Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Okami__P
King Arthur
Level 147
God Stats
36W - 32L
1,562 SR
Queue Stats
994W - 773L
1,538 Elo+
Party 2
Freya
Freya
PlayerinoPT
Freya
Level 119
God Stats
1W - 4L
1,345 SR
Queue Stats
66W - 77L
1,381 Elo+
Solo
Sobek
Sobek
Washingtub4546
Sobek
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
238W - 232L
1,480 Elo+
Solo
Janus
Janus
maudux
Janus
Level 173
God Stats
32W - 28L
1,516 SR
Queue Stats
284W - 245L
1,593 Elo+
Party 2
Team Averages
Level 126
1,485 SR
1,498 Elo+

VS

Team Averages
Level 111
1,559 SR
1,540 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
BlueRomantic
Ao Kuang
Level 158
God Stats
7W - 1L
1,765 SR
Queue Stats
166W - 162L
1,606 Elo+
Solo
Thoth
Thoth
DrMohammad1
Thoth
Level 56
God Stats
8W - 17L
1,337 SR
Queue Stats
126W - 149L
1,464 Elo+
Party 1
Kumbhakarna
Kumbhakarna
KingSmith99
Kumbhakarna
Level 128
God Stats
2W - 0L
1,715 SR
Queue Stats
34W - 35L
1,506 Elo+
Solo
Pele
Pele
Spearhawk137
Pele
Level 137
God Stats
1W - 0L
1,476 SR
Queue Stats
39W - 17L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
3 / 2 / 3
5,459
682
5,837
6,830
3,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Okami__P
King Arthur
9
0 / 0 / 3
4,985
623
6,606
6,461
4,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

4
0 / 3 / 0
3,740
468
1,587
4,722
1,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

1
0 / 0 / 0
3,099
387
0
0
0
Janus
maudux
Janus
10
3 / 0 / 1
5,647
706
3,701
4,118
1,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
9
2 / 1 / 0
5,615
702
3,519
4,545
1,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
BlueRomantic
Ao Kuang
9
1 / 1 / 0
5,152
644
2,777
7,280
2,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 1 / 1
5,138
642
1,477
2,292
542
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kumbhakarna
KingSmith99
Kumbhakarna
8
0 / 0 / 5
5,587
698
1,982
5,074
3,244
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
2 / 3 / 0
4,643
580
2,892
9,023
2,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
11
6
Kills
5
5
Deaths
6
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
2
3
2.25
W
Hou Yi
 
Hou Yi
2
1
0
2
W
Ao Kuang
BlueRomantic
Ao Kuang
1
1
0
1
W
0
1
1
0.5
W
Kumbhakarna
KingSmith99
Kumbhakarna
0
0
5
2.5
L
King Arthur
Okami__P
King Arthur
0
0
3
1.5
L
0
3
0
0
W
2
3
0
0.67
L
0
0
0
0
L
Janus
maudux
Janus
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,731
Damage
12,647
22,131
Taken
28,214
9,744
Mitigated
9,838
8,879
Healing
8,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
5,837
2,263
0
4,618
6,830
3,028
0
1,495
5,335
0
35,720
W
Hou Yi
 
Hou Yi
3,519
1,962
0
1,202
4,545
1,157
539
261
4,284
0
36,022
W
Ao Kuang
BlueRomantic
Ao Kuang
2,777
812
0
3,113
7,280
2,420
0
0
7,280
29,269
0
W
1,477
91
0
1,172
2,292
542
0
726
1,454
39,052
0
W
Kumbhakarna
KingSmith99
Kumbhakarna
1,982
567
0
1,578
5,074
3,244
0
1,199
3,872
12,940
0
L
King Arthur
Okami__P
King Arthur
6,606
894
0
2,460
6,461
4,174
0
2,852
3,609
0
31,679
L
1,587
662
0
1,166
4,722
1,293
0
628
4,094
10,376
0
W
2,892
871
0
1,773
9,023
2,475
0
2,799
6,036
0
23,843
L
0
0
0
0
0
0
0
0
0
0
0
L
Janus
maudux
Janus
3,701
129
0
635
4,118
1,249
0
1,261
2,857
38,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,930
Gold Earned
26,135
198
Minions Killed
243
0
Camps Cleared
0
656,538
Distance Traveled
841,304
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,459
682
60
8
0
179,581
1
W
Hou Yi
5,615
702
67
8
0
150,561
0
W
Ao Kuang
5,152
644
58
7
0
167,366
0
W
Thoth
5,138
642
73
9
0
153,479
0
W
Kumbhakarna
5,587
698
11
1
0
172,936
0
L
King Arthur
4,985
623
48
6
0
173,455
0
L
Freya
3,740
468
15
2
0
97,476
0
W
Pele
4,643
580
34
4
0
196,962
3
L
Sobek
3,099
387
0
0
0
423
0
L
Janus
5,647
706
75
9
0
205,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role