Player Matchup

Ymir
Ymir
 
Ymir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
DEATHMACHINE912
Apollo
Level 129
God Stats
16W - 17L
1,207 SR
Queue Stats
226W - 228L
1,519 Elo+
Party 2
Tiamat
Tiamat
MR coolman 702
Tiamat
Level 144
God Stats
0W - 5L
1,177 SR
Queue Stats
155W - 268L
1,418 Elo+
Party 2
Lancelot
Lancelot
OxtailBow9049
Lancelot
Level 129
God Stats
7W - 6L
1,733 SR
Queue Stats
872W - 900L
1,501 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SebivZoro
Cu Chulainn
Level 159
God Stats
4W - 3L
1,669 SR
Queue Stats
180W - 203L
1,533 Elo+
Party 2
Team Averages
Level 142
1,457 SR
1,494 Elo+

VS

Team Averages
Level 156
1,622 SR
1,525 Elo+
Eset
Eset
Arisen Neko
Eset
Level 204
God Stats
5W - 3L
1,815 SR
Queue Stats
410W - 489L
1,492 Elo+
Solo
Ix Chel
Ix Chel
Dark_Angel229
Ix Chel
Level 157
God Stats
6W - 6L
1,543 SR
Queue Stats
31W - 30L
1,563 Elo+
Solo
Ravana
Ravana
LIVELAUGHL0VE
Ravana
Level 142
God Stats
2W - 0L
1,452 SR
Queue Stats
196W - 202L
1,520 Elo+
Party 1
Cernunnos
Cernunnos
Unphasiblephilip
Cernunnos
Level 150
God Stats
20W - 6L
1,700 SR
Queue Stats
751W - 700L
1,534 Elo+
Party 1
Loki
Loki
lilbabysaidim4PF
Loki
Level 129
God Stats
11W - 8L
1,598 SR
Queue Stats
141W - 143L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
0 / 1 / 2
5,184
518
1,942
8,906
6,255
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
2 / 1 / 1
5,510
551
4,700
6,005
2,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
2 / 3 / 0
5,442
544
4,868
6,948
3,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
OxtailBow9049
Lancelot
9
1 / 3 / 0
5,000
500
4,285
8,669
3,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
SebivZoro
Cu Chulainn
9
0 / 3 / 0
5,304
530
1,317
8,793
5,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 3
5,382
538
3,682
5,198
2,196
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ix Chel
11
2 / 2 / 3
6,065
607
6,263
7,215
2,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 0 / 0
6,962
696
7,098
3,900
3,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
9
0 / 2 / 1
4,646
465
5,211
6,705
2,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 0 / 2
6,707
671
2,451
7,474
2,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
5
Kills
11
11
Deaths
5
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
1
2
1
W
1
1
3
2.5
L
2
1
1
2.5
W
Ix Chel
2
2
3
1.75
W
5
0
0
5
L
2
3
0
0.67
L
Lancelot
OxtailBow9049
Lancelot
1
3
0
0.33
L
Cu Chulainn
SebivZoro
Cu Chulainn
0
3
0
0
W
Cernunnos
0
2
1
0.25
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,112
Damage
24,705
39,321
Taken
30,492
21,642
Mitigated
13,198
7,969
Healing
9,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,942
484
239
2,083
8,906
6,255
0
3,586
5,231
11,126
0
W
3,682
632
79
1,846
5,198
2,196
0
1,388
3,778
12,391
0
L
4,700
2,845
0
1,687
6,005
2,366
329
1,310
4,695
0
44,220
W
Ix Chel
6,263
935
273
2,413
7,215
2,662
0
3,082
3,849
44,846
0
W
7,098
1,468
0
1,276
3,900
3,460
0
0
3,900
0
43,309
L
4,868
496
0
2,039
6,948
3,898
0
2,815
3,983
34,040
0
L
Lancelot
OxtailBow9049
Lancelot
4,285
1,220
0
1,030
8,669
3,139
0
1,869
6,674
0
29,893
L
Cu Chulainn
SebivZoro
Cu Chulainn
1,317
165
0
891
8,793
5,984
0
0
8,793
0
33,625
W
Cernunnos
5,211
2,446
0
2,392
6,705
2,334
0
791
5,914
0
34,112
W
2,451
686
0
1,662
7,474
2,546
0
1,110
6,241
0
53,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,440
Gold Earned
29,762
272
Minions Killed
292
0
Camps Cleared
0
1,002,375
Distance Traveled
1,006,565
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,184
518
11
1
0
201,249
0
W
Eset
5,382
538
11
1
0
177,125
1
L
Apollo
5,510
551
84
8
0
188,308
1
W
Ix Chel
6,065
607
81
8
0
209,426
0
W
Ravana
6,962
696
70
7
0
197,192
0
L
Tiamat
5,442
544
63
6
0
195,852
3
L
Lancelot
5,000
500
49
5
0
227,738
0
L
Cu Chulainn
5,304
530
65
7
0
189,228
0
W
Cernunnos
4,646
465
42
4
0
180,572
0
W
Loki
6,707
671
88
9
0
242,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role