Player Matchup

Izanami
Izanami
NetflixOriginal
Izanami
Level 159
God Stats
3W - 3L
1,460 SR
Queue Stats
107W - 122L
1,554 Elo+
Party 2
Amaterasu
Amaterasu
Sage Boomer
Amaterasu
Level 117
God Stats
5W - 6L
1,389 SR
Queue Stats
106W - 84L
1,580 Elo+
Solo
Lancelot
Lancelot
SheNeverLeft
Lancelot
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
192W - 167L
1,519 Elo+
Solo
Cthulhu
Cthulhu
XxLostvV
Cthulhu
Level 214
God Stats
3W - 4L
1,617 SR
Queue Stats
149W - 184L
1,525 Elo+
Party 2
Nu Wa
Nu Wa
rOq3000
Nu Wa
Level 191
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 120L
1,555 Elo+
Party 2
Team Averages
Level 165
1,493 SR
1,547 Elo+

VS

Team Averages
Level 147
1,558 SR
1,523 Elo+
Mulan
Mulan
 
Mulan
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Directorscar
Thoth
Level 204
God Stats
10W - 7L
1,606 SR
Queue Stats
388W - 330L
1,524 Elo+
Solo
Kuzenbo
Kuzenbo
Magnati69
Kuzenbo
Level 108
God Stats
14W - 10L
1,641 SR
Queue Stats
426W - 371L
1,569 Elo+
Party 1
Artemis
Artemis
ParrieDog
Artemis
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 45L
1,534 Elo+
Party 1
Lancelot
Lancelot
TouTaoHere
Lancelot
Level 107
God Stats
3W - 5L
1,541 SR
Queue Stats
298W - 281L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 4
7,850
604
8,694
9,421
3,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
Sage Boomer
Amaterasu
12
0 / 4 / 0
6,824
525
5,255
13,997
7,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lancelot
SheNeverLeft
Lancelot
12
6 / 2 / 6
7,496
577
10,948
10,580
4,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
XxLostvV
Cthulhu
11
2 / 1 / 9
6,869
528
4,851
6,475
4,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
rOq3000
Nu Wa
13
5 / 1 / 4
8,118
624
9,313
6,928
2,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
3 / 0 / 2
8,554
658
9,954
12,574
9,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 3 / 0
7,132
549
7,791
6,563
2,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
Magnati69
Kuzenbo
8
3 / 4 / 1
5,877
452
4,100
13,247
11,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
ParrieDog
Artemis
9
0 / 4 / 2
5,756
443
6,014
10,639
3,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
TouTaoHere
Lancelot
10
1 / 5 / 2
6,292
484
3,299
12,308
4,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
16
Kills
9
9
Deaths
16
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
3
0
2
4
L
2
3
0
0.67
L
Kuzenbo
Magnati69
Kuzenbo
3
4
1
0.88
W
3
1
4
5
L
Artemis
ParrieDog
Artemis
0
4
2
0.25
W
Amaterasu
Sage Boomer
Amaterasu
0
4
0
0
W
Lancelot
SheNeverLeft
Lancelot
6
2
6
4.5
L
Lancelot
TouTaoHere
Lancelot
1
5
2
0.4
W
Cthulhu
XxLostvV
Cthulhu
2
1
9
6.5
W
Nu Wa
rOq3000
Nu Wa
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,061
Damage
31,158
47,401
Taken
55,331
22,809
Mitigated
31,933
14,782
Healing
10,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
9,954
2,242
0
5,132
12,574
9,743
0
2,171
10,203
0
70,563
L
7,791
272
0
625
6,563
2,260
0
2,971
3,354
67,577
0
L
Kuzenbo
Magnati69
Kuzenbo
4,100
1,878
0
2,052
13,247
11,883
0
3,134
9,949
13,028
0
W
8,694
5,594
0
3,467
9,421
3,570
307
2,476
6,945
0
66,108
L
Artemis
ParrieDog
Artemis
6,014
3,481
0
2,532
10,639
3,436
0
2,537
8,046
0
35,878
W
Amaterasu
Sage Boomer
Amaterasu
5,255
2,556
0
7,063
13,997
7,809
0
792
13,205
0
48,903
W
Lancelot
SheNeverLeft
Lancelot
10,948
2,774
0
1,171
10,580
4,143
0
2,316
8,264
0
53,793
L
Lancelot
TouTaoHere
Lancelot
3,299
766
0
497
12,308
4,611
0
2,471
9,615
0
43,060
W
Cthulhu
XxLostvV
Cthulhu
4,851
316
0
1,831
6,475
4,918
0
1,634
4,841
22,292
0
W
Nu Wa
rOq3000
Nu Wa
9,313
1,707
0
1,250
6,928
2,369
0
4,673
2,255
62,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,157
Gold Earned
33,611
409
Minions Killed
378
0
Camps Cleared
0
1,290,144
Distance Traveled
1,284,826
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,554
658
123
9
0
243,881
2
L
Thoth
7,132
549
127
10
0
264,035
0
L
Kuzenbo
5,877
452
18
1
0
269,996
1
W
Izanami
7,850
604
109
8
0
221,681
0
L
Artemis
5,756
443
53
4
0
221,766
0
W
Amaterasu
6,824
525
85
7
0
245,126
1
W
Lancelot
7,496
577
67
5
0
312,914
3
L
Lancelot
6,292
484
57
4
0
285,148
2
W
Cthulhu
6,869
528
31
2
0
252,772
3
W
Nu Wa
8,118
624
117
9
0
257,651
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role