Player Matchup

Sol
Sol
AhreenS
Sol
Level 139
God Stats
2W - 6L
1,414 SR
Queue Stats
89W - 96L
1,380 Elo+
Party 2
Hachiman
Hachiman
IPureResolve
Hachiman
Level 80
God Stats
0W - 1L
1,680 SR
Queue Stats
30W - 24L
1,502 Elo+
Party 2
Neith
Neith
LCerbero3169
Neith
Level 49
God Stats
57W - 52L
1,480 SR
Queue Stats
92W - 93L
1,382 Elo+
Party 2
Team Averages
Level 89
1,524 SR
1,421 Elo+

VS

Team Averages
Level 81
1,636 SR
1,520 Elo+
Tiamat
Tiamat
Pandita8000
Tiamat
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,593 Elo+
Solo
Surtr
Surtr
greenmerlot19
Surtr
Level 102
God Stats
10W - 3L
1,790 SR
Queue Stats
126W - 108L
1,491 Elo+
Party 1
Anubis
Anubis
jbush12356
Anubis
Level 60
God Stats
19W - 8L
1,617 SR
Queue Stats
20W - 18L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
2 / 3 / 1
9,911
661
9,507
9,747
2,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
IPureResolve
Hachiman
13
1 / 2 / 2
9,843
656
11,930
11,142
4,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
0 / 4 / 3
9,430
629
8,455
11,520
3,299
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
0 / 3 / 6
10,548
703
5,281
11,168
6,015
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 0 / 7
10,945
730
10,884
20,522
18,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Anubis
jbush12356
Anubis
15
8 / 0 / 1
12,550
837
12,396
11,754
6,147
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
3
Kills
9
9
Deaths
3
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sol
2
3
1
0.83
L
Hachiman
IPureResolve
Hachiman
1
2
2
1
L
0
4
3
0.38
W
Tiamat
0
3
6
1
W
1
0
7
4.5
W
Anubis
jbush12356
Anubis
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,892
Damage
28,561
32,409
Taken
43,444
10,927
Mitigated
30,331
3,193
Healing
16,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
9,507
1,767
0
1,486
9,747
2,913
0
6,179
3,479
37,209
0
L
Hachiman
IPureResolve
Hachiman
11,930
5,731
0
554
11,142
4,715
0
4,335
6,719
0
43,585
L
8,455
2,891
0
1,153
11,520
3,299
0
7,663
3,753
0
34,340
W
Tiamat
5,281
384
0
1,734
11,168
6,015
396
3,279
7,741
34,618
0
W
10,884
2,437
0
6,603
20,522
18,169
1,073
4,808
15,002
1,144
49,569
W
Anubis
jbush12356
Anubis
12,396
73
0
8,569
11,754
6,147
821
2,549
8,881
57,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,184
Gold Earned
34,043
157
Minions Killed
175
0
Camps Cleared
0
722,250
Distance Traveled
864,329
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,911
661
32
2
0
228,618
4
L
Hachiman
9,843
656
71
5
0
253,183
0
L
Neith
9,430
629
54
4
0
240,449
0
W
Tiamat
10,548
703
50
3
0
284,069
0
W
Surtr
10,945
730
49
3
0
306,845
0
W
Anubis
12,550
837
76
5
0
273,415
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role