Player Matchup

Zeus
Zeus
AlbertAlexd
Zeus
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 15L
1,676 Elo+
Party 1
Hun Batz
Hun Batz
JONDIMASTER
Hun Batz
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 21L
1,652 Elo+
Party 1
Cerberus
Cerberus
teoelmasfeo
Cerberus
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 21L
1,640 Elo+
Party 1
Team Averages
Level 128
1,500 SR
1,656 Elo+

VS

Team Averages
Level 115
1,573 SR
1,518 Elo+
Agni
Agni
LeighGriffis815
Agni
Level 73
God Stats
31W - 23L
1,589 SR
Queue Stats
555W - 524L
1,468 Elo+
Solo
Ymir
Ymir
TyphonuZ
Ymir
Level 127
God Stats
3W - 2L
1,637 SR
Queue Stats
234W - 208L
1,622 Elo+
Solo
Fenrir
Fenrir
lpa56789
Fenrir
Level 144
God Stats
12W - 12L
1,494 SR
Queue Stats
61W - 78L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 6
9,260
926
9,304
4,890
1,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
JONDIMASTER
Hun Batz
12
5 / 1 / 8
9,321
932
13,742
11,192
6,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
teoelmasfeo
Cerberus
11
2 / 0 / 10
8,525
853
5,475
6,154
4,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
8,500
850
6,130
7,768
2,510
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
9
0 / 5 / 2
7,211
721
4,699
13,939
10,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
lpa56789
Fenrir
10
1 / 6 / 2
7,389
739
3,533
10,983
4,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
13
Kills
3
3
Deaths
13
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
6
2
6
4.5
W
Hun Batz
JONDIMASTER
Hun Batz
5
1
8
9
L
2
2
1
1.25
L
Ymir
0
5
2
0.2
L
Fenrir
lpa56789
Fenrir
1
6
2
0.33
W
Cerberus
teoelmasfeo
Cerberus
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,521
Damage
14,362
22,236
Taken
32,690
13,090
Mitigated
17,765
3,184
Healing
3,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,304
2,224
0
250
4,890
1,747
857
2,138
2,752
34,814
0
W
Hun Batz
JONDIMASTER
Hun Batz
13,742
3,889
0
950
11,192
6,747
136
5,849
5,343
0
40,911
L
6,130
255
0
1,780
7,768
2,510
0
3,274
4,251
31,185
0
L
Ymir
4,699
1,854
0
714
13,939
10,555
0
6,474
7,233
16,771
22
L
Fenrir
lpa56789
Fenrir
3,533
513
0
832
10,983
4,700
0
4,350
6,261
0
16,612
W
Cerberus
teoelmasfeo
Cerberus
5,475
230
0
1,984
6,154
4,596
85
3,441
2,713
19,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,106
Gold Earned
23,100
137
Minions Killed
92
0
Camps Cleared
0
586,973
Distance Traveled
570,872
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,260
926
59
6
0
176,037
0
W
Hun Batz
9,321
932
44
4
0
206,296
0
L
Agni
8,500
850
52
5
0
200,664
0
L
Ymir
7,211
721
21
2
0
170,196
0
L
Fenrir
7,389
739
19
2
0
200,012
0
W
Cerberus
8,525
853
34
3
0
204,640
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role