Player Matchup

Ishtar
Ishtar
Bamm cheeze IT
Ishtar
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 101L
1,457 Elo+
Solo
Tyr
Tyr
Corpanzil
Tyr
Level 125
God Stats
6W - 6L
1,369 SR
Queue Stats
136W - 136L
1,442 Elo+
Solo
Arachne
Arachne
MiggyTheKing
Arachne
Level 109
God Stats
0W - 1L
1,928 SR
Queue Stats
13W - 7L
1,500 Elo+
Party 1
Anubis
Anubis
PM_ORDONEZ-1998
Anubis
Level 122
God Stats
4W - 2L
1,654 SR
Queue Stats
197W - 202L
1,423 Elo+
Solo
Bacchus
Bacchus
Trojan655
Bacchus
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 110
1,590 SR
1,464 Elo+

VS

Team Averages
Level 127
1,566 SR
1,464 Elo+
Charon
Charon
JarlBongRip
Charon
Level 100
God Stats
7W - 2L
1,678 SR
Queue Stats
86W - 93L
1,460 Elo+
Party 2
Osiris
Osiris
MIDNIGHTzs
Osiris
Level 161
God Stats
24W - 21L
1,498 SR
Queue Stats
1,497W - 1,645L
1,456 Elo+
Solo
Neith
Neith
SweatyFairy
Neith
Level 107
God Stats
29W - 26L
1,562 SR
Queue Stats
61W - 57L
1,490 Elo+
Party 2
Nemesis
Nemesis
Van Devok
Nemesis
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
261W - 250L
1,457 Elo+
Solo
Anubis
Anubis
chummie16
Anubis
Level 122
God Stats
8W - 6L
1,593 SR
Queue Stats
188W - 214L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,726
473
3,194
7,640
2,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
1 / 0 / 0
4,718
472
1,652
3,444
2,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Arachne
MiggyTheKing
Arachne
7
0 / 2 / 0
4,328
433
2,664
7,672
2,364
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 1 / 0
5,678
568
5,835
7,530
3,028
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
Trojan655
Bacchus
6
0 / 2 / 0
3,884
388
2,619
5,749
5,797
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
9
2 / 0 / 3
6,146
615
3,558
4,646
2,548
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Osiris
MIDNIGHTzs
Osiris
10
1 / 1 / 0
6,163
616
3,625
6,851
7,544
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
4 / 0 / 1
5,683
568
4,798
5,622
2,081
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Van Devok
Nemesis
9
0 / 2 / 2
4,898
490
2,292
9,121
2,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
chummie16
Anubis
11
2 / 0 / 0
5,974
597
4,942
4,923
1,935
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
3
Kills
9
9
Deaths
3
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
1
0
0
1
W
Charon
2
0
3
3.5
W
Osiris
MIDNIGHTzs
Osiris
1
1
0
1
L
Arachne
MiggyTheKing
Arachne
0
2
0
0
L
2
1
0
2
W
4
0
1
4.5
L
Bacchus
Trojan655
Bacchus
0
2
0
0
W
Nemesis
Van Devok
Nemesis
0
2
2
0.5
W
Anubis
chummie16
Anubis
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,964
Damage
19,215
32,035
Taken
31,163
16,110
Mitigated
16,633
8,337
Healing
12,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,194
1,532
0
1,573
7,640
2,542
0
1,953
5,687
0
31,472
L
1,652
411
0
517
3,444
2,379
0
82
3,362
0
18,114
W
Charon
3,558
783
1,255
1,411
4,646
2,548
125
995
3,651
17,185
0
W
Osiris
MIDNIGHTzs
Osiris
3,625
1,578
0
2,310
6,851
7,544
0
0
6,851
1,059
39,431
L
Arachne
MiggyTheKing
Arachne
2,664
1,680
0
1,770
7,672
2,364
0
912
6,760
0
20,452
L
5,835
49
0
3,971
7,530
3,028
0
4,305
3,225
49,306
0
W
4,798
2,712
158
916
5,622
2,081
905
1,444
4,178
0
38,261
L
Bacchus
Trojan655
Bacchus
2,619
276
0
506
5,749
5,797
0
1,510
4,239
11,319
0
W
Nemesis
Van Devok
Nemesis
2,292
858
0
2,047
9,121
2,525
0
2,407
6,714
0
36,784
W
Anubis
chummie16
Anubis
4,942
569
0
3,947
4,923
1,935
0
3,608
1,315
43,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,334
Gold Earned
28,864
210
Minions Killed
284
0
Camps Cleared
0
841,226
Distance Traveled
889,045
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
4,726
473
62
6
0
161,079
0
L
Tyr
4,718
472
37
4
0
113,720
0
W
Charon
6,146
615
17
2
0
170,708
0
W
Osiris
6,163
616
72
7
0
195,627
2
L
Arachne
4,328
433
31
3
0
215,450
0
L
Anubis
5,678
568
73
7
0
160,757
1
W
Neith
5,683
568
60
6
0
174,192
0
L
Bacchus
3,884
388
7
1
0
190,220
0
W
Nemesis
4,898
490
54
5
0
191,248
0
W
Anubis
5,974
597
81
8
0
157,270
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role