Player Matchup

Vulcan
Vulcan
HotboyyRonnald
Vulcan
Level 85
God Stats
5W - 4L
1,474 SR
Queue Stats
53W - 51L
1,357 Elo+
Solo
Izanami
Izanami
Noctzz-_-
Izanami
Level 55
God Stats
12W - 5L
1,399 SR
Queue Stats
133W - 138L
1,365 Elo+
Party 1
Pele
Pele
Spriteriee
Pele
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 69L
1,350 Elo+
Party 1
Team Averages
Level 67
1,458 SR
1,357 Elo+

VS

Team Averages
Level 32
1,282 SR
1,320 Elo+
Aphrodite
Aphrodite
Kodabugg96
Aphrodite
Level 13
God Stats
0W - 2L
1,298 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Chaac
Chaac
PainBringa202
Chaac
Level 18
God Stats
0W - 3L
1,260 SR
Queue Stats
1W - 6L
1,225 Elo+
Party 2
Merlin
Merlin
ReapersGhost794
Merlin
Level 66
God Stats
2W - 6L
1,290 SR
Queue Stats
28W - 41L
1,234 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 0 / 14
11,168
1,015
12,845
4,078
1,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Noctzz-_-
Izanami
13
9 / 1 / 11
11,071
1,006
10,617
8,543
3,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
10 / 3 / 13
10,999
1,000
16,848
12,246
4,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Kodabugg96
Aphrodite
10
1 / 7 / 2
7,991
726
4,332
13,847
6,669
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
2 / 10 / 1
8,402
764
6,791
16,498
10,132
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

10
1 / 11 / 1
8,223
748
5,890
14,744
4,294
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
8
28
Kills
4
4
Deaths
28
38
Assists
4
Player
Kills
Deaths
Assists
KDA
W
9
0
14
16
L
Aphrodite
Kodabugg96
Aphrodite
1
7
2
0.29
W
Izanami
Noctzz-_-
Izanami
9
1
11
14.5
L
2
10
1
0.25
L
1
11
1
0.14
W
10
3
13
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,310
Damage
17,013
24,867
Taken
45,089
10,134
Mitigated
21,095
4,966
Healing
6,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,845
3,947
0
1,673
4,078
1,785
852
1,949
2,129
47,827
0
L
Aphrodite
Kodabugg96
Aphrodite
4,332
1,840
971
3,639
13,847
6,669
0
3,174
10,443
26,498
0
W
Izanami
Noctzz-_-
Izanami
10,617
7,088
0
2,170
8,543
3,361
1,112
2,827
5,716
0
36,048
L
6,791
1,590
0
1,702
16,498
10,132
0
5,645
10,599
0
22,328
L
5,890
870
0
0
14,744
4,294
0
3,542
11,014
21,304
0
W
16,848
3,032
0
1,123
12,246
4,988
648
5,869
6,270
0
31,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,238
Gold Earned
24,616
117
Minions Killed
78
0
Camps Cleared
0
632,427
Distance Traveled
524,477
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,168
1,015
67
6
0
213,851
0
L
Aphrodite
7,991
726
25
2
0
174,466
0
W
Izanami
11,071
1,006
32
3
0
187,648
0
L
Chaac
8,402
764
24
2
0
191,837
0
L
Merlin
8,223
748
29
3
0
158,174
0
W
Pele
10,999
1,000
18
2
0
230,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role