Player Matchup

Achilles
Achilles
Silver I
 
Achilles
Silver I
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver I
Distrax_x_xtion
Sylvanus
Silver I
Level 157
God Stats
5W - 8L
1,651 SR
Queue Stats
121W - 144L
1,275 MMR
Solo
Artemis
Artemis
Silver I
LF_JOKER
Artemis
Silver I
Level 159
God Stats
0W - 3L
1,483 SR
Queue Stats
62W - 73L
1,315 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
RABlD MOUSE
Morgan Le Fay
Gold V
Level 155
God Stats
24W - 23L
1,533 SR
Queue Stats
217W - 236L
1,222 MMR
Solo
Bastet
Bastet
Silver III
ZronnyZ
Bastet
Silver III
Level 129
God Stats
4W - 5L
1,528 SR
Queue Stats
19W - 24L
1,250 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 136
1,539 SR
1,312 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,425 SR
1,297 MMR
Chang'e
Chang'e
Gold V
 
Chang'e
Gold V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Silver I
AvoidingKitty
Charon
Silver I
Level 123
God Stats
1W - 3L
1,372 SR
Queue Stats
64W - 78L
1,117 MMR
Party 1
Baron Samedi
Baron Samedi
Gold V
Chadcules
Baron Samedi
Gold V
Level 60
God Stats
1W - 3L
1,144 SR
Queue Stats
60W - 62L
1,256 MMR
Party 1
Horus
Horus
Gold V
Moonlîght
Horus
Gold V
Level 159
God Stats
36W - 35L
1,552 SR
Queue Stats
256W - 263L
1,316 MMR
Solo
Apollo
Apollo
Gold V
lucsa2
Apollo
Gold V
Level 126
God Stats
32W - 27L
1,556 SR
Queue Stats
194W - 208L
1,294 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
1 / 3 / 0
9,919
522
4,950
15,113
13,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sylvanus
12
0 / 3 / 5
8,249
434
6,806
22,940
18,858
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
LF_JOKER
Artemis
15
2 / 5 / 1
9,382
494
13,963
17,861
7,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
RABlD MOUSE
Morgan Le Fay
18
3 / 2 / 1
10,330
544
14,026
10,895
5,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
ZronnyZ
Bastet
15
3 / 5 / 4
9,189
484
13,533
18,656
7,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bans
ArachneIzanamiSun WukongAo Kuang

VS

Bans
JanusThanatosAresMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
3 / 2 / 3
9,900
521
10,669
15,228
6,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 1 / 6
9,464
498
8,081
20,206
24,042
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
Chadcules
Baron Samedi
18
7 / 3 / 2
11,558
608
14,791
13,197
9,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Horus
16
1 / 1 / 4
9,552
503
9,111
17,410
9,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
lucsa2
Apollo
17
6 / 2 / 0
10,718
564
14,937
17,432
8,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
9
Kills
18
18
Deaths
9
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
3
0
0.33
W
Chang'e
 
Chang'e
3
2
3
2.25
W
1
1
6
4
W
Baron Samedi
Chadcules
Baron Samedi
7
3
2
2.67
L
Sylvanus
0
3
5
0.83
L
Artemis
LF_JOKER
Artemis
2
5
1
0.5
W
Horus
1
1
4
3
L
Morgan Le Fay
RABlD MOUSE
Morgan Le Fay
3
2
1
1.75
L
Bastet
ZronnyZ
Bastet
3
5
4
1
W
Apollo
lucsa2
Apollo
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,278
Damage
57,589
85,465
Taken
83,473
52,157
Mitigated
58,330
25,233
Healing
27,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,950
634
0
2,741
15,113
13,045
0
9,713
5,400
0
75,536
W
Chang'e
 
Chang'e
10,669
540
1,655
6,897
15,228
6,167
696
5,484
9,406
72,128
0
W
8,081
1,783
0
3,876
20,206
24,042
147
5,984
13,979
41,758
0
W
Baron Samedi
Chadcules
Baron Samedi
14,791
1,053
359
4,451
13,197
9,994
0
689
12,490
89,039
0
L
Sylvanus
6,806
1,688
3,559
6,901
22,940
18,858
90
9,409
13,531
30,181
0
L
Artemis
LF_JOKER
Artemis
13,963
6,158
0
6,630
17,861
7,422
759
3,239
14,622
0
84,440
W
Horus
9,111
5,594
548
2,893
17,410
9,269
48
5,393
11,791
0
106,715
L
Morgan Le Fay
RABlD MOUSE
Morgan Le Fay
14,026
1,865
0
1,835
10,895
5,326
0
5,230
5,665
104,666
0
L
Bastet
ZronnyZ
Bastet
13,533
3,519
0
3,567
18,656
7,506
0
6,293
12,363
0
62,374
W
Apollo
lucsa2
Apollo
14,937
8,491
0
7,235
17,432
8,858
352
3,210
14,142
0
95,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,069
Gold Earned
51,192
537
Minions Killed
599
0
Camps Cleared
0
1,725,120
Distance Traveled
1,859,164
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,919
522
112
6
0
338,509
5
W
Chang'e
9,900
521
121
6
0
366,817
1
W
Charon
9,464
498
37
2
0
373,658
2
W
Baron Samedi
11,558
608
145
8
0
307,106
0
L
Sylvanus
8,249
434
36
2
0
325,486
0
L
Artemis
9,382
494
131
7
0
295,102
6
W
Horus
9,552
503
135
7
0
453,084
2
L
Morgan Le Fay
10,330
544
174
9
0
371,451
0
L
Bastet
9,189
484
84
4
0
394,572
0
W
Apollo
10,718
564
161
8
0
358,499
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role