Player Matchup

Pele
Pele
ItWasByDesign
Pele
Level 107
God Stats
8W - 8L
1,623 SR
Queue Stats
57W - 59L
1,553 Elo+
Party 2
Hades
Hades
JIBA CROCODILO
Hades
Level 189
God Stats
64W - 33L
1,711 SR
Queue Stats
535W - 519L
1,532 Elo+
Solo
Ix Chel
Ix Chel
SayHallaTTV
Ix Chel
Level 147
God Stats
3W - 1L
1,568 SR
Queue Stats
97W - 99L
1,549 Elo+
Party 2
Khepri
Khepri
Tristandingess3
Khepri
Level 129
God Stats
1W - 2L
1,373 SR
Queue Stats
20W - 26L
1,518 Elo+
Party 2
Skadi
Skadi
sercho
Skadi
Level 143
God Stats
1W - 0L
1,757 SR
Queue Stats
535W - 534L
1,464 Elo+
Solo
Team Averages
Level 143
1,606 SR
1,523 Elo+

VS

Team Averages
Level 122
1,530 SR
1,503 Elo+
He Bo
He Bo
Astrvn
He Bo
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 56L
1,518 Elo+
Party 1
Bacchus
Bacchus
FuSiOn6445
Bacchus
Level 96
God Stats
32W - 35L
1,506 SR
Queue Stats
194W - 207L
1,510 Elo+
Party 1
Medusa
Medusa
HexxAdept
Medusa
Level 147
God Stats
1W - 2L
1,527 SR
Queue Stats
304W - 327L
1,506 Elo+
Party 1
Pele
Pele
Meowseph0Stalin
Pele
Level 124
God Stats
4W - 5L
1,364 SR
Queue Stats
47W - 71L
1,472 Elo+
Party 1
Sun Wukong
Sun Wukong
Xcubone104
Sun Wukong
Level 142
God Stats
4W - 3L
1,756 SR
Queue Stats
79W - 82L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 7
9,195
613
9,043
13,137
5,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 2 / 3
9,126
608
7,295
12,154
8,572
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ix Chel
SayHallaTTV
Ix Chel
14
7 / 0 / 6
9,478
632
14,587
7,569
3,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
1 / 2 / 9
8,137
542
2,772
14,198
14,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
sercho
Skadi
16
3 / 0 / 3
9,584
639
6,498
7,193
3,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Astrvn
He Bo
12
1 / 8 / 1
7,381
492
4,085
11,253
3,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
FuSiOn6445
Bacchus
11
1 / 3 / 2
7,321
488
3,972
11,808
11,755
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
HexxAdept
Medusa
13
0 / 1 / 0
7,528
502
3,717
7,125
2,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 4 / 1
7,605
507
7,278
15,087
5,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
Xcubone104
Sun Wukong
12
2 / 2 / 1
7,273
485
8,308
13,731
10,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
18
Kills
6
6
Deaths
18
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
He Bo
Astrvn
He Bo
1
8
1
0.19
L
Bacchus
FuSiOn6445
Bacchus
1
3
2
0.67
L
Medusa
HexxAdept
Medusa
0
1
0
0
W
6
2
7
4.75
W
1
2
3
1.25
L
2
4
1
0.63
W
Ix Chel
SayHallaTTV
Ix Chel
7
0
6
10
W
1
2
9
2.75
L
Sun Wukong
Xcubone104
Sun Wukong
2
2
1
1.25
W
Skadi
sercho
Skadi
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,195
Damage
27,360
54,251
Taken
59,004
34,917
Mitigated
33,645
25,277
Healing
13,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Astrvn
He Bo
4,085
63
0
280
11,253
3,283
0
5,407
5,520
45,317
0
L
Bacchus
FuSiOn6445
Bacchus
3,972
493
574
2,992
11,808
11,755
0
5,424
6,221
17,985
0
L
Medusa
HexxAdept
Medusa
3,717
1,059
0
2,539
7,125
2,939
2,787
594
6,531
0
67,532
W
9,043
1,652
0
3,605
13,137
5,314
492
4,706
8,431
0
72,121
W
7,295
643
528
8,706
12,154
8,572
46
1,621
10,533
70,662
0
L
7,278
1,907
0
4,359
15,087
5,548
0
3,827
11,144
0
69,222
W
Ix Chel
SayHallaTTV
Ix Chel
14,587
1,456
3,390
3,734
7,569
3,120
1,594
1,680
5,889
60,579
0
W
2,772
186
0
2,589
14,198
14,415
255
4,748
9,450
22,382
0
L
Sun Wukong
Xcubone104
Sun Wukong
8,308
1,262
0
2,698
13,731
10,120
0
8,709
4,934
0
47,525
W
Skadi
sercho
Skadi
6,498
2,381
0
2,725
7,193
3,496
4,899
983
6,210
0
86,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,520
Gold Earned
37,108
481
Minions Killed
398
0
Camps Cleared
0
1,473,110
Distance Traveled
1,451,743
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,381
492
82
5
0
269,438
2
L
Bacchus
7,321
488
22
1
0
300,660
4
L
Medusa
7,528
502
126
8
0
258,709
6
W
Pele
9,195
613
96
6
0
349,357
5
W
Hades
9,126
608
124
8
0
270,182
0
L
Pele
7,605
507
103
7
0
354,832
1
W
Ix Chel
9,478
632
87
6
0
289,063
1
W
Khepri
8,137
542
25
2
0
293,199
2
L
Sun Wukong
7,273
485
65
4
0
268,104
0
W
Skadi
9,584
639
149
10
0
271,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role