Player Matchup

Sol
Sol
CrowPaladin
Sol
Level 185
God Stats
59W - 52L
1,641 SR
Queue Stats
1,567W - 1,440L
1,547 Elo+
Solo
Gilgamesh
Gilgamesh
LS-_Simba
Gilgamesh
Level 144
God Stats
129W - 113L
1,515 SR
Queue Stats
333W - 365L
1,485 Elo+
Party 1
Anhur
Anhur
Musambe_Tutu1
Anhur
Level 147
God Stats
2W - 2L
1,285 SR
Queue Stats
348W - 344L
1,515 Elo+
Solo
Hun Batz
Hun Batz
SkyMandder
Hun Batz
Level 125
God Stats
2W - 4L
1,475 SR
Queue Stats
253W - 284L
1,460 Elo+
Party 1
Aphrodite
Aphrodite
android777god
Aphrodite
Level 169
God Stats
83W - 80L
1,621 SR
Queue Stats
314W - 388L
1,456 Elo+
Party 1
Team Averages
Level 154
1,507 SR
1,493 Elo+

VS

Team Averages
Level 117
1,469 SR
1,491 Elo+
Agni
Agni
 
Agni
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
AESmiteV23
Apollo
Level 47
God Stats
1W - 0L
1,287 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Loki
Loki
RedTick67
Loki
Level 209
God Stats
274W - 147L
1,786 SR
Queue Stats
602W - 483L
1,619 Elo+
Solo
Ymir
Ymir
chuki364
Ymir
Level 55
God Stats
1W - 1L
1,272 SR
Queue Stats
1W - 2L
1,273 Elo+
Party 2
Ravana
Ravana
lWalterWhiteI
Ravana
Level 126
God Stats
39W - 29L
1,502 SR
Queue Stats
114W - 88L
1,565 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 0
8,379
645
9,346
11,269
4,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
LS-_Simba
Gilgamesh
13
0 / 4 / 0
6,844
526
6,479
14,323
8,931
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 0 / 0
7,773
598
3,363
7,226
2,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
SkyMandder
Hun Batz
11
0 / 4 / 0
6,185
476
4,131
12,945
4,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
android777god
Aphrodite
2
0 / 0 / 0
4,457
343
331
330
187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
1 / 1 / 3
8,103
623
5,377
5,784
2,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
AESmiteV23
Apollo
11
0 / 4 / 0
6,978
537
1,591
7,988
3,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Loki
16
6 / 0 / 1
9,789
753
11,961
15,481
6,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
1
0 / 0 / 0
4,315
332
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
5 / 0 / 2
8,603
662
8,718
8,902
4,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
5
Kills
12
12
Deaths
5
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
1
1
3
2.5
W
Apollo
AESmiteV23
Apollo
0
4
0
0
L
4
4
0
1
L
Gilgamesh
LS-_Simba
Gilgamesh
0
4
0
0
L
1
0
0
1
W
Loki
6
0
1
6.5
L
Hun Batz
SkyMandder
Hun Batz
0
4
0
0
L
Aphrodite
android777god
Aphrodite
0
0
0
0
W
Ymir
0
0
0
0
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,650
Damage
27,647
46,093
Taken
38,155
20,689
Mitigated
16,764
10,271
Healing
12,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
5,377
163
0
512
5,784
2,172
759
1,641
4,143
65,250
0
W
Apollo
AESmiteV23
Apollo
1,591
884
0
1,171
7,988
3,165
153
3,905
4,083
0
41,947
L
9,346
3,275
0
3,321
11,269
4,888
2,312
2,220
8,901
65,896
7,884
L
Gilgamesh
LS-_Simba
Gilgamesh
6,479
2,493
0
2,970
14,323
8,931
0
298
13,997
0
52,684
L
3,363
1,920
0
3,416
7,226
2,533
0
1,002
6,208
0
56,927
W
Loki
11,961
2,928
0
7,693
15,481
6,772
1,192
819
14,662
0
90,134
L
Hun Batz
SkyMandder
Hun Batz
4,131
1,661
0
303
12,945
4,150
0
1,457
11,466
0
50,962
L
Aphrodite
android777god
Aphrodite
331
84
0
261
330
187
0
186
144
1,795
0
W
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
8,718
3,274
0
3,186
8,902
4,655
0
2,830
6,072
0
77,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,638
Gold Earned
37,788
374
Minions Killed
437
0
Camps Cleared
0
1,087,199
Distance Traveled
1,106,302
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,103
623
133
10
0
273,035
0
W
Apollo
6,978
537
71
5
0
217,230
0
L
Sol
8,379
645
114
9
0
232,363
1
L
Gilgamesh
6,844
526
85
7
0
265,932
0
L
Anhur
7,773
598
105
8
0
260,580
5
W
Loki
9,789
753
142
11
0
292,183
4
L
Hun Batz
6,185
476
69
5
0
289,870
4
L
Aphrodite
4,457
343
1
0
0
38,454
1
W
Ymir
4,315
332
0
0
0
21,650
0
W
Ravana
8,603
662
91
7
0
302,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role