Player Matchup

Anubis
Anubis
Pencillester
Anubis
Level 27
God Stats
28W - 30L
1,665 SR
Queue Stats
81W - 82L
1,545 Elo+
Party 2
Hou Yi
Hou Yi
brainblastmemes
Hou Yi
Level 48
God Stats
46W - 45L
1,547 SR
Queue Stats
200W - 199L
1,564 Elo+
Solo
Fafnir
Fafnir
o7yu
Fafnir
Level 100
God Stats
3W - 3L
1,538 SR
Queue Stats
414W - 386L
1,572 Elo+
Party 2
Team Averages
Level 58
1,584 SR
1,560 Elo+

VS

Team Averages
Level 106
1,590 SR
1,645 Elo+
Ra
Ra
ECashh
Ra
Level 69
God Stats
7W - 4L
1,640 SR
Queue Stats
71W - 50L
1,692 Elo+
Party 1
Sobek
Sobek
KoolieOh
Sobek
Level 186
God Stats
4W - 0L
1,625 SR
Queue Stats
87W - 68L
1,661 Elo+
Party 1
Neith
Neith
MynameisWarner
Neith
Level 64
God Stats
3W - 1L
1,507 SR
Queue Stats
3W - 2L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
2 / 7 / 3
11,415
713
14,851
13,303
8,554
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 3 / 1
9,113
570
4,405
5,437
1,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fafnir
o7yu
Fafnir
15
3 / 0 / 3
11,255
703
8,522
21,024
29,970
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
17
6 / 2 / 3
13,112
820
15,469
9,074
3,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
KoolieOh
Sobek
14
3 / 1 / 5
11,611
726
7,941
18,221
23,191
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 3 / 7
11,532
721
12,125
12,985
5,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
6
Kills
10
10
Deaths
6
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ra
6
2
3
3.75
W
Sobek
KoolieOh
Sobek
3
1
5
5.5
W
1
3
7
1.5
L
Anubis
2
7
3
0.5
L
1
3
1
0.5
L
Fafnir
o7yu
Fafnir
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,778
Damage
35,535
39,764
Taken
40,280
40,455
Mitigated
31,632
8,234
Healing
11,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
15,469
2,036
3,042
2,655
9,074
3,350
426
6,678
2,396
78,193
0
W
Sobek
KoolieOh
Sobek
7,941
831
0
4,315
18,221
23,191
381
7,693
10,528
20,389
0
W
12,125
4,496
0
1,739
12,985
5,091
1,900
8,411
4,574
0
54,626
L
Anubis
14,851
46
0
3,408
13,303
8,554
33
8,328
4,784
70,534
0
L
4,405
1,798
0
1,046
5,437
1,931
0
4,151
1,158
0
13,851
L
Fafnir
o7yu
Fafnir
8,522
1,980
0
3,780
21,024
29,970
3
11,049
9,902
17,211
799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,783
Gold Earned
36,255
124
Minions Killed
200
0
Camps Cleared
0
595,383
Distance Traveled
872,024
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,112
820
128
8
0
327,572
0
W
Sobek
11,611
726
18
1
0
281,179
0
W
Neith
11,532
721
54
3
0
263,273
0
L
Anubis
11,415
713
96
6
0
252,509
0
L
Hou Yi
9,113
570
18
1
0
107,599
1
L
Fafnir
11,255
703
10
1
0
235,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role