Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
GrisIy
Serqet
Level 64
God Stats
0W - 3L
1,246 SR
Queue Stats
149W - 141L
1,463 Elo+
Party 1
Medusa
Medusa
Martinovskyyy
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,653 Elo+
Solo
Sobek
Sobek
Rastraint
Sobek
Level 29
God Stats
1W - 3L
1,357 SR
Queue Stats
155W - 153L
1,461 Elo+
Party 1
Artio
Artio
pimpjuice2000
Artio
Level 104
God Stats
126W - 175L
1,410 SR
Queue Stats
1,048W - 1,387L
1,359 Elo+
Solo
Team Averages
Level 73
1,403 SR
1,487 Elo+

VS

Team Averages
Level 107
1,513 SR
1,420 Elo+
Jormungandr
Jormungandr
Czaxex
Jormungandr
Level 47
God Stats
27W - 18L
1,613 SR
Queue Stats
121W - 117L
1,472 Elo+
Solo
Chang'e
Chang'e
DrKinsey
Chang'e
Level 144
God Stats
23W - 17L
1,593 SR
Queue Stats
213W - 241L
1,426 Elo+
Solo
Jing Wei
Jing Wei
RememberPLUTO
Jing Wei
Level 153
God Stats
8W - 15L
1,420 SR
Queue Stats
36W - 51L
1,335 Elo+
Solo
Hachiman
Hachiman
Wooskie999
Hachiman
Level 33
God Stats
6W - 4L
1,458 SR
Queue Stats
61W - 73L
1,407 Elo+
Solo
Merlin
Merlin
donramon666
Merlin
Level 159
God Stats
28W - 21L
1,481 SR
Queue Stats
169W - 168L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
2 / 0 / 2
8,719
727
8,618
2,834
1,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
GrisIy
Serqet
14
2 / 2 / 0
8,052
671
9,765
14,842
14,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
0 / 3 / 2
7,993
666
5,464
8,568
4,187
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Rastraint
Sobek
15
2 / 1 / 3
8,758
730
10,328
21,263
23,157
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 0 / 1
7,220
602
610
3,325
1,910
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Czaxex
Jormungandr
15
1 / 1 / 4
8,782
732
9,612
10,796
10,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chang'e
DrKinsey
Chang'e
15
1 / 0 / 0
8,680
723
3,471
8,912
3,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
RememberPLUTO
Jing Wei
17
1 / 0 / 2
9,739
812
7,010
9,774
4,307
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hachiman
Wooskie999
Hachiman
15
2 / 0 / 2
8,918
743
11,602
4,976
2,287
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
15
1 / 5 / 3
8,989
749
6,823
11,370
4,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
17
6
Kills
6
6
Deaths
6
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
0
2
3
W
Jormungandr
Czaxex
Jormungandr
1
1
4
3
W
Chang'e
DrKinsey
Chang'e
1
0
0
1
L
Serqet
GrisIy
Serqet
2
2
0
1
L
0
3
2
0.33
L
Sobek
Rastraint
Sobek
2
1
3
3.5
W
Jing Wei
RememberPLUTO
Jing Wei
1
0
2
2
W
Hachiman
Wooskie999
Hachiman
2
0
2
3
W
Merlin
1
5
3
0.5
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,785
Damage
38,518
50,832
Taken
45,828
44,828
Mitigated
25,696
9,315
Healing
14,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
8,618
2,174
0
375
2,834
1,009
43
870
1,725
35,104
0
W
Jormungandr
Czaxex
Jormungandr
9,612
2,054
0
2,894
10,796
10,354
588
4,670
6,126
31,135
0
W
Chang'e
DrKinsey
Chang'e
3,471
30
4,442
4,869
8,912
3,826
1,419
3,302
5,430
21,423
0
L
Serqet
GrisIy
Serqet
9,765
1,600
0
608
14,842
14,565
0
5,994
8,482
0
21,063
L
5,464
2,174
0
490
8,568
4,187
0
3,740
4,608
0
25,813
L
Sobek
Rastraint
Sobek
10,328
598
0
7,494
21,263
23,157
0
6,441
14,167
23,019
0
W
Jing Wei
RememberPLUTO
Jing Wei
7,010
4,514
0
1,509
9,774
4,307
3,517
3,367
6,029
0
53,610
W
Hachiman
Wooskie999
Hachiman
11,602
9,429
0
636
4,976
2,287
2,453
2,926
1,958
0
29,596
W
Merlin
6,823
560
0
250
11,370
4,922
627
5,291
5,765
42,631
0
L
610
69
40
308
3,325
1,910
0
1,310
1,944
4,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,742
Gold Earned
45,108
173
Minions Killed
286
0
Camps Cleared
0
993,708
Distance Traveled
1,163,025
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,719
727
60
5
0
204,292
2
W
Jormungandr
8,782
732
39
3
0
247,671
0
W
Chang'e
8,680
723
44
4
0
261,926
2
L
Serqet
8,052
671
24
2
0
233,149
0
L
Medusa
7,993
666
47
4
0
193,054
1
L
Sobek
8,758
730
28
2
0
257,299
0
W
Jing Wei
9,739
812
91
8
0
229,366
0
W
Hachiman
8,918
743
39
3
0
218,450
0
W
Merlin
8,989
749
73
6
0
205,612
3
L
Artio
7,220
602
14
1
0
105,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role