Player Matchup

Osiris
Osiris
 
Osiris
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Domixus
Bacchus
Level 129
God Stats
11W - 8L
1,537 SR
Queue Stats
118W - 120L
1,477 Elo+
Party 1
Izanami
Izanami
JVIixer
Izanami
Level 68
God Stats
8W - 9L
1,546 SR
Queue Stats
335W - 340L
1,488 Elo+
Party 1
Eset
Eset
Mateorg__
Eset
Level 82
God Stats
3W - 1L
1,824 SR
Queue Stats
128W - 103L
1,502 Elo+
Solo
Ao Kuang
Ao Kuang
thursdayyy
Ao Kuang
Level 68
God Stats
3W - 0L
1,953 SR
Queue Stats
300W - 284L
1,480 Elo+
Solo
Team Averages
Level 90
1,672 SR
1,490 Elo+

VS

Team Averages
Level 83
1,534 SR
1,485 Elo+
Pele
Pele
FrostAj
Pele
Level 96
God Stats
13W - 11L
1,606 SR
Queue Stats
97W - 104L
1,506 Elo+
Party 2
Merlin
Merlin
Kkiller974289
Merlin
Level 83
God Stats
11W - 7L
1,740 SR
Queue Stats
109W - 107L
1,484 Elo+
Solo
Athena
Athena
Voishe
Athena
Level 129
God Stats
2W - 3L
1,516 SR
Queue Stats
120W - 109L
1,527 Elo+
Party 2
Neith
Neith
nikesmite13
Neith
Level 25
God Stats
1W - 6L
1,268 SR
Queue Stats
27W - 39L
1,366 Elo+
Party 2
Surtr
Surtr
supafreak0516
Surtr
Level 83
God Stats
14W - 18L
1,540 SR
Queue Stats
182W - 160L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
6
0 / 0 / 1
3,480
696
1,682
4,375
2,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Bacchus
Domixus
Bacchus
6
0 / 0 / 1
3,743
749
1,232
2,826
2,067
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
JVIixer
Izanami
6
1 / 0 / 0
3,721
744
1,690
1,774
435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Eset
7
0 / 1 / 0
3,770
754
0
2,179
530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
thursdayyy
Ao Kuang
6
1 / 0 / 1
3,520
704
808
3,242
864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
FrostAj
Pele
7
1 / 1 / 0
3,463
693
1,628
2,946
798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

1
0 / 0 / 0
906
181
0
0
0
Athena
Voishe
Athena
5
0 / 0 / 0
3,311
662
731
2,468
1,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

5
0 / 0 / 0
2,914
583
1,420
1,881
537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 1 / 0
3,538
708
2,046
4,756
3,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
2
Kills
1
1
Deaths
2
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
0
0
1
0.5
W
Bacchus
Domixus
Bacchus
0
0
1
0.5
L
Pele
FrostAj
Pele
1
1
0
1
W
Izanami
JVIixer
Izanami
1
0
0
1
L
0
0
0
0
W
Eset
0
1
0
0
L
Athena
Voishe
Athena
0
0
0
0
L
0
0
0
0
L
0
1
0
0
W
Ao Kuang
thursdayyy
Ao Kuang
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,412
Damage
5,825
14,396
Taken
12,051
6,288
Mitigated
5,857
6,429
Healing
3,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
1,682
738
0
2,242
4,375
2,392
0
54
4,321
0
18,849
W
Bacchus
Domixus
Bacchus
1,232
206
0
1,900
2,826
2,067
0
413
2,413
6,347
0
L
Pele
FrostAj
Pele
1,628
163
0
422
2,946
798
0
344
2,602
0
18,590
W
Izanami
JVIixer
Izanami
1,690
1,421
0
916
1,774
435
0
265
1,509
0
25,003
L
0
0
0
0
0
0
0
0
0
0
0
W
Eset
0
0
0
1,023
2,179
530
115
0
2,179
28,559
0
L
Athena
Voishe
Athena
731
262
0
1,350
2,468
1,387
0
254
2,214
9,782
0
L
1,420
374
0
724
1,881
537
0
922
959
0
10,842
L
2,046
1,030
0
1,293
4,756
3,135
0
520
4,236
291
19,788
W
Ao Kuang
thursdayyy
Ao Kuang
808
446
0
348
3,242
864
0
53
3,189
15,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,234
Gold Earned
14,132
166
Minions Killed
115
0
Camps Cleared
0
499,651
Distance Traveled
391,595
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
3,480
696
36
7
0
96,711
0
W
Bacchus
3,743
749
6
1
0
94,204
0
L
Pele
3,463
693
29
6
0
109,944
0
W
Izanami
3,721
744
52
10
0
105,156
0
L
Merlin
906
181
0
0
0
0
0
W
Eset
3,770
754
45
9
0
87,797
2
L
Athena
3,311
662
25
5
0
95,577
0
L
Neith
2,914
583
22
4
0
88,070
1
L
Surtr
3,538
708
39
8
0
98,004
0
W
Ao Kuang
3,520
704
27
5
0
115,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role