Player Matchup

Sol
Sol
Bronze III
 
Sol
Bronze III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold IV
 
Scylla
Gold IV
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold V
Minatoski
Thor
Gold V
Level 113
God Stats
2W - 4L
1,540 SR
Queue Stats
97W - 96L
1,453 MMR
Solo
Sylvanus
Sylvanus
Bronze III
chadboommy
Sylvanus
Bronze III
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,454 MMR
Party 2
Thanatos
Thanatos
Bronze III
virgil98
Thanatos
Bronze III
Level 81
God Stats
1W - 1L
1,610 SR
Queue Stats
10W - 19L
1,454 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 110
1,530 SR
1,472 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 123
1,514 SR
1,464 MMR
Fenrir
Fenrir
Gold III
 
Fenrir
Gold III
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Bronze III
Alastorous
Awilix
Bronze III
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,456 MMR
Solo
Kukulkan
Kukulkan
Silver I
RAFAELVM96
Kukulkan
Silver I
Level 148
God Stats
11W - 8L
1,620 SR
Queue Stats
17W - 16L
1,619 MMR
Party 1
Baron Samedi
Baron Samedi
Silver I
ThiagoSantana17
Baron Samedi
Silver I
Level 187
God Stats
3W - 2L
1,452 SR
Queue Stats
53W - 79L
1,291 MMR
Party 1
Chernobog
Chernobog
Bronze III
fatalfeniix
Chernobog
Bronze III
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 8L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
6
0 / 2 / 1
3,967
793
2,414
3,573
768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Scylla
 
Scylla
7
0 / 0 / 0
3,636
727
385
1,032
182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
6
0 / 0 / 0
3,538
708
661
2,288
700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
chadboommy
Sylvanus
6
1 / 0 / 0
3,719
744
405
3,032
1,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
virgil98
Thanatos
1
0 / 0 / 0
2,586
517
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
ArachneMorgan Le FaySun Wukong

VS

Bans
PeleAgniIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
7
1 / 0 / 0
4,242
848
1,264
3,903
1,996
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Awilix
Alastorous
Awilix
7
1 / 1 / 0
4,049
810
1,331
3,971
1,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
RAFAELVM96
Kukulkan
7
0 / 0 / 0
3,718
744
126
634
173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
ThiagoSantana17
Baron Samedi
5
0 / 0 / 0
3,281
656
1,125
2,524
1,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chernobog
fatalfeniix
Chernobog
5
0 / 0 / 0
3,172
634
550
653
170
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
1
Kills
2
2
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
2
1
0.25
L
Scylla
 
Scylla
0
0
0
0
W
Fenrir
 
Fenrir
1
0
0
1
W
Awilix
Alastorous
Awilix
1
1
0
1
L
Thor
0
0
0
0
W
Kukulkan
RAFAELVM96
Kukulkan
0
0
0
0
W
Baron Samedi
ThiagoSantana17
Baron Samedi
0
0
0
0
L
Sylvanus
chadboommy
Sylvanus
1
0
0
1
W
Chernobog
fatalfeniix
Chernobog
0
0
0
0
L
Thanatos
virgil98
Thanatos
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,865
Damage
4,396
9,925
Taken
11,685
3,044
Mitigated
4,940
4,405
Healing
4,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
2,414
1,762
0
1,369
3,573
768
0
73
3,467
24,399
40
L
Scylla
 
Scylla
385
44
0
782
1,032
182
0
126
906
23,603
0
W
Fenrir
 
Fenrir
1,264
169
0
2,052
3,903
1,996
0
1,717
2,186
0
21,624
W
Awilix
Alastorous
Awilix
1,331
654
0
922
3,971
1,284
0
524
3,409
0
24,741
L
Thor
661
158
0
1,187
2,288
700
0
172
2,046
0
15,095
W
Kukulkan
RAFAELVM96
Kukulkan
126
0
0
189
634
173
0
0
634
22,860
0
W
Baron Samedi
ThiagoSantana17
Baron Samedi
1,125
61
18
1,238
2,524
1,317
0
832
1,692
14,175
0
L
Sylvanus
chadboommy
Sylvanus
405
183
84
983
3,032
1,394
0
638
2,255
11,058
0
W
Chernobog
fatalfeniix
Chernobog
550
262
0
419
653
170
0
93
560
0
11,420
L
Thanatos
virgil98
Thanatos
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,446
Gold Earned
18,462
140
Minions Killed
173
0
Camps Cleared
0
478,869
Distance Traveled
571,216
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
3,967
793
42
8
0
108,366
0
L
Scylla
3,636
727
42
8
0
110,020
0
W
Fenrir
4,242
848
43
9
0
130,776
0
W
Awilix
4,049
810
37
7
0
145,033
0
L
Thor
3,538
708
36
7
0
123,323
0
W
Kukulkan
3,718
744
44
9
0
109,071
3
W
Baron Samedi
3,281
656
28
6
0
111,371
2
L
Sylvanus
3,719
744
20
4
0
102,155
1
W
Chernobog
3,172
634
21
4
0
74,965
0
L
Thanatos
2,586
517
0
0
0
35,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role