 SR
Queue Stats
202W - 197L
1,413 Elo+
Party 1
Awilix
Awilix
MrCheese424
Awilix
Level 104
God Stats
1W - 0L
1,712 SR
Queue Stats
19W - 17L
1,467 Elo+
Solo
Odin
Odin
rPurity
Odin
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 53L
1,441 Elo+
Party 1
Xbalanque
Xbalanque
rZezo
Xbalanque
Level 56
God Stats
1W - 1L
1,303 SR
Queue Stats
51W - 52L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 10
10,360
740
14,544
12,920
6,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 4 / 4
10,720
766
11,955
12,222
6,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
KingForgiato223
Erlang Shen
15
3 / 6 / 9
9,287
663
7,979
18,148
20,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
Uzmann4
Danzaburou
16
4 / 6 / 7
9,816
701
11,644
12,757
6,144
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cernunnos
YUPimFAT
Cernunnos
16
4 / 6 / 8
9,663
690
12,244
12,153
4,694
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Hardin2
Fafnir
17
1 / 5 / 22
11,280
806
7,352
15,835
28,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
4 / 4 / 17
10,992
785
15,868
13,563
5,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Awilix
19
11 / 4 / 7
12,093
864
13,018
11,681
5,465
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odin
rPurity
Odin
19
2 / 3 / 18
10,925
780
8,394
14,850
16,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Xbalanque
rZezo
Xbalanque
20
10 / 3 / 9
11,778
841
17,452
14,387
6,512
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
101
19
Kills
28
28
Deaths
19
38
Assists
73
Player
Kills
Deaths
Assists
KDA
L
2
6
10
1.17
L
6
4
4
2
W
Fafnir
Hardin2
Fafnir
1
5
22
2.4
L
Erlang Shen
KingForgiato223
Erlang Shen
3
6
9
1.25
W
4
4
17
3.13
W
Awilix
11
4
7
3.63
L
Danzaburou
Uzmann4
Danzaburou
4
6
7
1.25
L
Cernunnos
YUPimFAT
Cernunnos
4
6
8
1.33
W
Odin
rPurity
Odin
2
3
18
3.67
W
Xbalanque
rZezo
Xbalanque
10
3
9
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,366
Damage
62,084
68,200
Taken
70,316
44,358
Mitigated
62,374
12,031
Healing
19,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,544
1,104
720
1,212
12,920
6,762
0
2,776
10,144
29,831
0
L
11,955
2,084
402
1,609
12,222
6,079
0
990
11,232
0
30,709
W
Fafnir
Hardin2
Fafnir
7,352
1,807
989
2,664
15,835
28,147
255
3,057
12,606
12,750
0
L
Erlang Shen
KingForgiato223
Erlang Shen
7,979
3,450
1,041
3,955
18,148
20,679
13
2,021
16,127
0
10,005
W
15,868
6,893
1,009
2,082
13,563
5,415
2,278
3,372
10,059
0
31,218
W
Awilix
13,018
5,237
1,053
2,003
11,681
5,465
1,113
2,377
8,995
0
34,980
L
Danzaburou
Uzmann4
Danzaburou
11,644
3,217
552
1,712
12,757
6,144
0
1,323
11,434
0
26,724
L
Cernunnos
YUPimFAT
Cernunnos
12,244
4,276
578
250
12,153
4,694
0
1,732
10,421
0
21,489
W
Odin
rPurity
Odin
8,394
1,246
967
1,009
14,850
16,835
1,087
2,685
11,945
2,163
17,524
W
Xbalanque
rZezo
Xbalanque
17,452
7,786
2,746
4,889
14,387
6,512
3,290
3,053
11,197
0
37,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,846
Gold Earned
57,068
154
Minions Killed
142
0
Camps Cleared
0
1,127,102
Distance Traveled
1,217,296
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,360
740
37
3
0
241,327
0
L
Pele
10,720
766
41
3
0
271,191
0
W
Fafnir
11,280
806
6
0
0
233,176
0
L
Erlang Shen
9,287
663
11
1
0
218,959
0
W
Skadi
10,992
785
34
2
0
221,927
0
W
Awilix
12,093
864
25
2
0
266,768
1
L
Danzaburou
9,816
701
38
3
0
196,360
0
L
Cernunnos
9,663
690
27
2
0
199,265
0
W
Odin
10,925
780
28
2
0
252,528
0
W
Xbalanque
11,778
841
49
4
0
242,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role