Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DefconTwo
Danzaburou
Level 104
God Stats
42W - 32L
1,458 SR
Queue Stats
507W - 445L
1,534 Elo+
Solo
Thoth
Thoth
Djikus
Thoth
Level 129
God Stats
9W - 5L
1,731 SR
Queue Stats
143W - 127L
1,482 Elo+
Party 1
Bellona
Bellona
RiseFalco
Bellona
Level 187
God Stats
19W - 12L
1,698 SR
Queue Stats
232W - 224L
1,536 Elo+
Solo
Sun Wukong
Sun Wukong
Xeno1018
Sun Wukong
Level 129
God Stats
3W - 0L
1,538 SR
Queue Stats
255W - 228L
1,504 Elo+
Party 1
Team Averages
Level 134
1,585 SR
1,511 Elo+

VS

Team Averages
Level 58
1,500 SR
1,462 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
 
Anubis
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
GottaBigChaac
Cupid
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 91L
1,523 Elo+
Solo
Athena
Athena
Magicsauce
Athena
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,289 Elo+
Party 2
Nemesis
Nemesis
tjr704
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
8 / 0 / 4
8,666
619
7,961
13,052
5,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
DefconTwo
Danzaburou
15
4 / 1 / 1
9,951
711
9,194
8,569
4,343
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thoth
Djikus
Thoth
13
6 / 0 / 4
8,458
604
10,586
3,993
1,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
RiseFalco
Bellona
10
4 / 2 / 10
7,431
531
5,645
10,524
7,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
Xeno1018
Sun Wukong
14
1 / 0 / 2
8,857
633
6,678
7,634
6,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
0 / 2 / 2
6,723
480
3,358
9,179
6,312
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
 
Anubis
11
1 / 4 / 1
6,255
447
5,956
10,418
4,661
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 4 / 2
6,284
449
4,992
9,501
2,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
Magicsauce
Athena
8
0 / 6 / 2
5,605
400
2,571
14,271
9,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
tjr704
Nemesis
10
2 / 7 / 1
6,449
461
4,471
13,181
3,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
23
Kills
3
3
Deaths
23
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
8
0
4
10
L
Sun Wukong
 
Sun Wukong
0
2
2
0.5
L
Anubis
 
Anubis
1
4
1
0.38
W
Danzaburou
DefconTwo
Danzaburou
4
1
1
4.5
W
Thoth
Djikus
Thoth
6
0
4
8
L
0
4
2
0.25
L
Athena
Magicsauce
Athena
0
6
2
0.17
W
Bellona
RiseFalco
Bellona
4
2
10
4.5
W
Sun Wukong
Xeno1018
Sun Wukong
1
0
2
2
L
Nemesis
tjr704
Nemesis
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,064
Damage
21,348
43,772
Taken
56,550
25,189
Mitigated
27,115
17,917
Healing
12,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
7,961
3,006
0
10,780
13,052
5,488
0
1,337
11,715
26
74,529
L
Sun Wukong
 
Sun Wukong
3,358
1,350
0
3,452
9,179
6,312
0
510
8,669
0
43,990
L
Anubis
 
Anubis
5,956
321
0
4,568
10,418
4,661
0
4,292
6,126
44,968
0
W
Danzaburou
DefconTwo
Danzaburou
9,194
4,253
0
2,669
8,569
4,343
1,917
2,220
6,349
0
87,931
W
Thoth
Djikus
Thoth
10,586
0
0
1,424
3,993
1,320
384
2,154
1,839
77,619
0
L
4,992
2,459
0
2,897
9,501
2,925
0
372
9,129
0
37,214
L
Athena
Magicsauce
Athena
2,571
762
0
656
14,271
9,700
0
3,295
10,976
15,705
0
W
Bellona
RiseFalco
Bellona
5,645
2,557
0
2,191
10,524
7,819
433
3,513
7,011
0
19,254
W
Sun Wukong
Xeno1018
Sun Wukong
6,678
852
0
853
7,634
6,219
0
539
7,095
0
64,389
L
Nemesis
tjr704
Nemesis
4,471
2,294
0
845
13,181
3,517
0
2,874
10,307
0
29,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,363
Gold Earned
31,316
516
Minions Killed
302
0
Camps Cleared
0
1,403,347
Distance Traveled
1,330,818
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,666
619
110
8
0
338,236
2
L
Sun Wukong
6,723
480
86
6
0
263,751
0
L
Anubis
6,255
447
65
5
0
258,980
4
W
Danzaburou
9,951
711
139
10
0
266,075
0
W
Thoth
8,458
604
128
9
0
266,257
2
L
Cupid
6,284
449
74
5
0
228,276
2
L
Athena
5,605
400
31
2
0
299,815
0
W
Bellona
7,431
531
19
1
0
260,569
4
W
Sun Wukong
8,857
633
120
9
0
272,210
0
L
Nemesis
6,449
461
46
3
0
279,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role