Player Matchup

Skadi
Skadi
Gold II
Grynoz
Skadi
Gold II
Level 127
God Stats
2W - 3L
1,599 SR
Queue Stats
74W - 69L
1,656 MMR
Party 1
Ah Puch
Ah Puch
Gold V
KiloSkillz
Ah Puch
Gold V
Level 145
God Stats
1W - 2L
1,904 SR
Queue Stats
19W - 24L
1,547 MMR
Solo
Bastet
Bastet
Silver II
driotica
Bastet
Silver II
Level 156
God Stats
7W - 2L
1,855 SR
Queue Stats
180W - 166L
1,539 MMR
Solo
Geb
Geb
Silver IV
gaubex
Geb
Silver IV
Level 59
God Stats
4W - 4L
1,498 SR
Queue Stats
33W - 37L
1,422 MMR
Party 1
Hercules
Hercules
Gold II
풴퓊퓇ℯ풾
Hercules
Gold II
Level 181
God Stats
3W - 1L
1,517 SR
Queue Stats
65W - 58L
1,588 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 134
1,674 SR
1,550 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,550 SR
1,550 MMR
Osiris
Osiris
Gold II
Balke 304
Osiris
Gold II
Level 109
God Stats
3W - 5L
1,448 SR
Queue Stats
168W - 162L
1,533 MMR
Solo
He Bo
He Bo
Gold II
GreenedOutTurtle
He Bo
Gold II
Level 140
God Stats
3W - 2L
1,611 SR
Queue Stats
230W - 243L
1,587 MMR
Solo
Janus
Janus
Gold II
JilipollasMMG
Janus
Gold II
Level 141
God Stats
4W - 6L
1,605 SR
Queue Stats
90W - 106L
1,553 MMR
Solo
Hachiman
Hachiman
Gold II
TATEEER
Hachiman
Gold II
Level 147
God Stats
11W - 10L
1,592 SR
Queue Stats
53W - 50L
1,534 MMR
Solo
Athena
Athena
Bronze III
TheFlumph
Athena
Bronze III
Level 139
God Stats
2W - 3L
1,494 SR
Queue Stats
2W - 4L
1,546 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Grynoz
Skadi
16
5 / 2 / 8
10,554
586
16,228
11,865
5,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
KiloSkillz
Ah Puch
16
4 / 3 / 4
10,608
589
13,626
12,113
4,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
driotica
Bastet
17
9 / 2 / 8
11,052
614
16,426
18,389
7,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
gaubex
Geb
16
3 / 0 / 9
10,105
561
6,293
9,235
8,658
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
18
4 / 0 / 6
10,953
609
9,978
22,590
24,799
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
PeleAmaterasuKaliArachneAo Kuang

VS

Bans
RavanaBakasuraThanatosSun WukongLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Balke 304
Osiris
15
0 / 3 / 1
9,341
519
15,614
23,234
32,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
3 / 7 / 0
9,769
543
8,957
17,981
6,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 4 / 1
9,333
519
10,313
12,259
5,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
TATEEER
Hachiman
13
1 / 4 / 2
8,348
464
7,203
13,151
5,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
TheFlumph
Athena
12
1 / 7 / 3
8,565
476
5,085
21,085
20,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
13
25
Kills
6
7
Deaths
25
35
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Osiris
Balke 304
Osiris
0
3
1
0.17
L
3
7
0
0.43
W
Skadi
Grynoz
Skadi
5
2
8
4.5
L
1
4
1
0.38
W
Ah Puch
KiloSkillz
Ah Puch
4
3
4
2
L
Hachiman
TATEEER
Hachiman
1
4
2
0.5
L
Athena
TheFlumph
Athena
1
7
3
0.36
W
Bastet
driotica
Bastet
9
2
8
6.5
W
Geb
gaubex
Geb
3
0
9
7.5
W
Hercules
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,551
Damage
47,172
74,192
Taken
87,710
50,938
Mitigated
70,281
28,605
Healing
19,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Balke 304
Osiris
15,614
4,370
0
7,306
23,234
32,341
0
2,747
20,487
0
85,063
L
8,957
594
0
4,655
17,981
6,957
0
3,582
14,399
90,049
1,763
W
Skadi
Grynoz
Skadi
16,228
6,056
0
1,714
11,865
5,148
581
3,573
8,256
0
88,726
L
10,313
291
0
675
12,259
5,321
103
5,919
6,340
92,245
0
W
Ah Puch
KiloSkillz
Ah Puch
13,626
604
0
5,058
12,113
4,397
1,255
7,032
4,895
100,415
0
L
Hachiman
TATEEER
Hachiman
7,203
3,097
0
5,338
13,151
5,574
0
525
12,626
0
53,941
L
Athena
TheFlumph
Athena
5,085
1,562
0
1,684
21,085
20,088
0
7,437
13,648
19,116
0
W
Bastet
driotica
Bastet
16,426
4,928
0
5,327
18,389
7,936
523
8,838
9,431
0
92,375
W
Geb
gaubex
Geb
6,293
889
0
2,493
9,235
8,658
99
3,270
5,933
29,631
0
W
Hercules
9,978
5,259
0
14,013
22,590
24,799
296
4,114
18,410
0
85,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,272
Gold Earned
45,356
552
Minions Killed
543
0
Camps Cleared
0
1,914,943
Distance Traveled
1,791,822
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,341
519
134
7
0
359,542
2
L
He Bo
9,769
543
137
8
0
358,189
4
W
Skadi
10,554
586
117
7
0
354,089
7
L
Janus
9,333
519
157
9
0
393,414
0
W
Ah Puch
10,608
589
158
9
0
353,435
0
L
Hachiman
8,348
464
99
6
0
254,990
2
L
Athena
8,565
476
16
1
0
425,687
6
W
Bastet
11,052
614
114
6
0
438,863
0
W
Geb
10,105
561
23
1
0
399,062
7
W
Hercules
10,953
609
140
8
0
369,494
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role