Player Matchup

Maui
Maui
Gold V
Chedinson
Maui
Gold V
Level 87
God Stats
12W - 4L
1,781 SR
Queue Stats
135W - 149L
1,345 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
CrisNoob
Sun Wukong
Gold V
Level 125
God Stats
6W - 5L
1,594 SR
Queue Stats
78W - 85L
1,371 MMR
Party 1
Loki
Loki
Gold V
LeoDako
Loki
Gold V
Level 128
God Stats
17W - 10L
1,617 SR
Queue Stats
102W - 102L
1,346 MMR
Party 2
Medusa
Medusa
Gold V
Paco_97cp
Medusa
Gold V
Level 68
God Stats
2W - 1L
1,294 SR
Queue Stats
91W - 89L
1,343 MMR
Party 2
Scylla
Scylla
Silver II
shock2110
Scylla
Silver II
Level 144
God Stats
2W - 0L
1,623 SR
Queue Stats
64W - 65L
1,342 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 110
1,582 SR
1,349 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 130
1,566 SR
1,352 MMR
Raijin
Raijin
Gold IV
DankMelloGang
Raijin
Gold IV
Level 126
God Stats
15W - 13L
1,704 SR
Queue Stats
450W - 464L
1,344 MMR
Solo
Osiris
Osiris
Bronze II
IGotWetJeans22
Osiris
Bronze II
Level 127
God Stats
11W - 7L
1,470 SR
Queue Stats
67W - 84L
1,330 MMR
Solo
Cupid
Cupid
Gold V
XxStefanyxX
Cupid
Gold V
Level 145
God Stats
0W - 2L
1,542 SR
Queue Stats
108W - 120L
1,342 MMR
Solo
Sylvanus
Sylvanus
Bronze III
ZombieSlayer662
Sylvanus
Bronze III
Level 121
God Stats
5W - 5L
1,536 SR
Queue Stats
11W - 11L
1,453 MMR
Party 3
Ravana
Ravana
Silver III
terminatorXD77
Ravana
Silver III
Level 129
God Stats
0W - 3L
1,578 SR
Queue Stats
131W - 145L
1,293 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
7
1 / 0 / 4
4,208
701
2,127
5,482
3,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
CrisNoob
Sun Wukong
8
2 / 0 / 0
4,625
771
3,040
4,266
2,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
LeoDako
Loki
7
0 / 0 / 0
3,913
652
860
4,195
1,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
Paco_97cp
Medusa
7
3 / 0 / 1
4,768
795
2,732
3,324
1,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
shock2110
Scylla
7
2 / 0 / 0
4,390
732
2,833
2,284
665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bans
Ao KuangArachnePoseidonHe Bo

VS

Bans
BakasuraKing ArthurKaliApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
3,135
523
1,064
1,405
477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 2 / 0
3,651
609
1,785
6,053
4,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

6
0 / 2 / 0
3,360
560
1,862
3,342
880
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
6
0 / 1 / 0
3,421
570
1,445
4,402
2,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

6
0 / 2 / 0
3,452
575
2,696
3,745
1,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
8
Kills
0
0
Deaths
8
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Maui
1
0
4
3
W
Sun Wukong
CrisNoob
Sun Wukong
2
0
0
2
L
0
1
0
0
L
0
2
0
0
W
Loki
LeoDako
Loki
0
0
0
0
W
Medusa
Paco_97cp
Medusa
3
0
1
3.5
L
0
2
0
0
L
Sylvanus
0
1
0
0
W
Scylla
shock2110
Scylla
2
0
0
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,592
Damage
8,852
19,551
Taken
18,947
8,573
Mitigated
8,786
9,530
Healing
5,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
2,127
1,074
0
2,090
5,482
3,478
0
693
4,789
12,619
5,354
W
Sun Wukong
CrisNoob
Sun Wukong
3,040
859
0
1,543
4,266
2,149
0
0
4,266
0
27,958
L
1,064
161
0
446
1,405
477
0
719
686
9,218
0
L
1,785
794
0
1,911
6,053
4,107
0
0
6,053
0
15,884
W
Loki
LeoDako
Loki
860
289
0
3,082
4,195
1,174
0
466
3,729
0
24,846
W
Medusa
Paco_97cp
Medusa
2,732
1,638
0
2,028
3,324
1,107
0
199
3,125
0
23,512
L
1,862
960
160
988
3,342
880
0
449
2,893
0
13,731
L
Sylvanus
1,445
758
8
1,054
4,402
2,003
0
2,172
2,230
11,401
3,973
W
Scylla
shock2110
Scylla
2,833
806
0
787
2,284
665
0
996
1,288
24,238
0
L
2,696
919
0
529
3,745
1,319
0
1,328
2,417
0
17,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,904
Gold Earned
17,019
195
Minions Killed
125
0
Camps Cleared
0
658,442
Distance Traveled
554,472
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
4,208
701
21
4
0
116,502
1
W
Sun Wukong
4,625
771
34
6
0
130,121
0
L
Raijin
3,135
523
21
4
0
56,987
0
L
Osiris
3,651
609
27
5
0
130,478
0
W
Loki
3,913
652
56
9
0
162,192
0
W
Medusa
4,768
795
42
7
0
126,320
1
L
Cupid
3,360
560
14
2
0
115,888
0
L
Sylvanus
3,421
570
33
6
0
110,504
1
W
Scylla
4,390
732
42
7
0
123,307
0
L
Ravana
3,452
575
30
5
0
140,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role