Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
DocNazer1th
Sylvanus
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 103L
1,509 Elo+
Solo
Athena
Athena
MrStealYourDownn
Athena
Level 112
God Stats
1W - 2L
1,185 SR
Queue Stats
110W - 109L
1,506 Elo+
Solo
Neith
Neith
TheOldRyk
Neith
Level 108
God Stats
2W - 2L
1,468 SR
Queue Stats
158W - 152L
1,491 Elo+
Solo
Nu Wa
Nu Wa
XxHelloGeniexX
Nu Wa
Level 88
God Stats
49W - 41L
1,494 SR
Queue Stats
49W - 43L
1,405 Elo+
Solo
Team Averages
Level 110
1,429 SR
1,482 Elo+

VS

Team Averages
Level 108
1,495 SR
1,426 Elo+
Artio
Artio
DreDaKing66
Artio
Level 128
God Stats
1W - 3L
1,623 SR
Queue Stats
224W - 213L
1,392 Elo+
Party 1
Artemis
Artemis
GreivinM28
Artemis
Level 126
God Stats
4W - 3L
1,532 SR
Queue Stats
530W - 491L
1,505 Elo+
Solo
Bakasura
Bakasura
IhuRtFeelNgS
Bakasura
Level 10
God Stats
0W - 2L
1,252 SR
Queue Stats
45W - 37L
1,303 Elo+
Party 1
Loki
Loki
Jamez5998
Loki
Level 152
God Stats
4W - 5L
1,533 SR
Queue Stats
423W - 426L
1,471 Elo+
Solo
Kukulkan
Kukulkan
osva008
Kukulkan
Level 125
God Stats
10W - 8L
1,537 SR
Queue Stats
134W - 149L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
2 / 2 / 0
3,661
732
1,049
3,465
1,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
DocNazer1th
Sylvanus
6
0 / 2 / 1
3,811
762
1,820
3,004
1,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
1 / 0 / 1
3,673
735
1,012
3,773
2,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
TheOldRyk
Neith
6
0 / 0 / 2
3,491
698
1,044
1,072
314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
0 / 0 / 0
3,371
674
1,229
1,899
325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,167
633
636
3,969
2,836
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
GreivinM28
Artemis
3
1 / 1 / 0
2,897
579
706
1,327
316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
IhuRtFeelNgS
Bakasura
6
2 / 1 / 1
4,114
823
2,254
4,526
1,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Loki
7
1 / 0 / 1
3,688
738
1,202
2,812
878
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Kukulkan
osva008
Kukulkan
1
0 / 1 / 0
2,562
512
0
749
173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
6
3
Kills
4
4
Deaths
4
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
2
0
1
W
Sylvanus
DocNazer1th
Sylvanus
0
2
1
0.25
L
0
1
0
0
L
Artemis
GreivinM28
Artemis
1
1
0
1
L
Bakasura
IhuRtFeelNgS
Bakasura
2
1
1
2.5
L
Loki
1
0
1
1.5
W
1
0
1
1.5
W
Neith
TheOldRyk
Neith
0
0
2
1
W
0
0
0
0
L
Kukulkan
osva008
Kukulkan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,154
Damage
4,798
13,213
Taken
13,383
5,238
Mitigated
6,093
2,709
Healing
2,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
1,049
345
0
806
3,465
1,028
0
31
3,403
0
12,082
W
Sylvanus
DocNazer1th
Sylvanus
1,820
622
0
287
3,004
1,335
0
0
2,964
16,842
5,721
L
636
186
0
560
3,969
2,836
0
1,017
2,952
6,568
0
L
Artemis
GreivinM28
Artemis
706
455
0
242
1,327
316
0
186
1,141
0
5,845
L
Bakasura
IhuRtFeelNgS
Bakasura
2,254
1,640
0
1,289
4,526
1,890
0
1,294
3,232
0
14,255
L
Loki
1,202
430
0
878
2,812
878
0
1,292
1,520
0
15,382
W
1,012
457
0
1,081
3,773
2,236
0
424
3,349
11,777
0
W
Neith
TheOldRyk
Neith
1,044
688
0
180
1,072
314
150
181
891
0
19,788
W
1,229
350
0
355
1,899
325
18
0
1,828
16,216
0
L
Kukulkan
osva008
Kukulkan
0
0
0
0
749
173
0
104
645
1,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,007
Gold Earned
16,428
135
Minions Killed
71
0
Camps Cleared
0
462,905
Distance Traveled
382,451
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
3,661
732
23
5
0
106,081
0
W
Sylvanus
3,811
762
40
8
0
93,248
0
L
Artio
3,167
633
4
1
0
90,663
0
L
Artemis
2,897
579
11
2
0
32,216
0
L
Bakasura
4,114
823
28
6
0
124,379
0
L
Loki
3,688
738
24
5
0
118,589
0
W
Athena
3,673
735
15
3
0
91,013
2
W
Neith
3,491
698
34
7
0
78,980
0
W
Nu Wa
3,371
674
23
5
0
93,583
0
L
Kukulkan
2,562
512
4
1
0
16,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role