Player Matchup

Anubis
Anubis
Jhou007
Anubis
Level 47
God Stats
3W - 7L
1,500 SR
Queue Stats
163W - 178L
1,438 Elo+
Party 1
Thor
Thor
JonnhyZen
Thor
Level 138
God Stats
3W - 6L
1,115 SR
Queue Stats
83W - 88L
1,519 Elo+
Solo
Chiron
Chiron
PES4DEL08535
Chiron
Level 67
God Stats
21W - 16L
1,486 SR
Queue Stats
317W - 344L
1,405 Elo+
Party 1
Baron Samedi
Baron Samedi
Solo4Piece
Baron Samedi
Level 142
God Stats
15W - 10L
1,505 SR
Queue Stats
130W - 132L
1,397 Elo+
Solo
Kuzenbo
Kuzenbo
TnTda3rk
Kuzenbo
Level 86
God Stats
13W - 12L
1,566 SR
Queue Stats
241W - 213L
1,453 Elo+
Solo
Team Averages
Level 96
1,434 SR
1,442 Elo+

VS

Team Averages
Level 110
1,508 SR
1,471 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
ALFATOR36
Ix Chel
Level 125
God Stats
15W - 16L
1,488 SR
Queue Stats
464W - 487L
1,432 Elo+
Solo
Tyr
Tyr
LorD BraZuKa
Tyr
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 41L
1,506 Elo+
Party 2
Kumbhakarna
Kumbhakarna
nWraith_
Kumbhakarna
Level 152
God Stats
4W - 6L
1,487 SR
Queue Stats
597W - 573L
1,482 Elo+
Solo
Loki
Loki
uaiold123
Loki
Level 68
God Stats
6W - 5L
1,566 SR
Queue Stats
29W - 33L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Jhou007
Anubis
13
0 / 1 / 4
7,745
516
7,437
10,369
5,712
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thor
17
8 / 1 / 0
10,139
676
6,584
11,205
5,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chiron
11
0 / 0 / 0
6,811
454
3,290
5,649
2,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
Solo4Piece
Baron Samedi
15
6 / 0 / 2
9,749
650
9,523
4,376
2,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
TnTda3rk
Kuzenbo
12
1 / 0 / 3
7,940
529
5,109
8,156
9,299
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
8
0 / 2 / 0
5,609
374
2,427
6,073
1,843
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ix Chel
ALFATOR36
Ix Chel
13
1 / 2 / 1
7,586
506
9,854
6,734
2,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
0 / 6 / 0
6,480
432
1,004
14,060
10,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kumbhakarna
nWraith_
Kumbhakarna
11
0 / 1 / 0
6,792
453
2,425
11,032
7,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
11
1 / 5 / 1
6,494
433
2,941
12,868
4,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
15
Kills
2
2
Deaths
16
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
2
0
0
L
Ix Chel
ALFATOR36
Ix Chel
1
2
1
0.75
W
Anubis
Jhou007
Anubis
0
1
4
2
W
Thor
8
1
0
8
L
0
6
0
0
W
Chiron
0
0
0
0
W
Baron Samedi
Solo4Piece
Baron Samedi
6
0
2
7
W
Kuzenbo
TnTda3rk
Kuzenbo
1
0
3
2.5
L
Kumbhakarna
nWraith_
Kumbhakarna
0
1
0
0
L
Loki
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,943
Damage
18,651
39,755
Taken
50,767
24,311
Mitigated
26,128
14,295
Healing
13,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
2,427
1,714
0
2,031
6,073
1,843
0
769
5,304
0
29,704
L
Ix Chel
ALFATOR36
Ix Chel
9,854
638
1,195
1,462
6,734
2,202
0
2,934
3,800
64,955
0
W
Anubis
Jhou007
Anubis
7,437
259
0
7,054
10,369
5,712
1,180
6,552
3,817
62,841
0
W
Thor
6,584
2,440
0
781
11,205
5,148
2,916
1,296
9,909
0
93,904
L
1,004
257
0
2,236
14,060
10,343
0
6,000
7,509
0
37,352
W
Chiron
3,290
1,175
380
2,067
5,649
2,121
96
756
4,893
0
45,667
W
Baron Samedi
Solo4Piece
Baron Samedi
9,523
1,036
0
1,752
4,376
2,031
204
0
4,376
54,130
0
W
Kuzenbo
TnTda3rk
Kuzenbo
5,109
2,668
0
2,261
8,156
9,299
533
3,675
4,481
27,471
0
L
Kumbhakarna
nWraith_
Kumbhakarna
2,425
470
0
3,421
11,032
7,652
0
6,409
4,623
16,875
0
L
Loki
2,941
832
0
2,842
12,868
4,088
0
5,213
7,462
0
44,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,384
Gold Earned
32,961
459
Minions Killed
305
0
Camps Cleared
0
1,400,138
Distance Traveled
1,289,778
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,609
374
62
4
0
174,357
1
L
Ix Chel
7,586
506
98
7
0
299,799
2
W
Anubis
7,745
516
102
7
0
274,809
0
W
Thor
10,139
676
152
10
0
304,039
2
L
Tyr
6,480
432
59
4
0
260,399
0
W
Chiron
6,811
454
64
4
0
222,277
4
W
Baron Samedi
9,749
650
88
6
0
283,755
3
W
Kuzenbo
7,940
529
53
4
0
315,258
0
L
Kumbhakarna
6,792
453
20
1
0
252,455
0
L
Loki
6,494
433
66
4
0
302,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role