Player Matchup

Sun Wukong
Sun Wukong
Gold V
 
Sun Wukong
Gold V
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bacchus
Bacchus
Silver I
Brutus2Sparte
Bacchus
Silver I
Level 49
God Stats
27W - 24L
1,530 SR
Queue Stats
60W - 68L
1,179 MMR
Solo
Chernobog
Chernobog
Silver IV
DJ-JamesYT
Chernobog
Silver IV
Level 47
God Stats
2W - 1L
1,522 SR
Queue Stats
8W - 16L
1,171 MMR
Party 2
Kali
Kali
Silver I
MidlaneCarry29
Kali
Silver I
Level 82
God Stats
12W - 6L
1,758 SR
Queue Stats
360W - 374L
1,122 MMR
Solo
Thoth
Thoth
Silver II
Sergica
Thoth
Silver II
Level 149
God Stats
1W - 2L
1,303 SR
Queue Stats
106W - 126L
1,241 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 79
1,523 SR
1,243 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 125
1,578 SR
1,122 MMR
Artemis
Artemis
Bronze V
Boss_ShaaheeN
Artemis
Bronze V
Level 159
God Stats
0W - 1L
1,808 SR
Queue Stats
4W - 20L
930 MMR
Party 3
Maui
Maui
Bronze V
Oompie-Money
Maui
Bronze V
Level 157
God Stats
1W - 2L
1,376 SR
Queue Stats
4W - 20L
930 MMR
Party 3
King Arthur
King Arthur
Silver III
bruno0927_
King Arthur
Silver III
Level 125
God Stats
0W - 2L
1,686 SR
Queue Stats
17W - 32L
1,258 MMR
Solo
Agni
Agni
Gold V
pepere7
Agni
Gold V
Level 85
God Stats
17W - 19L
1,462 SR
Queue Stats
213W - 232L
1,320 MMR
Party 1
Loki
Loki
Silver II
watu10
Loki
Silver II
Level 98
God Stats
1W - 2L
1,560 SR
Queue Stats
169W - 183L
1,175 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
4 / 0 / 4
10,487
655
10,470
15,437
11,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
14
3 / 1 / 5
8,748
547
7,681
14,111
16,103
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
DJ-JamesYT
Chernobog
14
2 / 0 / 8
9,050
566
6,172
10,203
4,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 0 / 8
9,221
576
6,441
13,767
6,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
Sergica
Thoth
14
4 / 3 / 4
8,753
547
9,185
8,304
3,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
ThanatosDanzaburouTyrAnubis

VS

Bans
ArachneAphroditeRavanaMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
11
0 / 4 / 1
6,649
416
5,489
8,980
3,919
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 2 / 2
7,046
440
3,664
12,521
11,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

King Arthur
bruno0927_
King Arthur
12
0 / 7 / 0
7,493
468
10,175
15,385
15,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Agni
pepere7
Agni
15
2 / 2 / 1
8,483
530
10,348
10,916
4,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
watu10
Loki
12
1 / 1 / 0
7,132
446
3,083
10,644
3,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
16
Kills
4
4
Deaths
16
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
0
4
6
L
Artemis
0
4
1
0.13
W
Bacchus
3
1
5
5.5
W
Chernobog
DJ-JamesYT
Chernobog
2
0
8
6
W
3
0
8
7
L
1
2
2
1
W
Thoth
Sergica
Thoth
4
3
4
2
L
King Arthur
bruno0927_
King Arthur
0
7
0
0
L
Agni
pepere7
Agni
2
2
1
1.25
L
Loki
watu10
Loki
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,949
Damage
32,759
61,822
Taken
58,446
42,652
Mitigated
39,571
26,332
Healing
15,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
10,470
3,210
0
6,989
15,437
11,473
272
1,034
14,403
0
91,915
L
Artemis
5,489
1,773
0
2,282
8,980
3,919
0
3,108
5,872
0
40,602
W
Bacchus
7,681
493
307
5,052
14,111
16,103
70
6,643
7,468
26,387
0
W
Chernobog
DJ-JamesYT
Chernobog
6,172
2,646
0
3,608
10,203
4,697
1,540
1,975
8,228
0
64,260
W
6,441
3,236
0
9,567
13,767
6,893
0
1,733
12,034
0
77,879
L
3,664
514
214
2,578
12,521
11,891
0
4,941
7,580
11,358
0
W
Thoth
Sergica
Thoth
9,185
103
0
809
8,304
3,486
175
3,911
4,393
62,273
0
L
King Arthur
bruno0927_
King Arthur
10,175
853
0
770
15,385
15,621
0
1,523
13,862
1,587
62,527
L
Agni
pepere7
Agni
10,348
565
0
3,780
10,916
4,302
0
6,073
4,843
82,989
0
L
Loki
watu10
Loki
3,083
228
0
5,710
10,644
3,838
0
1,221
9,423
0
54,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,259
Gold Earned
36,803
526
Minions Killed
427
0
Camps Cleared
0
1,594,456
Distance Traveled
1,333,453
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,487
655
167
10
0
317,314
0
L
Artemis
6,649
416
76
5
0
242,446
0
W
Bacchus
8,748
547
28
2
0
331,967
4
W
Chernobog
9,050
566
115
7
0
280,646
0
W
Kali
9,221
576
116
7
0
371,174
0
L
Maui
7,046
440
15
1
0
245,299
3
W
Thoth
8,753
547
100
6
0
293,355
5
L
King Arthur
7,493
468
105
7
0
275,227
2
L
Agni
8,483
530
143
9
0
298,334
0
L
Loki
7,132
446
88
6
0
272,147
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role