Player Matchup

Baron Samedi
Baron Samedi
AlbertAlexd
Baron Samedi
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 15L
1,727 Elo+
Party 2
Susano
Susano
JONDIMASTER
Susano
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 21L
1,696 Elo+
Party 2
Hou Yi
Hou Yi
teoelmasfeo
Hou Yi
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 21L
1,687 Elo+
Party 2
Team Averages
Level 128
1,500 SR
1,703 Elo+

VS

Team Averages
Level 89
1,628 SR
1,522 Elo+
Ymir
Ymir
BlossomsCurse
Ymir
Level 65
God Stats
8W - 13L
1,529 SR
Queue Stats
221W - 219L
1,487 Elo+
Party 1
Anubis
Anubis
Iv-Vexified-vI
Anubis
Level 67
God Stats
9W - 4L
1,856 SR
Queue Stats
380W - 373L
1,523 Elo+
Party 1
Hou Yi
Hou Yi
Ti0pepe
Hou Yi
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 171L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AlbertAlexd
Baron Samedi
15
4 / 2 / 14
11,287
806
14,993
10,848
5,707
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
15
13 / 4 / 6
12,517
894
17,736
15,834
5,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hou Yi
13
2 / 1 / 13
10,306
736
8,318
7,602
2,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 2
10,181
727
4,444
17,417
8,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 8 / 3
9,611
687
9,153
13,257
6,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
Ti0pepe
Hou Yi
11
1 / 4 / 5
9,560
683
9,154
13,928
4,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
19
Kills
7
7
Deaths
19
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AlbertAlexd
Baron Samedi
4
2
14
5.5
L
3
7
2
0.57
L
3
8
3
0.56
W
Susano
13
4
6
4
L
Hou Yi
Ti0pepe
Hou Yi
1
4
5
0.88
W
Hou Yi
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,047
Damage
22,751
34,284
Taken
44,602
14,191
Mitigated
20,130
10,555
Healing
4,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AlbertAlexd
Baron Samedi
14,993
650
1,250
4,233
10,848
5,707
277
4,363
6,485
46,859
0
L
4,444
1,333
0
555
17,417
8,705
0
6,353
11,064
31,247
0
L
9,153
217
0
2,085
13,257
6,535
0
5,509
7,748
25,651
0
W
Susano
17,736
4,542
0
3,764
15,834
5,677
277
7,944
7,890
0
34,094
L
Hou Yi
Ti0pepe
Hou Yi
9,154
4,059
0
1,628
13,928
4,890
0
3,643
10,285
0
33,640
W
Hou Yi
8,318
1,917
0
1,308
7,602
2,807
1,194
1,563
6,039
0
30,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,110
Gold Earned
29,352
126
Minions Killed
125
0
Camps Cleared
0
764,222
Distance Traveled
659,056
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,287
806
57
4
0
232,698
0
L
Ymir
10,181
727
50
4
0
208,970
0
L
Anubis
9,611
687
36
3
0
207,740
3
W
Susano
12,517
894
30
2
0
288,505
0
L
Hou Yi
9,560
683
39
3
0
242,346
1
W
Hou Yi
10,306
736
39
3
0
243,019
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role