Player Matchup

Danzaburou
Danzaburou
Corthas
Danzaburou
Level 45
God Stats
1W - 6L
1,455 SR
Queue Stats
19W - 22L
1,451 Elo+
Party 1
Ganesha
Ganesha
KaijuRex
Ganesha
Level 79
God Stats
6W - 8L
1,498 SR
Queue Stats
59W - 58L
1,390 Elo+
Solo
Loki
Loki
NYKEOS
Loki
Level 29
God Stats
1W - 2L
1,801 SR
Queue Stats
13W - 24L
1,479 Elo+
Party 1
Achilles
Achilles
Prophix
Achilles
Level 45
God Stats
1W - 1L
1,678 SR
Queue Stats
22W - 26L
1,432 Elo+
Party 1
Hera
Hera
Tricadius
Hera
Level 16
God Stats
1W - 5L
1,459 SR
Queue Stats
8W - 15L
1,352 Elo+
Party 1
Team Averages
Level 43
1,578 SR
1,421 Elo+

VS

Team Averages
Level 108
1,599 SR
1,473 Elo+
Martichoras
Martichoras
CaVeMaNiZzLe805
Martichoras
Level 63
God Stats
47W - 40L
1,527 SR
Queue Stats
131W - 115L
1,523 Elo+
Party 2
Bakasura
Bakasura
LilSugarFree
Bakasura
Level 108
God Stats
4W - 10L
1,304 SR
Queue Stats
95W - 119L
1,319 Elo+
Solo
Anubis
Anubis
TYRONEPOO1234
Anubis
Level 118
God Stats
1W - 0L
1,701 SR
Queue Stats
14W - 11L
1,513 Elo+
Solo
Surtr
Surtr
gassymehican
Surtr
Level 99
God Stats
20W - 6L
1,666 SR
Queue Stats
276W - 251L
1,535 Elo+
Party 2
Artio
Artio
wilskillz1012
Artio
Level 152
God Stats
6W - 1L
1,795 SR
Queue Stats
368W - 352L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Corthas
Danzaburou
12
2 / 4 / 4
7,603
543
9,679
12,371
4,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
KaijuRex
Ganesha
10
1 / 5 / 3
6,604
472
1,151
11,448
6,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Loki
NYKEOS
Loki
12
3 / 5 / 0
7,132
509
4,967
11,147
3,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
Prophix
Achilles
11
0 / 2 / 1
6,699
479
7,709
12,248
10,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hera
13
2 / 4 / 0
7,579
541
3,599
8,543
2,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
CaVeMaNiZzLe805
Martichoras
13
3 / 4 / 4
7,598
543
8,380
9,051
3,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bakasura
LilSugarFree
Bakasura
14
6 / 0 / 3
8,380
599
6,413
10,353
4,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 2 / 3
8,683
620
7,269
7,684
3,897
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
7 / 1 / 5
7,676
548
7,393
11,176
6,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
1 / 1 / 2
7,763
555
6,804
12,467
12,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
8
Kills
20
20
Deaths
8
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Martichoras
CaVeMaNiZzLe805
Martichoras
3
4
4
1.25
L
Danzaburou
Corthas
Danzaburou
2
4
4
1
L
Ganesha
KaijuRex
Ganesha
1
5
3
0.5
W
Bakasura
LilSugarFree
Bakasura
6
0
3
7.5
L
Loki
NYKEOS
Loki
3
5
0
0.6
L
Achilles
Prophix
Achilles
0
2
1
0.25
W
3
2
3
2.25
L
Hera
2
4
0
0.5
W
7
1
5
9.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,105
Damage
36,259
55,757
Taken
50,731
27,789
Mitigated
31,582
9,161
Healing
17,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
CaVeMaNiZzLe805
Martichoras
8,380
2,144
61
996
9,051
3,915
189
511
8,540
0
53,335
L
Danzaburou
Corthas
Danzaburou
9,679
5,682
0
2,194
12,371
4,402
0
914
11,062
0
56,202
L
Ganesha
KaijuRex
Ganesha
1,151
81
0
1,734
11,448
6,505
79
948
9,896
19,190
0
W
Bakasura
LilSugarFree
Bakasura
6,413
4,798
0
3,654
10,353
4,544
0
1,352
9,001
0
42,724
L
Loki
NYKEOS
Loki
4,967
1,955
0
3,617
11,147
3,858
0
1,421
9,233
0
51,394
L
Achilles
Prophix
Achilles
7,709
2,605
0
596
12,248
10,538
0
5,178
5,974
0
40,693
W
7,269
159
0
4,308
7,684
3,897
1,111
2,184
5,500
83,869
0
L
Hera
3,599
1,463
0
1,020
8,543
2,486
45
4,320
4,101
52,923
0
W
7,393
2,927
0
4,614
11,176
6,660
269
703
10,473
314
28,471
W
6,804
947
70
4,025
12,467
12,566
0
0
12,467
45,339
438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,617
Gold Earned
40,100
364
Minions Killed
399
0
Camps Cleared
0
1,364,858
Distance Traveled
1,328,081
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
7,598
543
69
5
0
271,840
0
L
Danzaburou
7,603
543
101
7
0
277,530
0
L
Ganesha
6,604
472
6
0
0
289,857
5
W
Bakasura
8,380
599
86
6
0
328,642
0
L
Loki
7,132
509
90
6
0
293,900
0
L
Achilles
6,699
479
66
5
0
245,484
1
W
Anubis
8,683
620
135
10
0
254,660
0
L
Hera
7,579
541
101
7
0
258,087
0
W
Surtr
7,676
548
40
3
0
235,576
0
W
Artio
7,763
555
69
5
0
237,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role