Player Matchup

Xing Tian
Xing Tian
Ahegao_Master1
Xing Tian
Level 104
God Stats
5W - 1L
1,474 SR
Queue Stats
103W - 121L
1,433 Elo+
Party 2
Apollo
Apollo
Midoriya__smash
Apollo
Level 123
God Stats
4W - 8L
1,169 SR
Queue Stats
169W - 204L
1,434 Elo+
Party 2
King Arthur
King Arthur
O__M1ranha
King Arthur
Level 102
God Stats
3W - 0L
1,500 SR
Queue Stats
126W - 156L
1,449 Elo+
Party 2
Loki
Loki
ThePandaSpider
Loki
Level 89
God Stats
1W - 1L
1,347 SR
Queue Stats
162W - 158L
1,522 Elo+
Solo
Sol
Sol
pigas_da_flasco
Sol
Level 120
God Stats
2W - 3L
1,410 SR
Queue Stats
97W - 119L
1,432 Elo+
Party 2
Team Averages
Level 108
1,380 SR
1,454 Elo+

VS

Team Averages
Level 119
1,610 SR
1,503 Elo+
Anhur
Anhur
Hylø
Anhur
Level 123
God Stats
3W - 2L
1,538 SR
Queue Stats
46W - 40L
1,539 Elo+
Solo
Awilix
Awilix
Nachthexen
Awilix
Level 154
God Stats
2W - 3L
1,596 SR
Queue Stats
356W - 327L
1,562 Elo+
Party 1
Zeus
Zeus
THESPlAN
Zeus
Level 73
God Stats
5W - 11L
1,540 SR
Queue Stats
488W - 448L
1,554 Elo+
Party 1
Anubis
Anubis
Zn4ider31
Anubis
Level 119
God Stats
18W - 23L
1,466 SR
Queue Stats
281W - 293L
1,364 Elo+
Solo
Horus
Horus
yTunicxxzk
Horus
Level 125
God Stats
17W - 2L
1,913 SR
Queue Stats
427W - 413L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Ahegao_Master1
Xing Tian
9
0 / 1 / 2
5,539
554
3,288
7,907
6,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 1 / 2
5,694
569
4,808
5,264
1,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

King Arthur
O__M1ranha
King Arthur
11
1 / 2 / 3
6,121
612
4,247
10,588
6,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
6 / 1 / 1
7,337
734
4,283
8,223
2,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 0 / 1
6,391
639
2,835
4,828
1,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Hylø
Anhur
10
0 / 1 / 1
5,322
532
3,599
7,003
2,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
Nachthexen
Awilix
10
2 / 1 / 0
6,017
602
3,972
7,990
3,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
12
2 / 1 / 0
6,912
691
5,747
4,689
1,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Zn4ider31
Anubis
10
1 / 3 / 1
6,240
624
5,342
6,424
3,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
6
0 / 1 / 0
4,631
463
1,253
5,162
2,180
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
7
Kills
5
5
Deaths
7
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Ahegao_Master1
Xing Tian
0
1
2
1
L
Anhur
Hylø
Anhur
0
1
1
0.5
W
0
1
2
1
L
Awilix
Nachthexen
Awilix
2
1
0
2
W
King Arthur
O__M1ranha
King Arthur
1
2
3
1.25
L
Zeus
2
1
0
2
W
6
1
1
6.5
L
Anubis
Zn4ider31
Anubis
1
3
1
0.5
W
0
0
1
0.5
L
Horus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,461
Damage
19,913
36,810
Taken
31,268
18,907
Mitigated
12,937
13,063
Healing
11,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Ahegao_Master1
Xing Tian
3,288
301
0
1,688
7,907
6,052
96
1,305
6,602
20,133
0
L
Anhur
Hylø
Anhur
3,599
2,424
0
2,040
7,003
2,305
0
1,455
5,548
0
32,705
W
4,808
2,929
0
2,043
5,264
1,433
677
0
5,264
0
43,894
L
Awilix
Nachthexen
Awilix
3,972
1,179
0
3,065
7,990
3,784
0
1,770
6,220
0
41,888
W
King Arthur
O__M1ranha
King Arthur
4,247
241
0
1,480
10,588
6,891
0
4,566
6,022
0
37,799
L
Zeus
5,747
1,201
0
1,593
4,689
1,661
0
1,840
2,849
51,499
0
W
4,283
1,062
0
4,107
8,223
2,933
0
3,022
5,201
0
54,309
L
Anubis
Zn4ider31
Anubis
5,342
328
0
1,609
6,424
3,007
0
0
6,424
45,734
0
W
2,835
414
0
3,745
4,828
1,598
168
2,196
2,632
54,183
0
L
Horus
1,253
545
1,108
2,205
5,162
2,180
0
1,058
4,104
0
7,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,082
Gold Earned
29,122
360
Minions Killed
335
0
Camps Cleared
0
1,044,482
Distance Traveled
924,515
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
5,539
554
28
3
0
202,507
0
L
Anhur
5,322
532
65
7
0
191,636
1
W
Apollo
5,694
569
80
8
0
189,459
0
L
Awilix
6,017
602
72
7
0
252,509
2
W
King Arthur
6,121
612
55
6
0
192,246
0
L
Zeus
6,912
691
103
10
0
194,668
0
W
Loki
7,337
734
89
9
0
252,180
1
L
Anubis
6,240
624
87
9
0
188,527
4
W
Sol
6,391
639
108
11
0
208,090
1
L
Horus
4,631
463
8
1
0
97,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role