Player Matchup

Mulan
Mulan
Gold III
AmiroF
Mulan
Gold III
Level 141
God Stats
6W - 10L
1,598 SR
Queue Stats
135W - 147L
1,513 MMR
Party 1
Raijin
Raijin
Platinum V
JorgeLTwT
Raijin
Platinum V
Level 99
God Stats
7W - 3L
2,037 SR
Queue Stats
174W - 163L
1,616 MMR
Solo
Bakasura
Bakasura
Gold IV
Norad7
Bakasura
Gold IV
Level 157
God Stats
6W - 5L
1,667 SR
Queue Stats
330W - 323L
1,347 MMR
Solo
Fafnir
Fafnir
Gold V
ShongoliPongoli
Fafnir
Gold V
Level 144
God Stats
2W - 4L
1,561 SR
Queue Stats
338W - 340L
1,198 MMR
Party 1
Izanami
Izanami
Gold I
XoelMCP98
Izanami
Gold I
Level 139
God Stats
3W - 2L
1,679 SR
Queue Stats
256W - 264L
1,556 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 136
1,708 SR
1,446 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 137
1,503 SR
1,412 MMR
He Bo
He Bo
Platinum V
 
He Bo
Platinum V
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold IV
AStinkyWeenie
Athena
Gold IV
Level 171
God Stats
26W - 19L
1,615 SR
Queue Stats
49W - 54L
1,219 MMR
Party 2
Ao Kuang
Ao Kuang
Silver I
Darbo Kid
Ao Kuang
Silver I
Level 84
God Stats
1W - 0L
1,202 SR
Queue Stats
22W - 28L
1,377 MMR
Solo
Jing Wei
Jing Wei
Platinum IV
IdontCallMissing
Jing Wei
Platinum IV
Level 108
God Stats
48W - 28L
1,568 SR
Queue Stats
375W - 377L
1,619 MMR
Party 2
Osiris
Osiris
Gold V
Mapan89
Osiris
Gold V
Level 158
God Stats
3W - 1L
1,630 SR
Queue Stats
174W - 176L
1,345 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AmiroF
Mulan
13
1 / 1 / 1
7,909
565
12,371
19,182
12,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
JorgeLTwT
Raijin
13
0 / 6 / 1
7,387
528
2,190
9,986
3,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
Norad7
Bakasura
12
2 / 4 / 0
7,132
509
5,819
15,524
6,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 0 / 1
7,357
526
4,387
11,426
12,690
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Izanami
XoelMCP98
Izanami
12
0 / 2 / 0
7,228
516
3,246
10,113
3,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
KaliArachneAgniFreya

VS

Bans
ThanatosSusanoThothThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
7 / 3 / 4
8,209
586
10,947
7,066
2,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 0 / 8
7,027
502
3,928
12,654
9,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
Darbo Kid
Ao Kuang
13
4 / 0 / 1
7,526
538
7,103
10,135
3,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 0 / 2
7,894
564
8,134
6,651
2,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Osiris
Mapan89
Osiris
13
0 / 1 / 1
7,422
530
9,883
17,475
19,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
4
Kills
12
13
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
7
3
4
3
W
0
0
8
4
L
Mulan
AmiroF
Mulan
1
1
1
1.5
W
Ao Kuang
Darbo Kid
Ao Kuang
4
0
1
4.5
W
1
0
2
2
L
Raijin
JorgeLTwT
Raijin
0
6
1
0.08
W
Osiris
Mapan89
Osiris
0
1
1
0.5
L
Bakasura
Norad7
Bakasura
2
4
0
0.5
L
1
0
1
1.5
L
Izanami
XoelMCP98
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,013
Damage
39,995
66,231
Taken
53,981
39,045
Mitigated
38,522
24,015
Healing
17,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
10,947
818
0
702
7,066
2,210
0
2,247
4,262
64,085
0
W
3,928
1,029
0
3,566
12,654
9,989
7
2,637
9,852
19,915
0
L
Mulan
AmiroF
Mulan
12,371
1,977
0
8,420
19,182
12,905
0
2,435
16,747
0
63,781
W
Ao Kuang
Darbo Kid
Ao Kuang
7,103
1,294
0
2,388
10,135
3,976
0
1,155
8,640
64,732
1,338
W
8,134
6,381
0
4,174
6,651
2,633
294
592
6,059
0
70,917
L
Raijin
JorgeLTwT
Raijin
2,190
343
0
816
9,986
3,541
0
6,927
3,059
61,578
0
W
Osiris
Mapan89
Osiris
9,883
3,201
0
7,098
17,475
19,714
0
779
16,346
0
67,015
L
Bakasura
Norad7
Bakasura
5,819
3,432
0
5,862
15,524
6,682
132
6,555
8,969
0
36,949
L
4,387
840
1,801
3,637
11,426
12,690
0
4,392
7,034
16,252
0
L
Izanami
XoelMCP98
Izanami
3,246
2,248
0
3,479
10,113
3,227
0
1,466
8,647
0
63,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,013
Gold Earned
38,078
451
Minions Killed
449
0
Camps Cleared
0
1,413,715
Distance Traveled
1,415,295
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,209
586
121
9
0
282,972
2
W
Athena
7,027
502
21
2
0
304,812
4
L
Mulan
7,909
565
102
7
0
268,142
0
W
Ao Kuang
7,526
538
77
6
0
317,878
1
W
Jing Wei
7,894
564
117
8
0
264,349
2
L
Raijin
7,387
528
136
10
0
272,614
1
W
Osiris
7,422
530
113
8
0
245,284
4
L
Bakasura
7,132
509
81
6
0
301,932
0
L
Fafnir
7,357
526
15
1
0
292,425
3
L
Izanami
7,228
516
117
8
0
278,602
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role