Player Matchup

Zhong Kui
Zhong Kui
HateCreWDRoll
Zhong Kui
Level 80
God Stats
19W - 16L
1,603 SR
Queue Stats
305W - 302L
1,547 Elo+
Solo
Thoth
Thoth
Segastar24
Thoth
Level 128
God Stats
0W - 1L
1,254 SR
Queue Stats
247W - 229L
1,464 Elo+
Solo
Mercury
Mercury
iMrLatino
Mercury
Level 158
God Stats
13W - 11L
1,672 SR
Queue Stats
282W - 279L
1,487 Elo+
Solo
Yemoja
Yemoja
iNickster
Yemoja
Level 5
God Stats
1W - 6L
1,727 SR
Queue Stats
25W - 17L
1,867 Elo+
Party 1
Danzaburou
Danzaburou
weedracer29
Danzaburou
Level 126
God Stats
42W - 27L
1,632 SR
Queue Stats
134W - 144L
1,543 Elo+
Party 1
Team Averages
Level 99
1,578 SR
1,582 Elo+

VS

Team Averages
Level 137
1,491 SR
1,512 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
DblBarrelBlazin
Arachne
Level 125
God Stats
2W - 3L
1,320 SR
Queue Stats
328W - 308L
1,518 Elo+
Solo
Izanami
Izanami
LiLCASH01
Izanami
Level 131
God Stats
2W - 2L
1,609 SR
Queue Stats
47W - 28L
1,451 Elo+
Party 2
Cabrakan
Cabrakan
RideMyDisco
Cabrakan
Level 137
God Stats
4W - 2L
1,625 SR
Queue Stats
18W - 21L
1,514 Elo+
Party 3
Merlin
Merlin
bluefirez9
Merlin
Level 145
God Stats
1W - 0L
1,402 SR
Queue Stats
45W - 40L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HateCreWDRoll
Zhong Kui
14
1 / 2 / 0
8,984
599
16,567
12,490
11,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Thoth
13
2 / 3 / 0
7,807
520
8,411
11,487
5,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
iMrLatino
Mercury
14
2 / 2 / 2
8,295
553
7,006
14,425
6,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
iNickster
Yemoja
12
0 / 1 / 4
7,585
506
7,522
11,629
8,709
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
weedracer29
Danzaburou
12
2 / 2 / 0
7,463
498
6,750
11,559
4,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
2 / 1 / 3
8,658
577
8,149
20,200
13,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 0 / 1
8,663
578
8,973
13,662
5,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
LiLCASH01
Izanami
14
1 / 1 / 0
8,148
543
7,763
10,937
4,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
RideMyDisco
Cabrakan
14
3 / 2 / 3
7,756
517
9,873
15,214
10,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
bluefirez9
Merlin
14
0 / 3 / 5
7,888
526
7,550
8,189
2,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
7
Kills
10
10
Deaths
7
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
2
1
3
3.5
W
4
0
1
4.5
L
Zhong Kui
HateCreWDRoll
Zhong Kui
1
2
0
0.5
W
Izanami
LiLCASH01
Izanami
1
1
0
1
W
Cabrakan
RideMyDisco
Cabrakan
3
2
3
2.25
L
Thoth
2
3
0
0.67
W
Merlin
bluefirez9
Merlin
0
3
5
0.83
L
Mercury
iMrLatino
Mercury
2
2
2
1.5
L
Yemoja
iNickster
Yemoja
0
1
4
2
L
Danzaburou
weedracer29
Danzaburou
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,256
Damage
42,308
61,590
Taken
68,202
35,423
Mitigated
37,176
18,647
Healing
21,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
8,149
4,487
0
8,155
20,200
13,402
0
14,432
5,680
0
61,492
W
8,973
5,921
0
5,775
13,662
5,999
22
3,865
9,684
0
86,958
L
Zhong Kui
HateCreWDRoll
Zhong Kui
16,567
4,777
0
5,606
12,490
11,027
778
386
12,104
64,393
15,843
W
Izanami
LiLCASH01
Izanami
7,763
4,460
0
3,560
10,937
4,764
726
1,892
9,005
0
74,300
W
Cabrakan
RideMyDisco
Cabrakan
9,873
1,441
0
1,906
15,214
10,057
0
5,153
9,919
49,609
0
L
Thoth
8,411
456
0
387
11,487
5,059
0
6,779
4,708
56,378
0
W
Merlin
bluefirez9
Merlin
7,550
921
0
2,489
8,189
2,954
0
5,214
2,734
61,731
0
L
Mercury
iMrLatino
Mercury
7,006
3,856
0
2,119
14,425
6,041
0
2,691
11,734
0
69,642
L
Yemoja
iNickster
Yemoja
7,522
1,411
2,561
3,815
11,629
8,709
0
4,897
6,732
33,477
0
L
Danzaburou
weedracer29
Danzaburou
6,750
3,083
0
4,159
11,559
4,587
833
2,670
8,889
0
53,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,134
Gold Earned
41,113
453
Minions Killed
570
0
Camps Cleared
0
1,553,548
Distance Traveled
1,602,532
20
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,658
577
114
8
0
346,600
0
W
Arachne
8,663
578
119
8
0
373,880
0
L
Zhong Kui
8,984
599
131
9
0
268,342
4
W
Izanami
8,148
543
149
10
0
304,076
1
W
Cabrakan
7,756
517
55
4
0
291,179
0
L
Thoth
7,807
520
112
7
0
306,009
3
W
Merlin
7,888
526
133
9
0
286,797
0
L
Mercury
8,295
553
100
7
0
392,270
0
L
Yemoja
7,585
506
37
2
0
291,622
7
L
Danzaburou
7,463
498
73
5
0
295,305
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role