Player Matchup

Cernunnos
Cernunnos
Gold V
Guayowest
Cernunnos
Gold V
Level 129
God Stats
3W - 2L
1,627 SR
Queue Stats
394W - 402L
1,374 MMR
Party 1
Baron Samedi
Baron Samedi
Gold IV
Jaguar_PR
Baron Samedi
Gold IV
Level 142
God Stats
8W - 7L
1,591 SR
Queue Stats
230W - 223L
1,515 MMR
Party 1
Ne Zha
Ne Zha
Silver I
mangujoe
Ne Zha
Silver I
Level 117
God Stats
9W - 7L
1,605 SR
Queue Stats
190W - 181L
1,267 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,608 SR
1,386 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 77
1,474 SR
1,328 MMR
Agni
Agni
Gold IV
KingMrKitty
Agni
Gold IV
Level 68
God Stats
3W - 8L
1,496 SR
Queue Stats
58W - 72L
1,364 MMR
Solo
Martichoras
Martichoras
Bronze IV
PureViper2563
Martichoras
Bronze IV
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 36L
1,303 MMR
Solo
Hercules
Hercules
Silver I
temp-727015
Hercules
Silver I
Level 109
God Stats
11W - 19L
1,426 SR
Queue Stats
251W - 292L
1,318 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Guayowest
Cernunnos
16
10 / 3 / 8
12,429
956
14,679
16,103
6,766
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Jaguar_PR
Baron Samedi
16
8 / 3 / 8
12,168
936
16,743
10,616
5,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
mangujoe
Ne Zha
14
3 / 3 / 12
11,209
862
7,560
17,744
17,781
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
ChironAchillesRavanaAnubisShiva

VS

Bans
Hou YiCharonAresYemojaJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 8 / 3
10,906
839
11,936
12,415
4,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Martichoras
PureViper2563
Martichoras
13
2 / 8 / 3
10,314
793
9,302
16,064
7,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
temp-727015
Hercules
13
2 / 5 / 4
10,637
818
9,597
17,992
12,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
21
Kills
8
9
Deaths
21
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Guayowest
Cernunnos
10
3
8
4.67
W
Baron Samedi
Jaguar_PR
Baron Samedi
8
3
8
4
L
4
8
3
0.69
L
Martichoras
PureViper2563
Martichoras
2
8
3
0.44
W
Ne Zha
mangujoe
Ne Zha
3
3
12
3
L
Hercules
temp-727015
Hercules
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,982
Damage
30,835
44,463
Taken
46,471
29,619
Mitigated
24,324
16,803
Healing
6,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Guayowest
Cernunnos
14,679
8,138
0
6,350
16,103
6,766
2,155
3,716
12,387
0
61,974
W
Baron Samedi
Jaguar_PR
Baron Samedi
16,743
1,368
2,163
2,774
10,616
5,072
1,050
3,997
6,619
56,154
0
L
11,936
788
0
636
12,415
4,465
0
4,134
7,939
34,261
0
L
Martichoras
PureViper2563
Martichoras
9,302
3,478
0
2,171
16,064
7,027
0
5,769
10,091
0
34,711
W
Ne Zha
mangujoe
Ne Zha
7,560
1,154
0
5,516
17,744
17,781
0
4,686
13,058
0
24,914
L
Hercules
temp-727015
Hercules
9,597
1,346
0
4,192
17,992
12,832
0
6,336
11,356
0
28,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,806
Gold Earned
31,857
174
Minions Killed
107
0
Camps Cleared
0
660,029
Distance Traveled
617,848
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,429
956
64
5
0
209,692
0
W
Baron Samedi
12,168
936
87
7
0
213,910
1
L
Agni
10,906
839
28
2
0
199,894
0
L
Martichoras
10,314
793
40
3
0
185,558
2
W
Ne Zha
11,209
862
23
2
0
236,427
0
L
Hercules
10,637
818
39
3
0
232,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role