Player Matchup

He Bo
He Bo
Fatal_ObV
He Bo
Level 65
God Stats
0W - 3L
1,155 SR
Queue Stats
6W - 15L
1,259 Elo+
Party 2
Mulan
Mulan
HotDog_ObV
Mulan
Level 28
God Stats
0W - 2L
1,269 SR
Queue Stats
2W - 9L
1,219 Elo+
Party 2
Thanatos
Thanatos
Logic_ObV
Thanatos
Level 43
God Stats
1W - 2L
1,401 SR
Queue Stats
2W - 12L
1,154 Elo+
Party 2
Ymir
Ymir
Neko_ObV
Ymir
Level 39
God Stats
2W - 3L
1,368 SR
Queue Stats
3W - 15L
1,155 Elo+
Party 2
Danzaburou
Danzaburou
Yasuke_ObV
Danzaburou
Level 52
God Stats
0W - 3L
1,213 SR
Queue Stats
2W - 6L
1,271 Elo+
Party 2
Team Averages
Level 45
1,281 SR
1,211 Elo+

VS

Team Averages
Level 112
1,408 SR
1,469 Elo+
Erlang Shen
Erlang Shen
LUKITASTIAGO
Erlang Shen
Level 89
God Stats
4W - 8L
1,375 SR
Queue Stats
684W - 672L
1,412 Elo+
Solo
Ra
Ra
OGMattyB4918
Ra
Level 148
God Stats
16W - 21L
1,524 SR
Queue Stats
191W - 186L
1,485 Elo+
Party 1
Neith
Neith
SrOfOlympus
Neith
Level 116
God Stats
4W - 2L
1,519 SR
Queue Stats
372W - 365L
1,460 Elo+
Solo
Ao Kuang
Ao Kuang
ValkyrieX77
Ao Kuang
Level 129
God Stats
1W - 3L
1,210 SR
Queue Stats
240W - 231L
1,490 Elo+
Party 1
Jormungandr
Jormungandr
kanpo1
Jormungandr
Level 80
God Stats
14W - 13L
1,411 SR
Queue Stats
100W - 77L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Fatal_ObV
He Bo
9
0 / 2 / 0
4,831
483
1,875
3,852
1,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
6
0 / 4 / 0
4,301
430
4,433
7,124
3,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
Logic_ObV
Thanatos
9
1 / 2 / 1
5,033
503
2,568
7,706
3,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
7
1 / 1 / 0
4,485
449
2,241
6,451
5,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
Yasuke_ObV
Danzaburou
7
0 / 3 / 1
4,577
458
3,529
6,004
2,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
LUKITASTIAGO
Erlang Shen
12
4 / 0 / 0
6,946
695
5,471
8,726
7,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

11
2 / 0 / 0
6,181
618
1,744
2,440
872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
3 / 0 / 4
5,710
571
4,718
4,518
1,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
ValkyrieX77
Ao Kuang
11
2 / 1 / 2
5,995
600
3,193
9,490
3,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
kanpo1
Jormungandr
9
1 / 1 / 4
5,775
578
3,430
5,775
4,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
12
12
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
He Bo
Fatal_ObV
He Bo
0
2
0
0
L
Mulan
0
4
0
0
W
Erlang Shen
LUKITASTIAGO
Erlang Shen
4
0
0
4
L
Thanatos
Logic_ObV
Thanatos
1
2
1
0.75
L
Ymir
1
1
0
1
W
2
0
0
2
W
3
0
4
5
W
Ao Kuang
ValkyrieX77
Ao Kuang
2
1
2
3
L
Danzaburou
Yasuke_ObV
Danzaburou
0
3
1
0.17
W
Jormungandr
kanpo1
Jormungandr
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,646
Damage
18,556
31,137
Taken
30,949
15,057
Mitigated
17,216
9,228
Healing
11,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Fatal_ObV
He Bo
1,875
119
0
1,020
3,852
1,171
0
2,014
1,828
29,647
0
L
Mulan
4,433
1,577
0
471
7,124
3,008
0
0
7,124
0
19,891
W
Erlang Shen
LUKITASTIAGO
Erlang Shen
5,471
3,607
0
5,087
8,726
7,238
478
0
8,726
0
50,709
L
Thanatos
Logic_ObV
Thanatos
2,568
770
0
5,636
7,706
3,461
0
2,040
5,666
0
32,023
L
Ymir
2,241
1,116
0
1,133
6,451
5,264
0
2,404
4,047
11,578
0
W
1,744
327
36
888
2,440
872
0
1,090
1,350
44,121
0
W
4,718
1,366
0
1,407
4,518
1,464
12
85
4,433
0
30,126
W
Ao Kuang
ValkyrieX77
Ao Kuang
3,193
593
0
2,779
9,490
3,342
0
950
8,540
49,366
0
L
Danzaburou
Yasuke_ObV
Danzaburou
3,529
1,807
0
968
6,004
2,153
0
1,899
4,105
0
21,571
W
Jormungandr
kanpo1
Jormungandr
3,430
1,395
0
1,206
5,775
4,300
0
1,991
3,784
18,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,227
Gold Earned
30,607
193
Minions Killed
305
0
Camps Cleared
0
961,641
Distance Traveled
998,926
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
4,831
483
51
5
0
193,848
0
L
Mulan
4,301
430
30
3
0
138,883
0
W
Erlang Shen
6,946
695
76
8
0
205,949
0
L
Thanatos
5,033
503
52
5
0
236,858
0
L
Ymir
4,485
449
22
2
0
193,881
2
W
Ra
6,181
618
81
8
0
204,183
0
W
Neith
5,710
571
44
4
0
202,982
2
W
Ao Kuang
5,995
600
78
8
0
225,695
0
L
Danzaburou
4,577
458
38
4
0
198,171
0
W
Jormungandr
5,775
578
26
3
0
160,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role