Player Matchup

Set
Set
FineImNotOkay
Set
Level 108
God Stats
1W - 2L
1,220 SR
Queue Stats
17W - 25L
1,300 Elo+
Party 1
Cerberus
Cerberus
IIKJII-_-
Cerberus
Level 43
God Stats
19W - 16L
1,579 SR
Queue Stats
156W - 151L
1,419 Elo+
Solo
Scylla
Scylla
MrsSupernova
Scylla
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 17L
1,242 Elo+
Party 1
Achilles
Achilles
WraP_DuTrava1lle
Achilles
Level 128
God Stats
2W - 2L
1,476 SR
Queue Stats
78W - 87L
1,366 Elo+
Party 1
Neith
Neith
charles_grise333
Neith
Level 68
God Stats
2W - 0L
1,571 SR
Queue Stats
10W - 11L
1,284 Elo+
Party 1
Team Averages
Level 90
1,469 SR
1,322 Elo+

VS

Team Averages
Level 62
1,505 SR
1,429 Elo+
Kuzenbo
Kuzenbo
A Yung Savag3
Kuzenbo
Level 61
God Stats
7W - 16L
1,433 SR
Queue Stats
325W - 333L
1,382 Elo+
Solo
Lancelot
Lancelot
ChurrosAndCocoa
Lancelot
Level 102
God Stats
9W - 13L
1,441 SR
Queue Stats
94W - 97L
1,375 Elo+
Solo
Agni
Agni
NDF Amartins81
Agni
Level 65
God Stats
8W - 9L
1,497 SR
Queue Stats
357W - 347L
1,429 Elo+
Solo
Set
Set
SSJGSS420
Set
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 72L
1,466 Elo+
Solo
Apollo
Apollo
njbeeeast
Apollo
Level 44
God Stats
21W - 22L
1,654 SR
Queue Stats
319W - 349L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 3
7,531
628
5,467
11,579
5,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
IIKJII-_-
Cerberus
10
0 / 0 / 3
5,982
499
3,030
4,584
2,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
14
3 / 0 / 3
7,991
666
7,380
4,038
1,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 0 / 2
8,059
672
8,138
8,751
7,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
2 / 1 / 3
6,295
525
6,542
6,782
2,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
9
0 / 1 / 0
5,871
489
1,990
9,497
7,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
10
0 / 4 / 0
5,973
498
4,168
11,982
5,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 3 / 1
6,453
538
3,718
7,850
2,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 2 / 0
6,985
582
2,733
11,935
5,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
njbeeeast
Apollo
9
0 / 3 / 0
5,290
441
4,705
6,643
2,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
13
Kills
2
2
Deaths
13
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
0
1
0
0
L
Lancelot
0
4
0
0
W
4
1
3
5.5
W
Cerberus
IIKJII-_-
Cerberus
0
0
3
1.5
W
Scylla
3
0
3
4.5
L
0
3
1
0.17
L
2
2
0
1
W
4
0
2
5
W
2
1
3
3.5
L
Apollo
njbeeeast
Apollo
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,557
Damage
17,314
35,734
Taken
47,907
19,731
Mitigated
22,769
6,881
Healing
8,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
1,990
668
0
2,893
9,497
7,232
0
1,987
7,510
15,238
0
L
Lancelot
4,168
918
0
1,821
11,982
5,374
0
1,255
10,669
0
35,488
W
5,467
2,465
0
1,702
11,579
5,282
0
1,408
10,171
0
57,998
W
Cerberus
IIKJII-_-
Cerberus
3,030
256
0
1,474
4,584
2,860
207
559
4,025
16,680
0
W
Scylla
7,380
280
0
1,010
4,038
1,556
143
2,218
1,820
60,532
0
L
3,718
353
0
2,052
7,850
2,554
0
3,307
4,315
54,180
0
L
2,733
1,178
0
750
11,935
5,280
0
2,397
9,403
0
57,232
W
8,138
1,645
0
1,258
8,751
7,536
190
356
8,395
0
50,100
W
6,542
3,072
0
1,437
6,782
2,497
842
1,275
5,507
0
49,153
L
Apollo
njbeeeast
Apollo
4,705
2,304
0
920
6,643
2,329
0
1,043
5,600
0
34,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,858
Gold Earned
30,572
400
Minions Killed
344
0
Camps Cleared
0
1,284,118
Distance Traveled
1,274,924
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,871
489
14
1
0
262,963
0
L
Lancelot
5,973
498
69
6
0
272,148
1
W
Set
7,531
628
82
7
0
305,127
3
W
Cerberus
5,982
499
35
3
0
234,731
3
W
Scylla
7,991
666
115
10
0
249,817
4
L
Agni
6,453
538
103
9
0
265,227
0
L
Set
6,985
582
95
8
0
278,099
0
W
Achilles
8,059
672
101
8
0
279,298
0
W
Neith
6,295
525
67
6
0
215,145
2
L
Apollo
5,290
441
63
5
0
196,487
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role