Player Matchup

Susano
Susano
BaldQuackHead-_-
Susano
Level 89
God Stats
5W - 10L
1,411 SR
Queue Stats
342W - 322L
1,439 Elo+
Solo
He Bo
He Bo
BigSteve394
He Bo
Level 82
God Stats
3W - 3L
1,615 SR
Queue Stats
242W - 230L
1,450 Elo+
Solo
Xing Tian
Xing Tian
Bourne819
Xing Tian
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 25L
1,429 Elo+
Party 2
Danzaburou
Danzaburou
DARKKNIGHT8862
Danzaburou
Level 56
God Stats
1W - 9L
1,202 SR
Queue Stats
6W - 16L
1,116 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RebeccaRose1
Morgan Le Fay
Level 85
God Stats
2W - 4L
1,301 SR
Queue Stats
26W - 23L
1,425 Elo+
Party 2
Team Averages
Level 82
1,406 SR
1,372 Elo+

VS

Team Averages
Level 58
1,473 SR
1,410 Elo+
Atlas
Atlas
MUNCHER2345
Atlas
Level 61
God Stats
83W - 70L
1,611 SR
Queue Stats
268W - 283L
1,474 Elo+
Solo
Izanami
Izanami
gallego-chicoana
Izanami
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
176W - 192L
1,376 Elo+
Solo
Kali
Kali
noonenboyz3
Kali
Level 21
God Stats
4W - 2L
1,480 SR
Queue Stats
17W - 14L
1,385 Elo+
Party 1
Sun Wukong
Sun Wukong
tanglewood8811
Sun Wukong
Level 64
God Stats
3W - 1L
1,382 SR
Queue Stats
77W - 66L
1,390 Elo+
Party 1
Ix Chel
Ix Chel
tealnoisy
Ix Chel
Level 100
God Stats
11W - 8L
1,393 SR
Queue Stats
267W - 248L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 0
7,230
556
3,933
12,275
4,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 2 / 1
7,417
571
8,753
8,449
2,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Xing Tian
Bourne819
Xing Tian
8
0 / 2 / 0
5,650
435
4,254
12,769
9,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
DARKKNIGHT8862
Danzaburou
9
0 / 3 / 1
5,684
437
5,781
8,525
3,130
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
RebeccaRose1
Morgan Le Fay
11
0 / 3 / 1
6,455
497
3,524
7,862
2,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 3
6,101
469
7,336
10,077
7,418
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 0 / 1
6,652
512
4,075
5,553
2,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 2 / 3
7,040
542
1,754
9,577
3,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
tanglewood8811
Sun Wukong
12
2 / 2 / 0
7,021
540
3,462
10,981
7,439
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ix Chel
tealnoisy
Ix Chel
14
6 / 0 / 0
8,667
667
10,411
8,620
3,353
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
5
Kills
11
12
Deaths
5
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
L
2
2
1
1.25
L
Xing Tian
Bourne819
Xing Tian
0
2
0
0
L
Danzaburou
DARKKNIGHT8862
Danzaburou
0
3
1
0.17
W
1
1
3
2.5
L
Morgan Le Fay
RebeccaRose1
Morgan Le Fay
0
3
1
0.17
W
1
0
1
1.5
W
1
2
3
1.25
W
Sun Wukong
tanglewood8811
Sun Wukong
2
2
0
1
W
Ix Chel
tealnoisy
Ix Chel
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,245
Damage
27,038
49,880
Taken
44,808
21,952
Mitigated
24,194
9,078
Healing
12,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,933
1,279
0
2,090
12,275
4,648
0
2,803
9,472
0
62,124
L
8,753
264
0
1,496
8,449
2,730
0
0
8,449
47,190
0
L
Xing Tian
Bourne819
Xing Tian
4,254
638
138
3,387
12,769
9,228
0
5,705
7,064
20,697
0
L
Danzaburou
DARKKNIGHT8862
Danzaburou
5,781
1,924
0
1,009
8,525
3,130
31
3,184
5,341
0
35,933
W
7,336
2,780
0
2,839
10,077
7,418
434
2,661
7,416
27,726
0
L
Morgan Le Fay
RebeccaRose1
Morgan Le Fay
3,524
67
0
958
7,862
2,216
0
6,055
1,807
40,803
0
W
4,075
3,014
0
2,279
5,553
2,209
1,208
980
4,573
0
55,479
W
1,754
469
0
1,235
9,577
3,775
893
2,387
7,072
0
43,763
W
Sun Wukong
tanglewood8811
Sun Wukong
3,462
293
0
559
10,981
7,439
0
6,495
4,164
0
30,140
W
Ix Chel
tealnoisy
Ix Chel
10,411
1,411
116
5,447
8,620
3,353
1,328
3,568
5,052
65,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,436
Gold Earned
35,481
325
Minions Killed
356
0
Camps Cleared
0
1,273,450
Distance Traveled
1,287,940
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,230
556
84
6
0
273,140
0
L
He Bo
7,417
571
94
7
0
264,344
2
L
Xing Tian
5,650
435
21
2
0
251,688
0
L
Danzaburou
5,684
437
54
4
0
234,416
0
W
Atlas
6,101
469
35
3
0
251,939
6
L
Morgan Le Fay
6,455
497
72
6
0
249,862
0
W
Izanami
6,652
512
97
7
0
250,140
0
W
Kali
7,040
542
70
5
0
291,733
0
W
Sun Wukong
7,021
540
47
4
0
256,591
4
W
Ix Chel
8,667
667
107
8
0
237,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role