Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
IIClemII
Chernobog
Level 48
God Stats
4W - 4L
1,452 SR
Queue Stats
112W - 94L
1,497 Elo+
Party 1
Bacchus
Bacchus
OG_INVOKER
Bacchus
Level 108
God Stats
11W - 5L
1,876 SR
Queue Stats
275W - 373L
1,370 Elo+
Party 4
Vulcan
Vulcan
OPhoenixO9
Vulcan
Level 128
God Stats
12W - 22L
1,281 SR
Queue Stats
197W - 280L
1,358 Elo+
Party 4
King Arthur
King Arthur
Pigeonolly
King Arthur
Level 28
God Stats
20W - 12L
1,599 SR
Queue Stats
52W - 54L
1,423 Elo+
Party 1
Team Averages
Level 86
1,541 SR
1,429 Elo+

VS

Team Averages
Level 86
1,493 SR
1,525 Elo+
Raijin
Raijin
Fawakaa
Raijin
Level 128
God Stats
18W - 13L
1,657 SR
Queue Stats
1,638W - 1,543L
1,487 Elo+
Party 3
Tsukuyomi
Tsukuyomi
TOULISONFIRE
Tsukuyomi
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
TTV_Makisp
Danzaburou
Level 63
God Stats
1W - 1L
1,751 SR
Queue Stats
1W - 1L
1,685 Elo+
Party 2
Thanatos
Thanatos
U-bun-tu
Thanatos
Level 105
God Stats
55W - 52L
1,431 SR
Queue Stats
657W - 620L
1,478 Elo+
Party 3
Yemoja
Yemoja
ghostturtel
Yemoja
Level 66
God Stats
0W - 5L
1,127 SR
Queue Stats
192W - 191L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
3 / 1 / 4
5,875
588
3,648
7,057
2,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
IIClemII
Chernobog
11
5 / 0 / 2
6,425
643
9,926
6,245
2,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
OG_INVOKER
Bacchus
8
0 / 0 / 4
4,634
463
3,221
6,426
5,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
OPhoenixO9
Vulcan
11
3 / 0 / 2
6,466
647
5,302
3,189
1,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Pigeonolly
King Arthur
10
2 / 0 / 0
5,838
584
4,062
6,460
4,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Fawakaa
Raijin
10
0 / 2 / 0
5,920
592
2,770
6,928
2,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
TOULISONFIRE
Tsukuyomi
8
1 / 4 / 0
5,264
526
3,657
8,923
2,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
TTV_Makisp
Danzaburou
7
0 / 3 / 0
4,746
475
2,327
7,538
2,152
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
U-bun-tu
Thanatos
10
0 / 3 / 0
6,070
607
3,950
9,006
4,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
6
0 / 2 / 0
5,079
508
2,197
8,481
4,485
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
1
13
Kills
1
1
Deaths
14
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
1
4
5
L
Raijin
Fawakaa
Raijin
0
2
0
0
W
Chernobog
IIClemII
Chernobog
5
0
2
6
W
Bacchus
OG_INVOKER
Bacchus
0
0
4
2
W
Vulcan
OPhoenixO9
Vulcan
3
0
2
4
W
King Arthur
Pigeonolly
King Arthur
2
0
0
2
L
Tsukuyomi
TOULISONFIRE
Tsukuyomi
1
4
0
0.25
L
Danzaburou
TTV_Makisp
Danzaburou
0
3
0
0
L
Thanatos
U-bun-tu
Thanatos
0
3
0
0
L
Yemoja
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,159
Damage
14,901
29,377
Taken
40,876
16,054
Mitigated
15,795
12,944
Healing
15,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
3,648
604
0
5,550
7,057
2,474
0
1,347
5,710
0
26,126
L
Raijin
Fawakaa
Raijin
2,770
281
0
1,618
6,928
2,328
0
2,758
3,904
48,758
0
W
Chernobog
IIClemII
Chernobog
9,926
7,264
0
3,777
6,245
2,463
416
1,265
4,980
0
52,171
W
Bacchus
OG_INVOKER
Bacchus
3,221
114
153
1,633
6,426
5,012
0
1,171
5,255
13,102
0
W
Vulcan
OPhoenixO9
Vulcan
5,302
1,183
0
852
3,189
1,122
0
1,184
2,005
46,818
202
W
King Arthur
Pigeonolly
King Arthur
4,062
329
0
979
6,460
4,983
0
0
6,460
0
28,650
L
Tsukuyomi
TOULISONFIRE
Tsukuyomi
3,657
908
0
2,941
8,923
2,815
0
1,728
6,960
0
32,903
L
Danzaburou
TTV_Makisp
Danzaburou
2,327
537
23
519
7,538
2,152
0
936
6,436
0
21,401
L
Thanatos
U-bun-tu
Thanatos
3,950
740
0
6,393
9,006
4,015
0
0
8,385
0
38,128
L
Yemoja
2,197
729
1,518
2,031
8,481
4,485
0
2,077
6,036
12,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,238
Gold Earned
27,079
275
Minions Killed
290
0
Camps Cleared
0
1,130,772
Distance Traveled
1,026,834
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,875
588
41
4
0
228,842
3
L
Raijin
5,920
592
107
11
0
202,954
0
W
Chernobog
6,425
643
70
7
0
204,561
0
W
Bacchus
4,634
463
13
1
0
224,854
0
W
Vulcan
6,466
647
104
10
0
232,132
2
W
King Arthur
5,838
584
47
5
0
240,383
3
L
Tsukuyomi
5,264
526
51
5
0
260,396
0
L
Danzaburou
4,746
475
43
4
0
174,797
1
L
Thanatos
6,070
607
73
7
0
198,218
0
L
Yemoja
5,079
508
16
2
0
190,469
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role