Player Matchup

Charon
Charon
 
Charon
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
BoneyPancake
Vamana
Level 145
God Stats
3W - 11L
1,578 SR
Queue Stats
188W - 203L
1,373 Elo+
Solo
Arachne
Arachne
GianMPerlo
Arachne
Level 155
God Stats
5W - 3L
1,890 SR
Queue Stats
459W - 428L
1,485 Elo+
Solo
Zeus
Zeus
KlSlllBE
Zeus
Level 146
God Stats
2W - 1L
1,645 SR
Queue Stats
60W - 61L
1,523 Elo+
Solo
Martichoras
Martichoras
Smok3yourz
Martichoras
Level 136
God Stats
6W - 9L
1,515 SR
Queue Stats
237W - 212L
1,451 Elo+
Solo
Team Averages
Level 146
1,626 SR
1,466 Elo+

VS

Team Averages
Level 150
1,614 SR
1,484 Elo+
Ao Kuang
Ao Kuang
KausBorealis
Ao Kuang
Level 170
God Stats
8W - 6L
1,428 SR
Queue Stats
567W - 553L
1,385 Elo+
Solo
Ares
Ares
SlipperyNoodles
Ares
Level 118
God Stats
36W - 28L
1,568 SR
Queue Stats
117W - 123L
1,501 Elo+
Party 1
Eset
Eset
SnazyEmperor
Eset
Level 158
God Stats
2W - 1L
1,521 SR
Queue Stats
71W - 60L
1,520 Elo+
Party 1
Pele
Pele
andrew3943
Pele
Level 157
God Stats
17W - 8L
1,971 SR
Queue Stats
455W - 410L
1,504 Elo+
Solo
Danzaburou
Danzaburou
hulkbuster1096
Danzaburou
Level 147
God Stats
5W - 7L
1,584 SR
Queue Stats
114W - 115L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
0 / 2 / 1
6,524
502
6,028
10,595
9,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vamana
14
1 / 1 / 0
8,623
663
10,735
11,711
10,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
GianMPerlo
Arachne
11
0 / 5 / 0
6,651
512
3,668
14,961
6,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Zeus
12
1 / 6 / 0
7,149
550
4,470
8,758
3,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Martichoras
Smok3yourz
Martichoras
12
0 / 1 / 0
6,726
517
5,241
8,530
3,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
KausBorealis
Ao Kuang
13
0 / 0 / 2
6,928
533
6,034
14,312
11,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 0 / 3
6,678
514
4,902
10,028
8,924
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
8 / 1 / 3
8,683
668
9,108
7,118
3,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
5 / 1 / 4
7,924
610
7,826
11,336
5,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
hulkbuster1096
Danzaburou
11
1 / 0 / 0
6,677
514
4,610
7,413
2,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
2
Kills
15
15
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
2
1
0.25
L
Vamana
1
1
0
1
L
Arachne
GianMPerlo
Arachne
0
5
0
0
W
Ao Kuang
KausBorealis
Ao Kuang
0
0
2
1
L
Zeus
1
6
0
0.17
W
1
0
3
2.5
L
Martichoras
Smok3yourz
Martichoras
0
1
0
0
W
8
1
3
9.5
W
5
1
4
7
W
Danzaburou
hulkbuster1096
Danzaburou
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,142
Damage
32,480
54,555
Taken
50,207
33,205
Mitigated
31,259
12,689
Healing
19,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
6,028
986
0
1,806
10,595
9,386
0
4,380
6,215
21,275
0
L
Vamana
10,735
4,514
0
4,653
11,711
10,467
0
6,215
5,496
0
73,730
L
Arachne
GianMPerlo
Arachne
3,668
2,587
0
2,703
14,961
6,232
11
3,999
10,962
0
53,029
W
Ao Kuang
KausBorealis
Ao Kuang
6,034
1,667
0
6,074
14,312
11,038
0
0
13,344
54,303
0
L
Zeus
4,470
454
0
1,000
8,758
3,236
46
3,875
4,883
42,770
0
W
4,902
244
0
3,022
10,028
8,924
0
3,040
6,941
12,134
0
L
Martichoras
Smok3yourz
Martichoras
5,241
866
0
2,527
8,530
3,884
495
1,575
6,955
0
58,550
W
9,108
1,009
222
1,047
7,118
3,216
288
4,374
2,744
65,590
0
W
7,826
2,216
0
4,923
11,336
5,230
0
1,246
10,042
0
64,201
W
Danzaburou
hulkbuster1096
Danzaburou
4,610
2,170
0
4,109
7,413
2,851
646
1,838
5,575
0
58,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,673
Gold Earned
36,890
411
Minions Killed
408
0
Camps Cleared
0
1,250,346
Distance Traveled
1,258,593
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,524
502
24
2
0
258,843
2
L
Vamana
8,623
663
129
10
0
264,171
4
L
Arachne
6,651
512
79
6
0
271,655
0
W
Ao Kuang
6,928
533
78
6
0
253,593
1
L
Zeus
7,149
550
87
7
0
226,027
3
W
Ares
6,678
514
11
1
0
268,686
2
L
Martichoras
6,726
517
92
7
0
229,650
0
W
Eset
8,683
668
126
10
0
262,334
2
W
Pele
7,924
610
97
7
0
248,340
0
W
Danzaburou
6,677
514
96
7
0
225,640
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role