Player Matchup

Arachne
Arachne
LittleLoliiita
Arachne
Level 105
God Stats
43W - 36L
1,415 SR
Queue Stats
395W - 380L
1,452 Elo+
Solo
Persephone
Persephone
Lovehurts909
Persephone
Level 40
God Stats
6W - 3L
1,633 SR
Queue Stats
19W - 15L
1,577 Elo+
Solo
King Arthur
King Arthur
MiniPluto2x
King Arthur
Level 121
God Stats
5W - 3L
1,900 SR
Queue Stats
42W - 45L
1,514 Elo+
Solo
Heimdallr
Heimdallr
Outcast7275
Heimdallr
Level 79
God Stats
10W - 6L
1,706 SR
Queue Stats
77W - 71L
1,536 Elo+
Solo
Bacchus
Bacchus
Ur_Annoyin_1987
Bacchus
Level 121
God Stats
28W - 31L
1,510 SR
Queue Stats
269W - 269L
1,454 Elo+
Solo
Team Averages
Level 93
1,633 SR
1,506 Elo+

VS

Team Averages
Level 133
1,650 SR
1,475 Elo+
Vulcan
Vulcan
 
Vulcan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
Copicuo
Martichoras
Level 157
God Stats
8W - 2L
1,913 SR
Queue Stats
604W - 591L
1,440 Elo+
Solo
Baron Samedi
Baron Samedi
Skeeter123
Baron Samedi
Level 87
God Stats
12W - 17L
1,387 SR
Queue Stats
389W - 402L
1,453 Elo+
Solo
Arachne
Arachne
samoansoldier
Arachne
Level 129
God Stats
18W - 3L
1,966 SR
Queue Stats
466W - 440L
1,456 Elo+
Solo
Mulan
Mulan
stonerbear2442
Mulan
Level 145
God Stats
39W - 42L
1,488 SR
Queue Stats
382W - 379L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
6,688
478
4,844
12,873
4,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Persephone
Lovehurts909
Persephone
11
0 / 6 / 2
7,096
507
4,926
8,395
3,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
MiniPluto2x
King Arthur
12
1 / 2 / 1
7,016
501
6,899
11,374
14,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Outcast7275
Heimdallr
11
0 / 2 / 0
6,386
456
4,342
10,363
4,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
1 / 3 / 0
6,012
429
3,881
12,443
11,433
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
1 / 0 / 5
6,181
442
7,294
3,953
1,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
Copicuo
Martichoras
11
0 / 0 / 4
6,234
445
4,413
6,566
2,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
Skeeter123
Baron Samedi
13
5 / 2 / 5
7,893
564
7,680
8,828
4,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
14
8 / 0 / 5
8,848
632
11,777
10,356
4,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 2 / 1
8,244
589
7,112
11,980
12,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
4
Kills
15
15
Deaths
4
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
1
0
5
3.5
W
Martichoras
Copicuo
Martichoras
0
0
4
2
L
2
2
0
1
L
Persephone
Lovehurts909
Persephone
0
6
2
0.17
L
King Arthur
MiniPluto2x
King Arthur
1
2
1
0.75
L
Heimdallr
Outcast7275
Heimdallr
0
2
0
0
W
Baron Samedi
Skeeter123
Baron Samedi
5
2
5
3.75
L
1
3
0
0.33
W
Arachne
8
0
5
10.5
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,892
Damage
38,276
55,448
Taken
41,683
37,876
Mitigated
26,106
10,687
Healing
15,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
7,294
3,871
68
2,365
3,953
1,510
350
1,901
2,052
31,731
0
W
Martichoras
Copicuo
Martichoras
4,413
1,633
0
1,657
6,566
2,552
399
1,511
5,055
0
38,218
L
4,844
3,322
0
1,619
12,873
4,873
0
2,588
10,285
0
49,322
L
Persephone
Lovehurts909
Persephone
4,926
404
0
280
8,395
3,087
0
5,613
2,754
45,155
0
L
King Arthur
MiniPluto2x
King Arthur
6,899
1,101
0
1,041
11,374
14,177
0
0
11,374
0
47,455
L
Heimdallr
Outcast7275
Heimdallr
4,342
656
0
3,674
10,363
4,306
0
2,082
8,281
0
56,039
W
Baron Samedi
Skeeter123
Baron Samedi
7,680
286
401
3,385
8,828
4,559
534
3,860
4,968
49,006
0
L
3,881
894
327
3,746
12,443
11,433
0
4,675
7,768
13,462
0
W
Arachne
11,777
7,864
0
4,555
10,356
4,657
643
1,535
8,821
0
73,246
W
7,112
1,173
0
3,528
11,980
12,828
132
0
11,980
0
65,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,198
Gold Earned
37,400
320
Minions Killed
387
0
Camps Cleared
0
1,360,962
Distance Traveled
1,402,358
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,181
442
45
3
0
294,452
3
W
Martichoras
6,234
445
52
4
0
299,627
2
L
Arachne
6,688
478
73
5
0
317,360
2
L
Persephone
7,096
507
63
5
0
235,572
0
L
King Arthur
7,016
501
78
6
0
267,538
0
L
Heimdallr
6,386
456
80
6
0
260,545
0
W
Baron Samedi
7,893
564
81
6
0
245,645
0
L
Bacchus
6,012
429
26
2
0
279,947
2
W
Arachne
8,848
632
101
7
0
316,430
0
W
Mulan
8,244
589
108
8
0
246,204
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role