Player Matchup

Ares
Ares
 
Ares
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
DagnorSylfan
Shiva
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,397 Elo+
Party 3
Thanatos
Thanatos
jstone646
Thanatos
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 55L
1,416 Elo+
Solo
Ah Puch
Ah Puch
l Nazrin l
Ah Puch
Level 101
God Stats
2W - 2L
1,596 SR
Queue Stats
114W - 116L
1,534 Elo+
Party 3
Medusa
Medusa
xRaeve
Medusa
Level 68
God Stats
0W - 2L
1,746 SR
Queue Stats
96W - 118L
1,461 Elo+
Party 2
Team Averages
Level 90
1,568 SR
1,462 Elo+

VS

Team Averages
Level 126
1,494 SR
1,405 Elo+
Bastet
Bastet
A Classy Whale
Bastet
Level 158
God Stats
1W - 0L
1,507 SR
Queue Stats
15W - 16L
1,484 Elo+
Party 1
Skadi
Skadi
KWIGYBOBALO
Skadi
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,300 Elo+
Party 1
Ra
Ra
KingSlugKilla95
Ra
Level 128
God Stats
95W - 83L
1,454 SR
Queue Stats
171W - 164L
1,441 Elo+
Solo
Sun Wukong
Sun Wukong
SaltyAsian97
Sun Wukong
Level 13
God Stats
2W - 0L
1,210 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
SteveyPleb
Kuzenbo
Level 177
God Stats
1W - 0L
1,801 SR
Queue Stats
7W - 6L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
0 / 0 / 0
5,963
994
0
220
100
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 4 / 1
6,427
1,071
3,054
10,210
8,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
jstone646
Thanatos
12
1 / 4 / 0
6,801
1,134
4,273
8,850
3,478
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
l Nazrin l
Ah Puch
12
0 / 3 / 1
6,876
1,146
4,548
6,396
2,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
xRaeve
Medusa
11
0 / 1 / 1
6,559
1,093
4,631
6,401
2,246
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

294

VS

Team 2 Tickets

384

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 8
8,095
1,349
9,321
4,159
1,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 0 / 7
7,514
1,252
7,868
4,674
1,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
3 / 0 / 6
7,655
1,276
2,470
1,157
500
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
SaltyAsian97
Sun Wukong
12
1 / 0 / 5
6,873
1,146
3,437
2,678
1,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
SteveyPleb
Kuzenbo
13
1 / 1 / 9
7,435
1,239
6,295
6,229
7,208
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
47
1
Kills
12
12
Deaths
1
3
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
0
0
0
W
4
0
8
8
L
0
4
1
0.13
W
3
0
7
6.5
W
3
0
6
6
W
Sun Wukong
SaltyAsian97
Sun Wukong
1
0
5
3.5
W
Kuzenbo
SteveyPleb
Kuzenbo
1
1
9
5.5
L
Thanatos
jstone646
Thanatos
1
4
0
0.25
L
Ah Puch
l Nazrin l
Ah Puch
0
3
1
0.17
L
Medusa
xRaeve
Medusa
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,506
Damage
29,391
32,077
Taken
18,897
17,038
Mitigated
13,105
2,695
Healing
4,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
0
0
0
16
220
100
0
0
220
461
0
W
9,321
1,622
0
567
4,159
1,835
0
881
3,192
0
13,571
L
3,054
260
180
555
10,210
8,791
0
2,639
7,325
0
10,276
W
7,868
3,188
0
292
4,674
1,868
0
1,500
2,752
0
19,049
W
2,470
178
1,619
334
1,157
500
0
340
817
20,006
0
W
Sun Wukong
SaltyAsian97
Sun Wukong
3,437
436
0
320
2,678
1,694
0
454
2,036
0
10,315
W
Kuzenbo
SteveyPleb
Kuzenbo
6,295
1,733
0
884
6,229
7,208
0
1,223
4,726
15,113
0
L
Thanatos
jstone646
Thanatos
4,273
651
0
1,424
8,850
3,478
0
1,788
6,876
0
8,787
L
Ah Puch
l Nazrin l
Ah Puch
4,548
288
0
520
6,396
2,423
0
2,111
3,644
23,147
0
L
Medusa
xRaeve
Medusa
4,631
2,333
0
0
6,401
2,246
0
1,927
4,233
0
20,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,626
Gold Earned
37,572
124
Minions Killed
146
5
Camps Cleared
7
447,020
Distance Traveled
623,131
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,963
994
0
0
0
5,486
0
W
Bastet
8,095
1,349
35
6
2
142,078
0
L
Shiva
6,427
1,071
7
1
0
101,450
0
W
Skadi
7,514
1,252
25
4
2
123,588
0
W
Ra
7,655
1,276
43
7
0
125,940
0
W
Sun Wukong
6,873
1,146
16
3
0
104,887
0
W
Kuzenbo
7,435
1,239
27
5
3
126,638
0
L
Thanatos
6,801
1,134
19
3
0
116,078
0
L
Ah Puch
6,876
1,146
59
10
2
113,269
0
L
Medusa
6,559
1,093
39
7
3
110,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role