Player Matchup

Izanami
Izanami
BboySilvio
Izanami
Level 168
God Stats
7W - 4L
1,359 SR
Queue Stats
167W - 160L
1,424 Elo+
Solo
Athena
Athena
Exile Sage
Athena
Level 149
God Stats
14W - 13L
1,573 SR
Queue Stats
202W - 191L
1,546 Elo+
Solo
Medusa
Medusa
Lovehurts909
Medusa
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,614 Elo+
Solo
Gilgamesh
Gilgamesh
herrera_132
Gilgamesh
Level 125
God Stats
31W - 25L
1,503 SR
Queue Stats
256W - 230L
1,461 Elo+
Solo
Aphrodite
Aphrodite
snowkoala04
Aphrodite
Level 88
God Stats
3W - 3L
1,595 SR
Queue Stats
110W - 108L
1,431 Elo+
Solo
Team Averages
Level 114
1,506 SR
1,495 Elo+

VS

Team Averages
Level 139
1,650 SR
1,473 Elo+
Thoth
Thoth
 
Thoth
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Alerion Wg
Cupid
Level 140
God Stats
3W - 0L
1,725 SR
Queue Stats
161W - 176L
1,422 Elo+
Solo
King Arthur
King Arthur
MiniPluto2x
King Arthur
Level 121
God Stats
5W - 3L
1,866 SR
Queue Stats
42W - 45L
1,502 Elo+
Solo
Mulan
Mulan
stonerbear2442
Mulan
Level 145
God Stats
39W - 42L
1,474 SR
Queue Stats
382W - 379L
1,515 Elo+
Solo
Nike
Nike
wildman145
Nike
Level 140
God Stats
4W - 1L
1,685 SR
Queue Stats
102W - 96L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BboySilvio
Izanami
11
0 / 1 / 0
6,467
588
2,913
6,956
2,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Athena
Exile Sage
Athena
8
0 / 1 / 1
5,488
499
2,521
8,427
6,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
8
0 / 6 / 1
4,707
428
4,967
10,424
3,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Gilgamesh
herrera_132
Gilgamesh
10
2 / 0 / 0
6,072
552
6,305
8,647
5,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
snowkoala04
Aphrodite
12
0 / 0 / 0
6,510
592
1,228
7,181
2,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
1 / 0 / 0
5,718
520
2,781
2,533
822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cupid
10
3 / 1 / 3
5,922
538
6,278
6,148
2,118
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
MiniPluto2x
King Arthur
10
2 / 0 / 5
6,560
596
5,132
7,592
6,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 0 / 0
5,834
530
7,362
9,189
4,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 1 / 1
5,272
479
3,909
7,379
4,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
2
Kills
8
8
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
1
0
0
1
W
Cupid
3
1
3
4.5
L
Izanami
BboySilvio
Izanami
0
1
0
0
L
Athena
Exile Sage
Athena
0
1
1
0.5
L
Medusa
0
6
1
0.08
W
King Arthur
MiniPluto2x
King Arthur
2
0
5
4.5
L
Gilgamesh
herrera_132
Gilgamesh
2
0
0
2
L
Aphrodite
snowkoala04
Aphrodite
0
0
0
0
W
2
0
0
2
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,934
Damage
25,462
41,635
Taken
32,841
19,335
Mitigated
18,207
13,598
Healing
9,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
2,781
41
0
1,000
2,533
822
0
816
1,657
42,624
0
W
Cupid
6,278
3,522
108
3,158
6,148
2,118
611
731
5,417
0
40,123
L
Izanami
BboySilvio
Izanami
2,913
1,926
0
2,764
6,956
2,140
815
121
6,835
0
54,838
L
Athena
Exile Sage
Athena
2,521
716
335
2,361
8,427
6,132
0
148
8,279
18,261
0
L
Medusa
4,967
1,513
0
588
10,424
3,307
17
0
10,424
0
29,333
W
King Arthur
MiniPluto2x
King Arthur
5,132
822
212
1,940
7,592
6,610
126
1,516
6,076
0
21,078
L
Gilgamesh
herrera_132
Gilgamesh
6,305
1,623
0
3,170
8,647
5,411
0
0
8,647
0
37,609
L
Aphrodite
snowkoala04
Aphrodite
1,228
500
205
4,175
7,181
2,345
90
2,512
4,669
47,987
0
W
7,362
1,170
0
2,002
9,189
4,117
0
590
8,563
0
49,872
W
3,909
354
0
795
7,379
4,540
0
0
7,379
0
29,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,244
Gold Earned
29,306
318
Minions Killed
267
0
Camps Cleared
0
1,052,919
Distance Traveled
1,096,495
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
5,718
520
61
6
0
201,719
2
W
Cupid
5,922
538
72
7
0
206,073
1
L
Izanami
6,467
588
96
9
0
171,025
0
L
Athena
5,488
499
36
3
0
238,871
4
L
Medusa
4,707
428
40
4
0
203,406
0
W
King Arthur
6,560
596
20
2
0
241,636
4
L
Gilgamesh
6,072
552
58
5
0
247,445
1
L
Aphrodite
6,510
592
88
8
0
192,172
0
W
Mulan
5,834
530
69
6
0
237,179
0
W
Nike
5,272
479
45
4
0
209,888
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role