Player Matchup

Anubis
Anubis
Koi117
Anubis
Level 93
God Stats
25W - 15L
1,731 SR
Queue Stats
146W - 150L
1,487 Elo+
Solo
Sobek
Sobek
TATTEDtortoise
Sobek
Level 115
God Stats
4W - 13L
1,210 SR
Queue Stats
557W - 591L
1,444 Elo+
Solo
Sun Wukong
Sun Wukong
Trainz252
Sun Wukong
Level 139
God Stats
6W - 2L
1,708 SR
Queue Stats
103W - 85L
1,574 Elo+
Solo
Medusa
Medusa
X_Rifle2013
Medusa
Level 104
God Stats
10W - 15L
1,370 SR
Queue Stats
73W - 70L
1,418 Elo+
Solo
Awilix
Awilix
tnags22
Awilix
Level 106
God Stats
25W - 25L
1,531 SR
Queue Stats
215W - 182L
1,548 Elo+
Solo
Team Averages
Level 111
1,510 SR
1,494 Elo+

VS

Team Averages
Level 136
1,606 SR
1,505 Elo+
Medusa
Medusa
Bashlock2
Medusa
Level 124
God Stats
0W - 1L
1,835 SR
Queue Stats
287W - 290L
1,496 Elo+
Party 2
Merlin
Merlin
Dinkols
Merlin
Level 123
God Stats
2W - 2L
1,723 SR
Queue Stats
191W - 175L
1,528 Elo+
Party 1
Serqet
Serqet
EVILTaco9000
Serqet
Level 147
God Stats
1W - 1L
1,723 SR
Queue Stats
212W - 192L
1,551 Elo+
Party 1
Charon
Charon
Il_TwoTime_lI
Charon
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 5L
1,494 Elo+
Solo
Nox
Nox
Wenig Liebe
Nox
Level 144
God Stats
1W - 2L
1,247 SR
Queue Stats
38W - 43L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Koi117
Anubis
15
7 / 0 / 6
9,617
687
13,844
10,847
5,842
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 2 / 10
8,262
590
5,343
16,753
17,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Trainz252
Sun Wukong
16
4 / 1 / 5
10,139
724
6,040
11,020
5,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
13
0 / 1 / 4
8,118
580
5,426
5,571
1,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
tnags22
Awilix
14
7 / 6 / 3
8,918
637
8,117
14,314
5,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bashlock2
Medusa
12
2 / 2 / 1
7,397
528
5,654
8,327
2,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Dinkols
Merlin
11
2 / 7 / 1
6,806
486
5,493
9,839
3,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Serqet
13
4 / 2 / 0
7,319
523
6,210
13,549
5,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 4 / 2
7,125
509
5,026
12,619
10,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 6 / 1
7,133
510
3,604
9,646
3,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
21
Kills
10
10
Deaths
21
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
Bashlock2
Medusa
2
2
1
1.25
L
Merlin
Dinkols
Merlin
2
7
1
0.36
L
Serqet
4
2
0
2
L
1
4
2
0.5
W
Anubis
Koi117
Anubis
7
0
6
10
W
3
2
10
4
W
Sun Wukong
Trainz252
Sun Wukong
4
1
5
6.5
L
1
6
1
0.25
W
Medusa
0
1
4
2
W
Awilix
tnags22
Awilix
7
6
3
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,770
Damage
25,987
58,505
Taken
53,980
36,691
Mitigated
25,879
22,980
Healing
6,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Bashlock2
Medusa
5,654
2,055
0
1,714
8,327
2,819
1,031
1,880
6,447
0
50,538
L
Merlin
Dinkols
Merlin
5,493
363
0
250
9,839
3,102
0
6,348
3,491
33,325
0
L
Serqet
6,210
1,669
0
1,880
13,549
5,446
0
3,845
9,704
0
50,515
L
5,026
1,023
312
1,116
12,619
10,529
0
5,826
6,793
25,783
0
W
Anubis
Koi117
Anubis
13,844
573
0
7,669
10,847
5,842
0
4,423
6,020
94,224
0
W
5,343
377
0
5,672
16,753
17,634
0
4,065
12,508
21,007
0
W
Sun Wukong
Trainz252
Sun Wukong
6,040
582
0
4,923
11,020
5,794
417
2,584
8,204
0
85,243
L
3,604
727
0
1,359
9,646
3,983
0
1,288
8,358
46,576
0
W
Medusa
5,426
1,419
0
2,204
5,571
1,947
1,565
1,311
4,220
0
66,491
W
Awilix
tnags22
Awilix
8,117
3,949
0
2,512
14,314
5,474
187
1,851
12,277
0
59,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,054
Gold Earned
35,780
509
Minions Killed
357
0
Camps Cleared
0
1,464,094
Distance Traveled
1,319,243
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,397
528
82
6
0
246,482
0
L
Merlin
6,806
486
68
5
0
257,757
0
L
Serqet
7,319
523
77
6
0
311,784
0
L
Charon
7,125
509
45
3
0
261,597
1
W
Anubis
9,617
687
140
10
0
271,938
0
W
Sobek
8,262
590
28
2
0
305,950
0
W
Sun Wukong
10,139
724
143
10
0
285,613
0
L
Nox
7,133
510
85
6
0
241,623
4
W
Medusa
8,118
580
115
8
0
272,786
0
W
Awilix
8,918
637
83
6
0
327,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role