Player Matchup

Odin
Odin
HyrulesBane
Odin
Level 28
God Stats
3W - 2L
1,650 SR
Queue Stats
6W - 9L
1,422 Elo+
Party 2
Baba Yaga
Baba Yaga
Jester-Wolf
Baba Yaga
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 133L
1,377 Elo+
Solo
Athena
Athena
Teeecup
Athena
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,411 Elo+
Party 2
Kukulkan
Kukulkan
TheHumbleNoOne
Kukulkan
Level 108
God Stats
8W - 10L
1,448 SR
Queue Stats
170W - 161L
1,495 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
UnitedNinja2098
Ah Muzen Cab
Level 113
God Stats
1W - 6L
1,497 SR
Queue Stats
175W - 180L
1,470 Elo+
Solo
Team Averages
Level 101
1,519 SR
1,435 Elo+

VS

Team Averages
Level 118
1,702 SR
1,689 Elo+
Medusa
Medusa
BigRed7303
Medusa
Level 128
God Stats
14W - 1L
1,889 SR
Queue Stats
364W - 57L
1,944 Elo+
Party 1
Kukulkan
Kukulkan
Devo11188
Kukulkan
Level 109
God Stats
11W - 1L
1,727 SR
Queue Stats
426W - 116L
1,816 Elo+
Party 1
Chang'e
Chang'e
Medioc
Chang'e
Level 88
God Stats
8W - 1L
1,891 SR
Queue Stats
118W - 33L
1,773 Elo+
Party 1
Bellona
Bellona
Rexitron5000
Bellona
Level 106
God Stats
2W - 6L
1,500 SR
Queue Stats
170W - 159L
1,426 Elo+
Solo
Cthulhu
Cthulhu
chewyfresh
Cthulhu
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 79L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 2
9,107
911
4,828
17,605
16,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
Jester-Wolf
Baba Yaga
14
1 / 7 / 0
9,340
934
5,731
15,204
6,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Teeecup
Athena
14
0 / 6 / 2
8,919
892
5,993
15,909
17,252
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Kukulkan
15
2 / 8 / 1
10,135
1,014
10,954
16,633
7,914
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
UnitedNinja2098
Ah Muzen Cab
15
0 / 6 / 3
9,530
953
14,981
19,452
9,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

124

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BigRed7303
Medusa
18
13 / 0 / 14
12,773
1,277
20,758
8,191
3,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Devo11188
Kukulkan
17
8 / 0 / 13
12,221
1,222
20,208
10,362
4,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
Medioc
Chang'e
17
5 / 0 / 14
11,414
1,141
13,025
7,573
3,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
Rexitron5000
Bellona
17
1 / 2 / 19
10,715
1,072
5,846
9,096
9,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Cthulhu
chewyfresh
Cthulhu
17
3 / 1 / 21
11,357
1,136
13,748
12,900
14,304
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
111
3
Kills
30
32
Deaths
3
8
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Medusa
BigRed7303
Medusa
13
0
14
20
W
Kukulkan
Devo11188
Kukulkan
8
0
13
14.5
L
0
5
2
0.2
L
Baba Yaga
Jester-Wolf
Baba Yaga
1
7
0
0.14
W
Chang'e
Medioc
Chang'e
5
0
14
12
W
Bellona
Rexitron5000
Bellona
1
2
19
5.25
L
Athena
Teeecup
Athena
0
6
2
0.17
L
Kukulkan
2
8
1
0.31
L
Ah Muzen Cab
UnitedNinja2098
Ah Muzen Cab
0
6
3
0.25
W
Cthulhu
chewyfresh
Cthulhu
3
1
21
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,487
Damage
73,585
84,803
Taken
48,122
58,079
Mitigated
35,838
1,705
Healing
13,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BigRed7303
Medusa
20,758
10,382
0
914
8,191
3,450
0
4,518
3,560
0
33,599
W
Kukulkan
Devo11188
Kukulkan
20,208
2,838
0
966
10,362
4,973
0
4,387
5,720
47,543
0
L
4,828
786
0
409
17,605
16,890
0
10,468
6,597
0
13,532
L
Baba Yaga
Jester-Wolf
Baba Yaga
5,731
491
0
1,222
15,204
6,076
0
6,157
5,956
21,888
0
W
Chang'e
Medioc
Chang'e
13,025
1,443
2,700
3,859
7,573
3,308
0
3,844
3,279
32,665
0
W
Bellona
Rexitron5000
Bellona
5,846
1,938
0
431
9,096
9,803
0
5,387
3,420
0
14,422
L
Athena
Teeecup
Athena
5,993
1,476
0
0
15,909
17,252
0
8,049
7,344
10,656
0
L
Kukulkan
10,954
325
0
23
16,633
7,914
0
9,874
6,446
43,796
0
L
Ah Muzen Cab
UnitedNinja2098
Ah Muzen Cab
14,981
8,011
0
51
19,452
9,947
0
11,824
7,545
0
38,578
W
Cthulhu
chewyfresh
Cthulhu
13,748
1,079
518
4,138
12,900
14,304
0
5,205
7,361
20,988
159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,031
Gold Earned
58,480
199
Minions Killed
257
7
Camps Cleared
8
879,714
Distance Traveled
1,065,480
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,773
1,277
41
4
4
219,114
0
W
Kukulkan
12,221
1,222
87
9
2
230,438
0
L
Odin
9,107
911
9
1
0
212,065
0
L
Baba Yaga
9,340
934
46
5
1
176,870
0
W
Chang'e
11,414
1,141
54
5
0
219,286
0
W
Bellona
10,715
1,072
41
4
0
180,827
0
L
Athena
8,919
892
15
2
0
134,683
0
L
Kukulkan
10,135
1,014
83
8
4
186,922
0
L
Ah Muzen Cab
9,530
953
46
5
2
169,174
0
W
Cthulhu
11,357
1,136
34
3
2
215,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role